#[non_exhaustive]pub struct UpdateDecoderManifestInputBuilder { /* private fields */ }Expand description
A builder for UpdateDecoderManifestInput.
Implementations§
source§impl UpdateDecoderManifestInputBuilder
impl UpdateDecoderManifestInputBuilder
sourcepub fn name(self, input: impl Into<String>) -> Self
pub fn name(self, input: impl Into<String>) -> Self
The name of the decoder manifest to update.
This field is required.sourcepub fn set_name(self, input: Option<String>) -> Self
pub fn set_name(self, input: Option<String>) -> Self
The name of the decoder manifest to update.
sourcepub fn description(self, input: impl Into<String>) -> Self
pub fn description(self, input: impl Into<String>) -> Self
A brief description of the decoder manifest to update.
sourcepub fn set_description(self, input: Option<String>) -> Self
pub fn set_description(self, input: Option<String>) -> Self
A brief description of the decoder manifest to update.
sourcepub fn get_description(&self) -> &Option<String>
pub fn get_description(&self) -> &Option<String>
A brief description of the decoder manifest to update.
sourcepub fn signal_decoders_to_add(self, input: SignalDecoder) -> Self
pub fn signal_decoders_to_add(self, input: SignalDecoder) -> Self
Appends an item to signal_decoders_to_add.
To override the contents of this collection use set_signal_decoders_to_add.
A list of information about decoding additional signals to add to the decoder manifest.
sourcepub fn set_signal_decoders_to_add(
self,
input: Option<Vec<SignalDecoder>>,
) -> Self
pub fn set_signal_decoders_to_add( self, input: Option<Vec<SignalDecoder>>, ) -> Self
A list of information about decoding additional signals to add to the decoder manifest.
sourcepub fn get_signal_decoders_to_add(&self) -> &Option<Vec<SignalDecoder>>
pub fn get_signal_decoders_to_add(&self) -> &Option<Vec<SignalDecoder>>
A list of information about decoding additional signals to add to the decoder manifest.
sourcepub fn signal_decoders_to_update(self, input: SignalDecoder) -> Self
pub fn signal_decoders_to_update(self, input: SignalDecoder) -> Self
Appends an item to signal_decoders_to_update.
To override the contents of this collection use set_signal_decoders_to_update.
A list of updated information about decoding signals to update in the decoder manifest.
sourcepub fn set_signal_decoders_to_update(
self,
input: Option<Vec<SignalDecoder>>,
) -> Self
pub fn set_signal_decoders_to_update( self, input: Option<Vec<SignalDecoder>>, ) -> Self
A list of updated information about decoding signals to update in the decoder manifest.
sourcepub fn get_signal_decoders_to_update(&self) -> &Option<Vec<SignalDecoder>>
pub fn get_signal_decoders_to_update(&self) -> &Option<Vec<SignalDecoder>>
A list of updated information about decoding signals to update in the decoder manifest.
sourcepub fn signal_decoders_to_remove(self, input: impl Into<String>) -> Self
pub fn signal_decoders_to_remove(self, input: impl Into<String>) -> Self
Appends an item to signal_decoders_to_remove.
To override the contents of this collection use set_signal_decoders_to_remove.
A list of signal decoders to remove from the decoder manifest.
sourcepub fn set_signal_decoders_to_remove(self, input: Option<Vec<String>>) -> Self
pub fn set_signal_decoders_to_remove(self, input: Option<Vec<String>>) -> Self
A list of signal decoders to remove from the decoder manifest.
sourcepub fn get_signal_decoders_to_remove(&self) -> &Option<Vec<String>>
pub fn get_signal_decoders_to_remove(&self) -> &Option<Vec<String>>
A list of signal decoders to remove from the decoder manifest.
sourcepub fn network_interfaces_to_add(self, input: NetworkInterface) -> Self
pub fn network_interfaces_to_add(self, input: NetworkInterface) -> Self
Appends an item to network_interfaces_to_add.
To override the contents of this collection use set_network_interfaces_to_add.
A list of information about the network interfaces to add to the decoder manifest.
sourcepub fn set_network_interfaces_to_add(
self,
input: Option<Vec<NetworkInterface>>,
) -> Self
pub fn set_network_interfaces_to_add( self, input: Option<Vec<NetworkInterface>>, ) -> Self
A list of information about the network interfaces to add to the decoder manifest.
sourcepub fn get_network_interfaces_to_add(&self) -> &Option<Vec<NetworkInterface>>
pub fn get_network_interfaces_to_add(&self) -> &Option<Vec<NetworkInterface>>
A list of information about the network interfaces to add to the decoder manifest.
sourcepub fn network_interfaces_to_update(self, input: NetworkInterface) -> Self
pub fn network_interfaces_to_update(self, input: NetworkInterface) -> Self
Appends an item to network_interfaces_to_update.
To override the contents of this collection use set_network_interfaces_to_update.
A list of information about the network interfaces to update in the decoder manifest.
sourcepub fn set_network_interfaces_to_update(
self,
input: Option<Vec<NetworkInterface>>,
) -> Self
pub fn set_network_interfaces_to_update( self, input: Option<Vec<NetworkInterface>>, ) -> Self
A list of information about the network interfaces to update in the decoder manifest.
sourcepub fn get_network_interfaces_to_update(&self) -> &Option<Vec<NetworkInterface>>
pub fn get_network_interfaces_to_update(&self) -> &Option<Vec<NetworkInterface>>
A list of information about the network interfaces to update in the decoder manifest.
sourcepub fn network_interfaces_to_remove(self, input: impl Into<String>) -> Self
pub fn network_interfaces_to_remove(self, input: impl Into<String>) -> Self
Appends an item to network_interfaces_to_remove.
To override the contents of this collection use set_network_interfaces_to_remove.
A list of network interfaces to remove from the decoder manifest.
sourcepub fn set_network_interfaces_to_remove(
self,
input: Option<Vec<String>>,
) -> Self
pub fn set_network_interfaces_to_remove( self, input: Option<Vec<String>>, ) -> Self
A list of network interfaces to remove from the decoder manifest.
sourcepub fn get_network_interfaces_to_remove(&self) -> &Option<Vec<String>>
pub fn get_network_interfaces_to_remove(&self) -> &Option<Vec<String>>
A list of network interfaces to remove from the decoder manifest.
sourcepub fn status(self, input: ManifestStatus) -> Self
pub fn status(self, input: ManifestStatus) -> Self
The state of the decoder manifest. If the status is ACTIVE, the decoder manifest can't be edited. If the status is DRAFT, you can edit the decoder manifest.
sourcepub fn set_status(self, input: Option<ManifestStatus>) -> Self
pub fn set_status(self, input: Option<ManifestStatus>) -> Self
The state of the decoder manifest. If the status is ACTIVE, the decoder manifest can't be edited. If the status is DRAFT, you can edit the decoder manifest.
sourcepub fn get_status(&self) -> &Option<ManifestStatus>
pub fn get_status(&self) -> &Option<ManifestStatus>
The state of the decoder manifest. If the status is ACTIVE, the decoder manifest can't be edited. If the status is DRAFT, you can edit the decoder manifest.
sourcepub fn build(self) -> Result<UpdateDecoderManifestInput, BuildError>
pub fn build(self) -> Result<UpdateDecoderManifestInput, BuildError>
Consumes the builder and constructs a UpdateDecoderManifestInput.
source§impl UpdateDecoderManifestInputBuilder
impl UpdateDecoderManifestInputBuilder
sourcepub async fn send_with(
self,
client: &Client,
) -> Result<UpdateDecoderManifestOutput, SdkError<UpdateDecoderManifestError, HttpResponse>>
pub async fn send_with( self, client: &Client, ) -> Result<UpdateDecoderManifestOutput, SdkError<UpdateDecoderManifestError, HttpResponse>>
Sends a request with this input using the given client.
Trait Implementations§
source§impl Clone for UpdateDecoderManifestInputBuilder
impl Clone for UpdateDecoderManifestInputBuilder
source§fn clone(&self) -> UpdateDecoderManifestInputBuilder
fn clone(&self) -> UpdateDecoderManifestInputBuilder
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moresource§impl Default for UpdateDecoderManifestInputBuilder
impl Default for UpdateDecoderManifestInputBuilder
source§fn default() -> UpdateDecoderManifestInputBuilder
fn default() -> UpdateDecoderManifestInputBuilder
source§impl PartialEq for UpdateDecoderManifestInputBuilder
impl PartialEq for UpdateDecoderManifestInputBuilder
source§fn eq(&self, other: &UpdateDecoderManifestInputBuilder) -> bool
fn eq(&self, other: &UpdateDecoderManifestInputBuilder) -> bool
self and other values to be equal, and is used by ==.impl StructuralPartialEq for UpdateDecoderManifestInputBuilder
Auto Trait Implementations§
impl Freeze for UpdateDecoderManifestInputBuilder
impl RefUnwindSafe for UpdateDecoderManifestInputBuilder
impl Send for UpdateDecoderManifestInputBuilder
impl Sync for UpdateDecoderManifestInputBuilder
impl Unpin for UpdateDecoderManifestInputBuilder
impl UnwindSafe for UpdateDecoderManifestInputBuilder
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