pub struct DeleteThingShadow { /* private fields */ }
Expand description
Fluent builder constructing a request to DeleteThingShadow
.
Deletes the shadow for the specified thing.
Requires permission to access the DeleteThingShadow action.
For more information, see DeleteThingShadow in the IoT Developer Guide.
Implementations§
source§impl DeleteThingShadow
impl DeleteThingShadow
sourcepub async fn customize(
self
) -> Result<CustomizableOperation<DeleteThingShadow, AwsResponseRetryClassifier>, SdkError<DeleteThingShadowError>>
pub async fn customize(
self
) -> Result<CustomizableOperation<DeleteThingShadow, AwsResponseRetryClassifier>, SdkError<DeleteThingShadowError>>
Consume this builder, creating a customizable operation that can be modified before being sent. The operation’s inner http::Request can be modified as well.
sourcepub async fn send(
self
) -> Result<DeleteThingShadowOutput, SdkError<DeleteThingShadowError>>
pub async fn send(
self
) -> Result<DeleteThingShadowOutput, SdkError<DeleteThingShadowError>>
Sends the request and returns the response.
If an error occurs, an SdkError
will be returned with additional details that
can be matched against.
By default, any retryable failures will be retried twice. Retry behavior is configurable with the RetryConfig, which can be set when configuring the client.
sourcepub fn thing_name(self, input: impl Into<String>) -> Self
pub fn thing_name(self, input: impl Into<String>) -> Self
The name of the thing.
sourcepub fn set_thing_name(self, input: Option<String>) -> Self
pub fn set_thing_name(self, input: Option<String>) -> Self
The name of the thing.
sourcepub fn shadow_name(self, input: impl Into<String>) -> Self
pub fn shadow_name(self, input: impl Into<String>) -> Self
The name of the shadow.
sourcepub fn set_shadow_name(self, input: Option<String>) -> Self
pub fn set_shadow_name(self, input: Option<String>) -> Self
The name of the shadow.
Trait Implementations§
source§impl Clone for DeleteThingShadow
impl Clone for DeleteThingShadow
source§fn clone(&self) -> DeleteThingShadow
fn clone(&self) -> DeleteThingShadow
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read more