#[non_exhaustive]pub struct DatasetSummary {
pub dataset_name: Option<String>,
pub status: Option<DatasetStatus>,
pub creation_time: Option<DateTime>,
pub last_update_time: Option<DateTime>,
pub triggers: Option<Vec<DatasetTrigger>>,
pub actions: Option<Vec<DatasetActionSummary>>,
}
Expand description
A summary of information about a dataset.
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.dataset_name: Option<String>
The name of the dataset.
status: Option<DatasetStatus>
The status of the dataset.
creation_time: Option<DateTime>
The time the dataset was created.
last_update_time: Option<DateTime>
The last time the dataset was updated.
triggers: Option<Vec<DatasetTrigger>>
A list of triggers. A trigger causes dataset content to be populated at a specified time interval or when another dataset is populated. The list of triggers can be empty or contain up to five DataSetTrigger
objects
actions: Option<Vec<DatasetActionSummary>>
A list of DataActionSummary
objects.
Implementations§
Source§impl DatasetSummary
impl DatasetSummary
Sourcepub fn dataset_name(&self) -> Option<&str>
pub fn dataset_name(&self) -> Option<&str>
The name of the dataset.
Sourcepub fn status(&self) -> Option<&DatasetStatus>
pub fn status(&self) -> Option<&DatasetStatus>
The status of the dataset.
Sourcepub fn creation_time(&self) -> Option<&DateTime>
pub fn creation_time(&self) -> Option<&DateTime>
The time the dataset was created.
Sourcepub fn last_update_time(&self) -> Option<&DateTime>
pub fn last_update_time(&self) -> Option<&DateTime>
The last time the dataset was updated.
Sourcepub fn triggers(&self) -> &[DatasetTrigger]
pub fn triggers(&self) -> &[DatasetTrigger]
A list of triggers. A trigger causes dataset content to be populated at a specified time interval or when another dataset is populated. The list of triggers can be empty or contain up to five DataSetTrigger
objects
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .triggers.is_none()
.
Sourcepub fn actions(&self) -> &[DatasetActionSummary]
pub fn actions(&self) -> &[DatasetActionSummary]
A list of DataActionSummary
objects.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .actions.is_none()
.
Source§impl DatasetSummary
impl DatasetSummary
Sourcepub fn builder() -> DatasetSummaryBuilder
pub fn builder() -> DatasetSummaryBuilder
Creates a new builder-style object to manufacture DatasetSummary
.
Trait Implementations§
Source§impl Clone for DatasetSummary
impl Clone for DatasetSummary
Source§fn clone(&self) -> DatasetSummary
fn clone(&self) -> DatasetSummary
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Debug for DatasetSummary
impl Debug for DatasetSummary
Source§impl PartialEq for DatasetSummary
impl PartialEq for DatasetSummary
impl StructuralPartialEq for DatasetSummary
Auto Trait Implementations§
impl Freeze for DatasetSummary
impl RefUnwindSafe for DatasetSummary
impl Send for DatasetSummary
impl Sync for DatasetSummary
impl Unpin for DatasetSummary
impl UnwindSafe for DatasetSummary
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);