pub struct Builder { /* private fields */ }Expand description
A builder for UpdatePlacementInput.
Implementations§
source§impl Builder
impl Builder
sourcepub fn placement_name(self, input: impl Into<String>) -> Self
pub fn placement_name(self, input: impl Into<String>) -> Self
The name of the placement to update.
sourcepub fn set_placement_name(self, input: Option<String>) -> Self
pub fn set_placement_name(self, input: Option<String>) -> Self
The name of the placement to update.
sourcepub fn project_name(self, input: impl Into<String>) -> Self
pub fn project_name(self, input: impl Into<String>) -> Self
The name of the project containing the placement to be updated.
sourcepub fn set_project_name(self, input: Option<String>) -> Self
pub fn set_project_name(self, input: Option<String>) -> Self
The name of the project containing the placement to be updated.
sourcepub fn attributes(self, k: impl Into<String>, v: impl Into<String>) -> Self
pub fn attributes(self, k: impl Into<String>, v: impl Into<String>) -> Self
Adds a key-value pair to attributes.
To override the contents of this collection use set_attributes.
The user-defined object of attributes used to update the placement. The maximum number of key/value pairs is 50.
sourcepub fn set_attributes(self, input: Option<HashMap<String, String>>) -> Self
pub fn set_attributes(self, input: Option<HashMap<String, String>>) -> Self
The user-defined object of attributes used to update the placement. The maximum number of key/value pairs is 50.
sourcepub fn build(self) -> Result<UpdatePlacementInput, BuildError>
pub fn build(self) -> Result<UpdatePlacementInput, BuildError>
Consumes the builder and constructs a UpdatePlacementInput.