#[non_exhaustive]pub struct UpdateProjectInput { /* private fields */ }Implementations§
source§impl UpdateProjectInput
impl UpdateProjectInput
sourcepub async fn make_operation(
&self,
_config: &Config
) -> Result<Operation<UpdateProject, AwsResponseRetryClassifier>, BuildError>
pub async fn make_operation(
&self,
_config: &Config
) -> Result<Operation<UpdateProject, AwsResponseRetryClassifier>, BuildError>
Consumes the builder and constructs an Operation<UpdateProject>
sourcepub fn builder() -> Builder
pub fn builder() -> Builder
Creates a new builder-style object to manufacture UpdateProjectInput.
source§impl UpdateProjectInput
impl UpdateProjectInput
sourcepub fn project_name(&self) -> Option<&str>
pub fn project_name(&self) -> Option<&str>
The name of the project to be updated.
sourcepub fn description(&self) -> Option<&str>
pub fn description(&self) -> Option<&str>
An optional user-defined description for the project.
sourcepub fn placement_template(&self) -> Option<&PlacementTemplate>
pub fn placement_template(&self) -> Option<&PlacementTemplate>
An object defining the project update. Once a project has been created, you cannot add device template names to the project. However, for a given placementTemplate, you can update the associated callbackOverrides for the device definition using this API.
Trait Implementations§
source§impl Clone for UpdateProjectInput
impl Clone for UpdateProjectInput
source§fn clone(&self) -> UpdateProjectInput
fn clone(&self) -> UpdateProjectInput
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moresource§impl Debug for UpdateProjectInput
impl Debug for UpdateProjectInput
source§impl PartialEq<UpdateProjectInput> for UpdateProjectInput
impl PartialEq<UpdateProjectInput> for UpdateProjectInput
source§fn eq(&self, other: &UpdateProjectInput) -> bool
fn eq(&self, other: &UpdateProjectInput) -> bool
This method tests for
self and other values to be equal, and is used
by ==.