#[non_exhaustive]pub struct CreateProjectInput { /* private fields */ }Implementations§
source§impl CreateProjectInput
impl CreateProjectInput
sourcepub async fn make_operation(
&self,
_config: &Config
) -> Result<Operation<CreateProject, AwsResponseRetryClassifier>, BuildError>
pub async fn make_operation(
&self,
_config: &Config
) -> Result<Operation<CreateProject, AwsResponseRetryClassifier>, BuildError>
Consumes the builder and constructs an Operation<CreateProject>
sourcepub fn builder() -> Builder
pub fn builder() -> Builder
Creates a new builder-style object to manufacture CreateProjectInput.
source§impl CreateProjectInput
impl CreateProjectInput
sourcepub fn project_name(&self) -> Option<&str>
pub fn project_name(&self) -> Option<&str>
The name of the project to create.
sourcepub fn description(&self) -> Option<&str>
pub fn description(&self) -> Option<&str>
An optional description for the project.
sourcepub fn placement_template(&self) -> Option<&PlacementTemplate>
pub fn placement_template(&self) -> Option<&PlacementTemplate>
The schema defining the placement to be created. A placement template defines placement default attributes and device templates. You cannot add or remove device templates after the project has been created. However, you can update callbackOverrides for the device templates using the UpdateProject API.
Optional tags (metadata key/value pairs) to be associated with the project. For example, { {"key1": "value1", "key2": "value2"} }. For more information, see AWS Tagging Strategies.
Trait Implementations§
source§impl Clone for CreateProjectInput
impl Clone for CreateProjectInput
source§fn clone(&self) -> CreateProjectInput
fn clone(&self) -> CreateProjectInput
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moresource§impl Debug for CreateProjectInput
impl Debug for CreateProjectInput
source§impl PartialEq<CreateProjectInput> for CreateProjectInput
impl PartialEq<CreateProjectInput> for CreateProjectInput
source§fn eq(&self, other: &CreateProjectInput) -> bool
fn eq(&self, other: &CreateProjectInput) -> bool
This method tests for
self and other values to be equal, and is used
by ==.