#[non_exhaustive]pub struct DeleteCommandExecutionInputBuilder { /* private fields */ }
Expand description
A builder for DeleteCommandExecutionInput
.
Implementations§
Source§impl DeleteCommandExecutionInputBuilder
impl DeleteCommandExecutionInputBuilder
Sourcepub fn execution_id(self, input: impl Into<String>) -> Self
pub fn execution_id(self, input: impl Into<String>) -> Self
The unique identifier of the command execution that you want to delete from your account.
This field is required.Sourcepub fn set_execution_id(self, input: Option<String>) -> Self
pub fn set_execution_id(self, input: Option<String>) -> Self
The unique identifier of the command execution that you want to delete from your account.
Sourcepub fn get_execution_id(&self) -> &Option<String>
pub fn get_execution_id(&self) -> &Option<String>
The unique identifier of the command execution that you want to delete from your account.
Sourcepub fn target_arn(self, input: impl Into<String>) -> Self
pub fn target_arn(self, input: impl Into<String>) -> Self
The Amazon Resource Number (ARN) of the target device for which you want to delete command executions.
This field is required.Sourcepub fn set_target_arn(self, input: Option<String>) -> Self
pub fn set_target_arn(self, input: Option<String>) -> Self
The Amazon Resource Number (ARN) of the target device for which you want to delete command executions.
Sourcepub fn get_target_arn(&self) -> &Option<String>
pub fn get_target_arn(&self) -> &Option<String>
The Amazon Resource Number (ARN) of the target device for which you want to delete command executions.
Sourcepub fn build(self) -> Result<DeleteCommandExecutionInput, BuildError>
pub fn build(self) -> Result<DeleteCommandExecutionInput, BuildError>
Consumes the builder and constructs a DeleteCommandExecutionInput
.
Source§impl DeleteCommandExecutionInputBuilder
impl DeleteCommandExecutionInputBuilder
Sourcepub async fn send_with(
self,
client: &Client,
) -> Result<DeleteCommandExecutionOutput, SdkError<DeleteCommandExecutionError, HttpResponse>>
pub async fn send_with( self, client: &Client, ) -> Result<DeleteCommandExecutionOutput, SdkError<DeleteCommandExecutionError, HttpResponse>>
Sends a request with this input using the given client.
Trait Implementations§
Source§impl Clone for DeleteCommandExecutionInputBuilder
impl Clone for DeleteCommandExecutionInputBuilder
Source§fn clone(&self) -> DeleteCommandExecutionInputBuilder
fn clone(&self) -> DeleteCommandExecutionInputBuilder
1.0.0 · Source§const fn clone_from(&mut self, source: &Self)
const fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Default for DeleteCommandExecutionInputBuilder
impl Default for DeleteCommandExecutionInputBuilder
Source§fn default() -> DeleteCommandExecutionInputBuilder
fn default() -> DeleteCommandExecutionInputBuilder
Source§impl PartialEq for DeleteCommandExecutionInputBuilder
impl PartialEq for DeleteCommandExecutionInputBuilder
Source§fn eq(&self, other: &DeleteCommandExecutionInputBuilder) -> bool
fn eq(&self, other: &DeleteCommandExecutionInputBuilder) -> bool
self
and other
values to be equal, and is used by ==
.impl StructuralPartialEq for DeleteCommandExecutionInputBuilder
Auto Trait Implementations§
impl Freeze for DeleteCommandExecutionInputBuilder
impl RefUnwindSafe for DeleteCommandExecutionInputBuilder
impl Send for DeleteCommandExecutionInputBuilder
impl Sync for DeleteCommandExecutionInputBuilder
impl Unpin for DeleteCommandExecutionInputBuilder
impl UnwindSafe for DeleteCommandExecutionInputBuilder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);