#[non_exhaustive]
pub struct UpdateThingInputBuilder { /* private fields */ }
Expand description

A builder for UpdateThingInput.

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impl UpdateThingInputBuilder

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pub fn thing_name(self, input: impl Into<String>) -> Self

The name of the thing to update.

You can't change a thing's name. To change a thing's name, you must create a new thing, give it the new name, and then delete the old thing.

This field is required.
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pub fn set_thing_name(self, input: Option<String>) -> Self

The name of the thing to update.

You can't change a thing's name. To change a thing's name, you must create a new thing, give it the new name, and then delete the old thing.

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pub fn get_thing_name(&self) -> &Option<String>

The name of the thing to update.

You can't change a thing's name. To change a thing's name, you must create a new thing, give it the new name, and then delete the old thing.

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pub fn thing_type_name(self, input: impl Into<String>) -> Self

The name of the thing type.

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pub fn set_thing_type_name(self, input: Option<String>) -> Self

The name of the thing type.

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pub fn get_thing_type_name(&self) -> &Option<String>

The name of the thing type.

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pub fn attribute_payload(self, input: AttributePayload) -> Self

A list of thing attributes, a JSON string containing name-value pairs. For example:

{\"attributes\":{\"name1\":\"value2\"}}

This data is used to add new attributes or update existing attributes.

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pub fn set_attribute_payload(self, input: Option<AttributePayload>) -> Self

A list of thing attributes, a JSON string containing name-value pairs. For example:

{\"attributes\":{\"name1\":\"value2\"}}

This data is used to add new attributes or update existing attributes.

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pub fn get_attribute_payload(&self) -> &Option<AttributePayload>

A list of thing attributes, a JSON string containing name-value pairs. For example:

{\"attributes\":{\"name1\":\"value2\"}}

This data is used to add new attributes or update existing attributes.

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pub fn expected_version(self, input: i64) -> Self

The expected version of the thing record in the registry. If the version of the record in the registry does not match the expected version specified in the request, the UpdateThing request is rejected with a VersionConflictException.

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pub fn set_expected_version(self, input: Option<i64>) -> Self

The expected version of the thing record in the registry. If the version of the record in the registry does not match the expected version specified in the request, the UpdateThing request is rejected with a VersionConflictException.

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pub fn get_expected_version(&self) -> &Option<i64>

The expected version of the thing record in the registry. If the version of the record in the registry does not match the expected version specified in the request, the UpdateThing request is rejected with a VersionConflictException.

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pub fn remove_thing_type(self, input: bool) -> Self

Remove a thing type association. If true, the association is removed.

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pub fn set_remove_thing_type(self, input: Option<bool>) -> Self

Remove a thing type association. If true, the association is removed.

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pub fn get_remove_thing_type(&self) -> &Option<bool>

Remove a thing type association. If true, the association is removed.

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pub fn build(self) -> Result<UpdateThingInput, BuildError>

Consumes the builder and constructs a UpdateThingInput.

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impl UpdateThingInputBuilder

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pub async fn send_with( self, client: &Client ) -> Result<UpdateThingOutput, SdkError<UpdateThingError, HttpResponse>>

Sends a request with this input using the given client.

Trait Implementations§

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impl Clone for UpdateThingInputBuilder

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fn clone(&self) -> UpdateThingInputBuilder

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for UpdateThingInputBuilder

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for UpdateThingInputBuilder

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fn default() -> UpdateThingInputBuilder

Returns the “default value” for a type. Read more
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impl PartialEq for UpdateThingInputBuilder

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fn eq(&self, other: &UpdateThingInputBuilder) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for UpdateThingInputBuilder

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where T: ?Sized,

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fn into_shared(self) -> Shared

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type Output = T

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