#[non_exhaustive]pub struct EbsInstanceBlockDeviceSpecification {
pub encrypted: Option<bool>,
pub delete_on_termination: Option<bool>,
pub iops: Option<i32>,
pub kms_key_id: Option<String>,
pub snapshot_id: Option<String>,
pub volume_size: Option<i32>,
pub volume_type: Option<EbsVolumeType>,
pub throughput: Option<i32>,
}
Expand description
Amazon EBS-specific block device mapping specifications.
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.encrypted: Option<bool>
Use to configure device encryption.
delete_on_termination: Option<bool>
Use to configure delete on termination of the associated device.
iops: Option<i32>
Use to configure device IOPS.
kms_key_id: Option<String>
Use to configure the KMS key to use when encrypting the device.
snapshot_id: Option<String>
The snapshot that defines the device contents.
volume_size: Option<i32>
Use to override the device's volume size.
volume_type: Option<EbsVolumeType>
Use to override the device's volume type.
throughput: Option<i32>
For GP3 volumes only – The throughput in MiB/s that the volume supports.
Implementations§
Source§impl EbsInstanceBlockDeviceSpecification
impl EbsInstanceBlockDeviceSpecification
Sourcepub fn delete_on_termination(&self) -> Option<bool>
pub fn delete_on_termination(&self) -> Option<bool>
Use to configure delete on termination of the associated device.
Sourcepub fn kms_key_id(&self) -> Option<&str>
pub fn kms_key_id(&self) -> Option<&str>
Use to configure the KMS key to use when encrypting the device.
Sourcepub fn snapshot_id(&self) -> Option<&str>
pub fn snapshot_id(&self) -> Option<&str>
The snapshot that defines the device contents.
Sourcepub fn volume_size(&self) -> Option<i32>
pub fn volume_size(&self) -> Option<i32>
Use to override the device's volume size.
Sourcepub fn volume_type(&self) -> Option<&EbsVolumeType>
pub fn volume_type(&self) -> Option<&EbsVolumeType>
Use to override the device's volume type.
Sourcepub fn throughput(&self) -> Option<i32>
pub fn throughput(&self) -> Option<i32>
For GP3 volumes only – The throughput in MiB/s that the volume supports.
Source§impl EbsInstanceBlockDeviceSpecification
impl EbsInstanceBlockDeviceSpecification
Sourcepub fn builder() -> EbsInstanceBlockDeviceSpecificationBuilder
pub fn builder() -> EbsInstanceBlockDeviceSpecificationBuilder
Creates a new builder-style object to manufacture EbsInstanceBlockDeviceSpecification
.
Trait Implementations§
Source§impl Clone for EbsInstanceBlockDeviceSpecification
impl Clone for EbsInstanceBlockDeviceSpecification
Source§fn clone(&self) -> EbsInstanceBlockDeviceSpecification
fn clone(&self) -> EbsInstanceBlockDeviceSpecification
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl PartialEq for EbsInstanceBlockDeviceSpecification
impl PartialEq for EbsInstanceBlockDeviceSpecification
Source§fn eq(&self, other: &EbsInstanceBlockDeviceSpecification) -> bool
fn eq(&self, other: &EbsInstanceBlockDeviceSpecification) -> bool
self
and other
values to be equal, and is used by ==
.impl StructuralPartialEq for EbsInstanceBlockDeviceSpecification
Auto Trait Implementations§
impl Freeze for EbsInstanceBlockDeviceSpecification
impl RefUnwindSafe for EbsInstanceBlockDeviceSpecification
impl Send for EbsInstanceBlockDeviceSpecification
impl Sync for EbsInstanceBlockDeviceSpecification
impl Unpin for EbsInstanceBlockDeviceSpecification
impl UnwindSafe for EbsInstanceBlockDeviceSpecification
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);