Struct CreateImageRecipeInputBuilder

Source
#[non_exhaustive]
pub struct CreateImageRecipeInputBuilder { /* private fields */ }
Expand description

A builder for CreateImageRecipeInput.

Implementations§

Source§

impl CreateImageRecipeInputBuilder

Source

pub fn name(self, input: impl Into<String>) -> Self

The name of the image recipe.

This field is required.
Source

pub fn set_name(self, input: Option<String>) -> Self

The name of the image recipe.

Source

pub fn get_name(&self) -> &Option<String>

The name of the image recipe.

Source

pub fn description(self, input: impl Into<String>) -> Self

The description of the image recipe.

Source

pub fn set_description(self, input: Option<String>) -> Self

The description of the image recipe.

Source

pub fn get_description(&self) -> &Option<String>

The description of the image recipe.

Source

pub fn semantic_version(self, input: impl Into<String>) -> Self

The semantic version of the image recipe. This version follows the semantic version syntax.

The semantic version has four nodes: . . / . You can assign values for the first three, and can filter on all of them.

Assignment: For the first three nodes you can assign any positive integer value, including zero, with an upper limit of 2^30-1, or 1073741823 for each node. Image Builder automatically assigns the build number to the fourth node.

Patterns: You can use any numeric pattern that adheres to the assignment requirements for the nodes that you can assign. For example, you might choose a software version pattern, such as 1.0.0, or a date, such as 2021.01.01.

This field is required.
Source

pub fn set_semantic_version(self, input: Option<String>) -> Self

The semantic version of the image recipe. This version follows the semantic version syntax.

The semantic version has four nodes: . . / . You can assign values for the first three, and can filter on all of them.

Assignment: For the first three nodes you can assign any positive integer value, including zero, with an upper limit of 2^30-1, or 1073741823 for each node. Image Builder automatically assigns the build number to the fourth node.

Patterns: You can use any numeric pattern that adheres to the assignment requirements for the nodes that you can assign. For example, you might choose a software version pattern, such as 1.0.0, or a date, such as 2021.01.01.

Source

pub fn get_semantic_version(&self) -> &Option<String>

The semantic version of the image recipe. This version follows the semantic version syntax.

The semantic version has four nodes: . . / . You can assign values for the first three, and can filter on all of them.

Assignment: For the first three nodes you can assign any positive integer value, including zero, with an upper limit of 2^30-1, or 1073741823 for each node. Image Builder automatically assigns the build number to the fourth node.

Patterns: You can use any numeric pattern that adheres to the assignment requirements for the nodes that you can assign. For example, you might choose a software version pattern, such as 1.0.0, or a date, such as 2021.01.01.

Source

pub fn components(self, input: ComponentConfiguration) -> Self

Appends an item to components.

To override the contents of this collection use set_components.

The components included in the image recipe.

Source

pub fn set_components(self, input: Option<Vec<ComponentConfiguration>>) -> Self

The components included in the image recipe.

Source

pub fn get_components(&self) -> &Option<Vec<ComponentConfiguration>>

The components included in the image recipe.

Source

pub fn parent_image(self, input: impl Into<String>) -> Self

The base image for customizations specified in the image recipe. You can specify the parent image using one of the following options:

  • AMI ID

  • Image Builder image Amazon Resource Name (ARN)

  • Amazon Web Services Systems Manager (SSM) Parameter Store Parameter, prefixed by ssm:, followed by the parameter name or ARN.

  • Amazon Web Services Marketplace product ID

If you enter an AMI ID or an SSM parameter that contains the AMI ID, you must have access to the AMI, and the AMI must be in the source Region.

This field is required.
Source

pub fn set_parent_image(self, input: Option<String>) -> Self

The base image for customizations specified in the image recipe. You can specify the parent image using one of the following options:

  • AMI ID

  • Image Builder image Amazon Resource Name (ARN)

  • Amazon Web Services Systems Manager (SSM) Parameter Store Parameter, prefixed by ssm:, followed by the parameter name or ARN.

  • Amazon Web Services Marketplace product ID

If you enter an AMI ID or an SSM parameter that contains the AMI ID, you must have access to the AMI, and the AMI must be in the source Region.

Source

pub fn get_parent_image(&self) -> &Option<String>

The base image for customizations specified in the image recipe. You can specify the parent image using one of the following options:

  • AMI ID

  • Image Builder image Amazon Resource Name (ARN)

  • Amazon Web Services Systems Manager (SSM) Parameter Store Parameter, prefixed by ssm:, followed by the parameter name or ARN.

  • Amazon Web Services Marketplace product ID

If you enter an AMI ID or an SSM parameter that contains the AMI ID, you must have access to the AMI, and the AMI must be in the source Region.

Source

pub fn block_device_mappings(self, input: InstanceBlockDeviceMapping) -> Self

Appends an item to block_device_mappings.

To override the contents of this collection use set_block_device_mappings.

The block device mappings of the image recipe.

Source

pub fn set_block_device_mappings( self, input: Option<Vec<InstanceBlockDeviceMapping>>, ) -> Self

The block device mappings of the image recipe.

Source

pub fn get_block_device_mappings( &self, ) -> &Option<Vec<InstanceBlockDeviceMapping>>

The block device mappings of the image recipe.

Source

pub fn tags(self, k: impl Into<String>, v: impl Into<String>) -> Self

Adds a key-value pair to tags.

To override the contents of this collection use set_tags.

The tags of the image recipe.

Source

pub fn set_tags(self, input: Option<HashMap<String, String>>) -> Self

The tags of the image recipe.

Source

pub fn get_tags(&self) -> &Option<HashMap<String, String>>

The tags of the image recipe.

Source

pub fn working_directory(self, input: impl Into<String>) -> Self

The working directory used during build and test workflows.

Source

pub fn set_working_directory(self, input: Option<String>) -> Self

The working directory used during build and test workflows.

Source

pub fn get_working_directory(&self) -> &Option<String>

The working directory used during build and test workflows.

Source

pub fn additional_instance_configuration( self, input: AdditionalInstanceConfiguration, ) -> Self

Specify additional settings and launch scripts for your build instances.

Source

pub fn set_additional_instance_configuration( self, input: Option<AdditionalInstanceConfiguration>, ) -> Self

Specify additional settings and launch scripts for your build instances.

Source

pub fn get_additional_instance_configuration( &self, ) -> &Option<AdditionalInstanceConfiguration>

Specify additional settings and launch scripts for your build instances.

Source

pub fn client_token(self, input: impl Into<String>) -> Self

Unique, case-sensitive identifier you provide to ensure idempotency of the request. For more information, see Ensuring idempotency in the Amazon EC2 API Reference.

This field is required.
Source

pub fn set_client_token(self, input: Option<String>) -> Self

Unique, case-sensitive identifier you provide to ensure idempotency of the request. For more information, see Ensuring idempotency in the Amazon EC2 API Reference.

Source

pub fn get_client_token(&self) -> &Option<String>

Unique, case-sensitive identifier you provide to ensure idempotency of the request. For more information, see Ensuring idempotency in the Amazon EC2 API Reference.

Source

pub fn build(self) -> Result<CreateImageRecipeInput, BuildError>

Consumes the builder and constructs a CreateImageRecipeInput.

Source§

impl CreateImageRecipeInputBuilder

Source

pub async fn send_with( self, client: &Client, ) -> Result<CreateImageRecipeOutput, SdkError<CreateImageRecipeError, HttpResponse>>

Sends a request with this input using the given client.

Trait Implementations§

Source§

impl Clone for CreateImageRecipeInputBuilder

Source§

fn clone(&self) -> CreateImageRecipeInputBuilder

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl Debug for CreateImageRecipeInputBuilder

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl Default for CreateImageRecipeInputBuilder

Source§

fn default() -> CreateImageRecipeInputBuilder

Returns the “default value” for a type. Read more
Source§

impl PartialEq for CreateImageRecipeInputBuilder

Source§

fn eq(&self, other: &CreateImageRecipeInputBuilder) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
Source§

impl StructuralPartialEq for CreateImageRecipeInputBuilder

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T> Instrument for T

Source§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
Source§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> IntoEither for T

Source§

fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

impl<Unshared, Shared> IntoShared<Shared> for Unshared
where Shared: FromUnshared<Unshared>,

Source§

fn into_shared(self) -> Shared

Creates a shared type from an unshared type.
Source§

impl<T> Paint for T
where T: ?Sized,

Source§

fn fg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the foreground set to value.

This method should be used rarely. Instead, prefer to use color-specific builder methods like red() and green(), which have the same functionality but are pithier.

§Example

Set foreground color to white using fg():

use yansi::{Paint, Color};

painted.fg(Color::White);

Set foreground color to white using white().

use yansi::Paint;

painted.white();
Source§

fn primary(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Primary].

§Example
println!("{}", value.primary());
Source§

fn fixed(&self, color: u8) -> Painted<&T>

Returns self with the fg() set to [Color :: Fixed].

§Example
println!("{}", value.fixed(color));
Source§

fn rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the fg() set to [Color :: Rgb].

§Example
println!("{}", value.rgb(r, g, b));
Source§

fn black(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Black].

§Example
println!("{}", value.black());
Source§

fn red(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Red].

§Example
println!("{}", value.red());
Source§

fn green(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Green].

§Example
println!("{}", value.green());
Source§

fn yellow(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Yellow].

§Example
println!("{}", value.yellow());
Source§

fn blue(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Blue].

§Example
println!("{}", value.blue());
Source§

fn magenta(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Magenta].

§Example
println!("{}", value.magenta());
Source§

fn cyan(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Cyan].

§Example
println!("{}", value.cyan());
Source§

fn white(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: White].

§Example
println!("{}", value.white());
Source§

fn bright_black(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightBlack].

§Example
println!("{}", value.bright_black());
Source§

fn bright_red(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightRed].

§Example
println!("{}", value.bright_red());
Source§

fn bright_green(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightGreen].

§Example
println!("{}", value.bright_green());
Source§

fn bright_yellow(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightYellow].

§Example
println!("{}", value.bright_yellow());
Source§

fn bright_blue(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightBlue].

§Example
println!("{}", value.bright_blue());
Source§

fn bright_magenta(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightMagenta].

§Example
println!("{}", value.bright_magenta());
Source§

fn bright_cyan(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightCyan].

§Example
println!("{}", value.bright_cyan());
Source§

fn bright_white(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightWhite].

§Example
println!("{}", value.bright_white());
Source§

fn bg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the background set to value.

This method should be used rarely. Instead, prefer to use color-specific builder methods like on_red() and on_green(), which have the same functionality but are pithier.

§Example

Set background color to red using fg():

use yansi::{Paint, Color};

painted.bg(Color::Red);

Set background color to red using on_red().

use yansi::Paint;

painted.on_red();
Source§

fn on_primary(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Primary].

§Example
println!("{}", value.on_primary());
Source§

fn on_fixed(&self, color: u8) -> Painted<&T>

Returns self with the bg() set to [Color :: Fixed].

§Example
println!("{}", value.on_fixed(color));
Source§

fn on_rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the bg() set to [Color :: Rgb].

§Example
println!("{}", value.on_rgb(r, g, b));
Source§

fn on_black(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Black].

§Example
println!("{}", value.on_black());
Source§

fn on_red(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Red].

§Example
println!("{}", value.on_red());
Source§

fn on_green(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Green].

§Example
println!("{}", value.on_green());
Source§

fn on_yellow(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Yellow].

§Example
println!("{}", value.on_yellow());
Source§

fn on_blue(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Blue].

§Example
println!("{}", value.on_blue());
Source§

fn on_magenta(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Magenta].

§Example
println!("{}", value.on_magenta());
Source§

fn on_cyan(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Cyan].

§Example
println!("{}", value.on_cyan());
Source§

fn on_white(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: White].

§Example
println!("{}", value.on_white());
Source§

fn on_bright_black(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightBlack].

§Example
println!("{}", value.on_bright_black());
Source§

fn on_bright_red(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightRed].

§Example
println!("{}", value.on_bright_red());
Source§

fn on_bright_green(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightGreen].

§Example
println!("{}", value.on_bright_green());
Source§

fn on_bright_yellow(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightYellow].

§Example
println!("{}", value.on_bright_yellow());
Source§

fn on_bright_blue(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightBlue].

§Example
println!("{}", value.on_bright_blue());
Source§

fn on_bright_magenta(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightMagenta].

§Example
println!("{}", value.on_bright_magenta());
Source§

fn on_bright_cyan(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightCyan].

§Example
println!("{}", value.on_bright_cyan());
Source§

fn on_bright_white(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightWhite].

§Example
println!("{}", value.on_bright_white());
Source§

fn attr(&self, value: Attribute) -> Painted<&T>

Enables the styling Attribute value.

This method should be used rarely. Instead, prefer to use attribute-specific builder methods like bold() and underline(), which have the same functionality but are pithier.

§Example

Make text bold using attr():

use yansi::{Paint, Attribute};

painted.attr(Attribute::Bold);

Make text bold using using bold().

use yansi::Paint;

painted.bold();
Source§

fn bold(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Bold].

§Example
println!("{}", value.bold());
Source§

fn dim(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Dim].

§Example
println!("{}", value.dim());
Source§

fn italic(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Italic].

§Example
println!("{}", value.italic());
Source§

fn underline(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Underline].

§Example
println!("{}", value.underline());

Returns self with the attr() set to [Attribute :: Blink].

§Example
println!("{}", value.blink());

Returns self with the attr() set to [Attribute :: RapidBlink].

§Example
println!("{}", value.rapid_blink());
Source§

fn invert(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Invert].

§Example
println!("{}", value.invert());
Source§

fn conceal(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Conceal].

§Example
println!("{}", value.conceal());
Source§

fn strike(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Strike].

§Example
println!("{}", value.strike());
Source§

fn quirk(&self, value: Quirk) -> Painted<&T>

Enables the yansi Quirk value.

This method should be used rarely. Instead, prefer to use quirk-specific builder methods like mask() and wrap(), which have the same functionality but are pithier.

§Example

Enable wrapping using .quirk():

use yansi::{Paint, Quirk};

painted.quirk(Quirk::Wrap);

Enable wrapping using wrap().

use yansi::Paint;

painted.wrap();
Source§

fn mask(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Mask].

§Example
println!("{}", value.mask());
Source§

fn wrap(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Wrap].

§Example
println!("{}", value.wrap());
Source§

fn linger(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Linger].

§Example
println!("{}", value.linger());
Source§

fn clear(&self) -> Painted<&T>

👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear(). The clear() method will be removed in a future release.

Returns self with the quirk() set to [Quirk :: Clear].

§Example
println!("{}", value.clear());
Source§

fn resetting(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Resetting].

§Example
println!("{}", value.resetting());
Source§

fn bright(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Bright].

§Example
println!("{}", value.bright());
Source§

fn on_bright(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: OnBright].

§Example
println!("{}", value.on_bright());
Source§

fn whenever(&self, value: Condition) -> Painted<&T>

Conditionally enable styling based on whether the Condition value applies. Replaces any previous condition.

See the crate level docs for more details.

§Example

Enable styling painted only when both stdout and stderr are TTYs:

use yansi::{Paint, Condition};

painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);
Source§

fn new(self) -> Painted<Self>
where Self: Sized,

Create a new Painted with a default Style. Read more
Source§

fn paint<S>(&self, style: S) -> Painted<&Self>
where S: Into<Style>,

Apply a style wholesale to self. Any previous style is replaced. Read more
Source§

impl<T> Same for T

Source§

type Output = T

Should always be Self
Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
Source§

impl<T> WithSubscriber for T

Source§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
Source§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
Source§

impl<T> ErasedDestructor for T
where T: 'static,