#[non_exhaustive]pub struct ResourceStateUpdateIncludeResources {
pub amis: bool,
pub snapshots: bool,
pub containers: bool,
}
Expand description
Specifies if the lifecycle policy should apply actions to selected resources.
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.amis: bool
Specifies whether the lifecycle action should apply to distributed AMIs
snapshots: bool
Specifies whether the lifecycle action should apply to snapshots associated with distributed AMIs.
containers: bool
Specifies whether the lifecycle action should apply to distributed containers.
Implementations§
Source§impl ResourceStateUpdateIncludeResources
impl ResourceStateUpdateIncludeResources
Sourcepub fn amis(&self) -> bool
pub fn amis(&self) -> bool
Specifies whether the lifecycle action should apply to distributed AMIs
Sourcepub fn snapshots(&self) -> bool
pub fn snapshots(&self) -> bool
Specifies whether the lifecycle action should apply to snapshots associated with distributed AMIs.
Sourcepub fn containers(&self) -> bool
pub fn containers(&self) -> bool
Specifies whether the lifecycle action should apply to distributed containers.
Source§impl ResourceStateUpdateIncludeResources
impl ResourceStateUpdateIncludeResources
Sourcepub fn builder() -> ResourceStateUpdateIncludeResourcesBuilder
pub fn builder() -> ResourceStateUpdateIncludeResourcesBuilder
Creates a new builder-style object to manufacture ResourceStateUpdateIncludeResources
.
Trait Implementations§
Source§impl Clone for ResourceStateUpdateIncludeResources
impl Clone for ResourceStateUpdateIncludeResources
Source§fn clone(&self) -> ResourceStateUpdateIncludeResources
fn clone(&self) -> ResourceStateUpdateIncludeResources
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl PartialEq for ResourceStateUpdateIncludeResources
impl PartialEq for ResourceStateUpdateIncludeResources
Source§fn eq(&self, other: &ResourceStateUpdateIncludeResources) -> bool
fn eq(&self, other: &ResourceStateUpdateIncludeResources) -> bool
self
and other
values to be equal, and is used by ==
.impl StructuralPartialEq for ResourceStateUpdateIncludeResources
Auto Trait Implementations§
impl Freeze for ResourceStateUpdateIncludeResources
impl RefUnwindSafe for ResourceStateUpdateIncludeResources
impl Send for ResourceStateUpdateIncludeResources
impl Sync for ResourceStateUpdateIncludeResources
impl Unpin for ResourceStateUpdateIncludeResources
impl UnwindSafe for ResourceStateUpdateIncludeResources
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