#[non_exhaustive]pub struct SimulatePrincipalPolicyOutputBuilder { /* private fields */ }Expand description
A builder for SimulatePrincipalPolicyOutput.
Implementations§
Source§impl SimulatePrincipalPolicyOutputBuilder
impl SimulatePrincipalPolicyOutputBuilder
Sourcepub fn evaluation_results(self, input: EvaluationResult) -> Self
pub fn evaluation_results(self, input: EvaluationResult) -> Self
Appends an item to evaluation_results.
To override the contents of this collection use set_evaluation_results.
The results of the simulation.
Sourcepub fn set_evaluation_results(
self,
input: Option<Vec<EvaluationResult>>,
) -> Self
pub fn set_evaluation_results( self, input: Option<Vec<EvaluationResult>>, ) -> Self
The results of the simulation.
Sourcepub fn get_evaluation_results(&self) -> &Option<Vec<EvaluationResult>>
pub fn get_evaluation_results(&self) -> &Option<Vec<EvaluationResult>>
The results of the simulation.
Sourcepub fn is_truncated(self, input: bool) -> Self
pub fn is_truncated(self, input: bool) -> Self
A flag that indicates whether there are more items to return. If your results were truncated, you can make a subsequent pagination request using the Marker request parameter to retrieve more items. Note that IAM might return fewer than the MaxItems number of results even when there are more results available. We recommend that you check IsTruncated after every call to ensure that you receive all your results.
Sourcepub fn set_is_truncated(self, input: Option<bool>) -> Self
pub fn set_is_truncated(self, input: Option<bool>) -> Self
A flag that indicates whether there are more items to return. If your results were truncated, you can make a subsequent pagination request using the Marker request parameter to retrieve more items. Note that IAM might return fewer than the MaxItems number of results even when there are more results available. We recommend that you check IsTruncated after every call to ensure that you receive all your results.
Sourcepub fn get_is_truncated(&self) -> &Option<bool>
pub fn get_is_truncated(&self) -> &Option<bool>
A flag that indicates whether there are more items to return. If your results were truncated, you can make a subsequent pagination request using the Marker request parameter to retrieve more items. Note that IAM might return fewer than the MaxItems number of results even when there are more results available. We recommend that you check IsTruncated after every call to ensure that you receive all your results.
Sourcepub fn marker(self, input: impl Into<String>) -> Self
pub fn marker(self, input: impl Into<String>) -> Self
When IsTruncated is true, this element is present and contains the value to use for the Marker parameter in a subsequent pagination request.
Sourcepub fn set_marker(self, input: Option<String>) -> Self
pub fn set_marker(self, input: Option<String>) -> Self
When IsTruncated is true, this element is present and contains the value to use for the Marker parameter in a subsequent pagination request.
Sourcepub fn get_marker(&self) -> &Option<String>
pub fn get_marker(&self) -> &Option<String>
When IsTruncated is true, this element is present and contains the value to use for the Marker parameter in a subsequent pagination request.
Sourcepub fn build(self) -> SimulatePrincipalPolicyOutput
pub fn build(self) -> SimulatePrincipalPolicyOutput
Consumes the builder and constructs a SimulatePrincipalPolicyOutput.
Trait Implementations§
Source§impl Clone for SimulatePrincipalPolicyOutputBuilder
impl Clone for SimulatePrincipalPolicyOutputBuilder
Source§fn clone(&self) -> SimulatePrincipalPolicyOutputBuilder
fn clone(&self) -> SimulatePrincipalPolicyOutputBuilder
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Default for SimulatePrincipalPolicyOutputBuilder
impl Default for SimulatePrincipalPolicyOutputBuilder
Source§fn default() -> SimulatePrincipalPolicyOutputBuilder
fn default() -> SimulatePrincipalPolicyOutputBuilder
Source§impl PartialEq for SimulatePrincipalPolicyOutputBuilder
impl PartialEq for SimulatePrincipalPolicyOutputBuilder
Source§fn eq(&self, other: &SimulatePrincipalPolicyOutputBuilder) -> bool
fn eq(&self, other: &SimulatePrincipalPolicyOutputBuilder) -> bool
self and other values to be equal, and is used by ==.impl StructuralPartialEq for SimulatePrincipalPolicyOutputBuilder
Auto Trait Implementations§
impl Freeze for SimulatePrincipalPolicyOutputBuilder
impl RefUnwindSafe for SimulatePrincipalPolicyOutputBuilder
impl Send for SimulatePrincipalPolicyOutputBuilder
impl Sync for SimulatePrincipalPolicyOutputBuilder
impl Unpin for SimulatePrincipalPolicyOutputBuilder
impl UnwindSafe for SimulatePrincipalPolicyOutputBuilder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the foreground set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red() and
green(), which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg():
use yansi::{Paint, Color};
painted.fg(Color::White);Set foreground color to white using white().
use yansi::Paint;
painted.white();Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the background set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red() and
on_green(), which have the same functionality but
are pithier.
§Example
Set background color to red using fg():
use yansi::{Paint, Color};
painted.bg(Color::Red);Set background color to red using on_red().
use yansi::Paint;
painted.on_red();Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute value.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold() and
underline(), which have the same functionality
but are pithier.
§Example
Make text bold using attr():
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);Make text bold using using bold().
use yansi::Paint;
painted.bold();Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi Quirk value.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask() and
wrap(), which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk():
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);Enable wrapping using wrap().
use yansi::Paint;
painted.wrap();Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted only when both stdout and stderr are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);