#[non_exhaustive]pub struct IcebergTableUpdateBuilder { /* private fields */ }
Expand description
A builder for IcebergTableUpdate
.
Implementations§
Source§impl IcebergTableUpdateBuilder
impl IcebergTableUpdateBuilder
Sourcepub fn schema(self, input: IcebergSchema) -> Self
pub fn schema(self, input: IcebergSchema) -> Self
The updated schema definition for the Iceberg table, specifying any changes to field structure, data types, or schema metadata.
This field is required.Sourcepub fn set_schema(self, input: Option<IcebergSchema>) -> Self
pub fn set_schema(self, input: Option<IcebergSchema>) -> Self
The updated schema definition for the Iceberg table, specifying any changes to field structure, data types, or schema metadata.
Sourcepub fn get_schema(&self) -> &Option<IcebergSchema>
pub fn get_schema(&self) -> &Option<IcebergSchema>
The updated schema definition for the Iceberg table, specifying any changes to field structure, data types, or schema metadata.
Sourcepub fn partition_spec(self, input: IcebergPartitionSpec) -> Self
pub fn partition_spec(self, input: IcebergPartitionSpec) -> Self
The updated partitioning specification that defines how the table data should be reorganized and partitioned.
Sourcepub fn set_partition_spec(self, input: Option<IcebergPartitionSpec>) -> Self
pub fn set_partition_spec(self, input: Option<IcebergPartitionSpec>) -> Self
The updated partitioning specification that defines how the table data should be reorganized and partitioned.
Sourcepub fn get_partition_spec(&self) -> &Option<IcebergPartitionSpec>
pub fn get_partition_spec(&self) -> &Option<IcebergPartitionSpec>
The updated partitioning specification that defines how the table data should be reorganized and partitioned.
Sourcepub fn sort_order(self, input: IcebergSortOrder) -> Self
pub fn sort_order(self, input: IcebergSortOrder) -> Self
The updated sort order specification that defines how data should be ordered within partitions for optimal query performance.
Sourcepub fn set_sort_order(self, input: Option<IcebergSortOrder>) -> Self
pub fn set_sort_order(self, input: Option<IcebergSortOrder>) -> Self
The updated sort order specification that defines how data should be ordered within partitions for optimal query performance.
Sourcepub fn get_sort_order(&self) -> &Option<IcebergSortOrder>
pub fn get_sort_order(&self) -> &Option<IcebergSortOrder>
The updated sort order specification that defines how data should be ordered within partitions for optimal query performance.
Sourcepub fn location(self, input: impl Into<String>) -> Self
pub fn location(self, input: impl Into<String>) -> Self
The updated S3 location where the Iceberg table data will be stored.
This field is required.Sourcepub fn set_location(self, input: Option<String>) -> Self
pub fn set_location(self, input: Option<String>) -> Self
The updated S3 location where the Iceberg table data will be stored.
Sourcepub fn get_location(&self) -> &Option<String>
pub fn get_location(&self) -> &Option<String>
The updated S3 location where the Iceberg table data will be stored.
Sourcepub fn properties(self, k: impl Into<String>, v: impl Into<String>) -> Self
pub fn properties(self, k: impl Into<String>, v: impl Into<String>) -> Self
Adds a key-value pair to properties
.
To override the contents of this collection use set_properties
.
Updated key-value pairs of table properties and configuration settings for the Iceberg table.
Sourcepub fn set_properties(self, input: Option<HashMap<String, String>>) -> Self
pub fn set_properties(self, input: Option<HashMap<String, String>>) -> Self
Updated key-value pairs of table properties and configuration settings for the Iceberg table.
Sourcepub fn get_properties(&self) -> &Option<HashMap<String, String>>
pub fn get_properties(&self) -> &Option<HashMap<String, String>>
Updated key-value pairs of table properties and configuration settings for the Iceberg table.
Sourcepub fn build(self) -> Result<IcebergTableUpdate, BuildError>
pub fn build(self) -> Result<IcebergTableUpdate, BuildError>
Consumes the builder and constructs a IcebergTableUpdate
.
This method will fail if any of the following fields are not set:
Trait Implementations§
Source§impl Clone for IcebergTableUpdateBuilder
impl Clone for IcebergTableUpdateBuilder
Source§fn clone(&self) -> IcebergTableUpdateBuilder
fn clone(&self) -> IcebergTableUpdateBuilder
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Debug for IcebergTableUpdateBuilder
impl Debug for IcebergTableUpdateBuilder
Source§impl Default for IcebergTableUpdateBuilder
impl Default for IcebergTableUpdateBuilder
Source§fn default() -> IcebergTableUpdateBuilder
fn default() -> IcebergTableUpdateBuilder
impl StructuralPartialEq for IcebergTableUpdateBuilder
Auto Trait Implementations§
impl Freeze for IcebergTableUpdateBuilder
impl RefUnwindSafe for IcebergTableUpdateBuilder
impl Send for IcebergTableUpdateBuilder
impl Sync for IcebergTableUpdateBuilder
impl Unpin for IcebergTableUpdateBuilder
impl UnwindSafe for IcebergTableUpdateBuilder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);