#[non_exhaustive]pub struct CapabilitiesBuilder { /* private fields */ }
Expand description
A builder for Capabilities
.
Implementations§
Source§impl CapabilitiesBuilder
impl CapabilitiesBuilder
Sourcepub fn supported_authentication_types(self, input: AuthenticationType) -> Self
pub fn supported_authentication_types(self, input: AuthenticationType) -> Self
Appends an item to supported_authentication_types
.
To override the contents of this collection use set_supported_authentication_types
.
A list of supported authentication types.
Sourcepub fn set_supported_authentication_types(
self,
input: Option<Vec<AuthenticationType>>,
) -> Self
pub fn set_supported_authentication_types( self, input: Option<Vec<AuthenticationType>>, ) -> Self
A list of supported authentication types.
Sourcepub fn get_supported_authentication_types(
&self,
) -> &Option<Vec<AuthenticationType>>
pub fn get_supported_authentication_types( &self, ) -> &Option<Vec<AuthenticationType>>
A list of supported authentication types.
Sourcepub fn supported_data_operations(self, input: DataOperation) -> Self
pub fn supported_data_operations(self, input: DataOperation) -> Self
Appends an item to supported_data_operations
.
To override the contents of this collection use set_supported_data_operations
.
A list of supported data operations.
Sourcepub fn set_supported_data_operations(
self,
input: Option<Vec<DataOperation>>,
) -> Self
pub fn set_supported_data_operations( self, input: Option<Vec<DataOperation>>, ) -> Self
A list of supported data operations.
Sourcepub fn get_supported_data_operations(&self) -> &Option<Vec<DataOperation>>
pub fn get_supported_data_operations(&self) -> &Option<Vec<DataOperation>>
A list of supported data operations.
Sourcepub fn supported_compute_environments(self, input: ComputeEnvironment) -> Self
pub fn supported_compute_environments(self, input: ComputeEnvironment) -> Self
Appends an item to supported_compute_environments
.
To override the contents of this collection use set_supported_compute_environments
.
A list of supported compute environments.
Sourcepub fn set_supported_compute_environments(
self,
input: Option<Vec<ComputeEnvironment>>,
) -> Self
pub fn set_supported_compute_environments( self, input: Option<Vec<ComputeEnvironment>>, ) -> Self
A list of supported compute environments.
Sourcepub fn get_supported_compute_environments(
&self,
) -> &Option<Vec<ComputeEnvironment>>
pub fn get_supported_compute_environments( &self, ) -> &Option<Vec<ComputeEnvironment>>
A list of supported compute environments.
Sourcepub fn build(self) -> Result<Capabilities, BuildError>
pub fn build(self) -> Result<Capabilities, BuildError>
Consumes the builder and constructs a Capabilities
.
This method will fail if any of the following fields are not set:
Trait Implementations§
Source§impl Clone for CapabilitiesBuilder
impl Clone for CapabilitiesBuilder
Source§fn clone(&self) -> CapabilitiesBuilder
fn clone(&self) -> CapabilitiesBuilder
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Debug for CapabilitiesBuilder
impl Debug for CapabilitiesBuilder
Source§impl Default for CapabilitiesBuilder
impl Default for CapabilitiesBuilder
Source§fn default() -> CapabilitiesBuilder
fn default() -> CapabilitiesBuilder
Source§impl PartialEq for CapabilitiesBuilder
impl PartialEq for CapabilitiesBuilder
impl StructuralPartialEq for CapabilitiesBuilder
Auto Trait Implementations§
impl Freeze for CapabilitiesBuilder
impl RefUnwindSafe for CapabilitiesBuilder
impl Send for CapabilitiesBuilder
impl Sync for CapabilitiesBuilder
impl Unpin for CapabilitiesBuilder
impl UnwindSafe for CapabilitiesBuilder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);