#[non_exhaustive]pub struct UpdateTableInputBuilder { /* private fields */ }
Expand description
A builder for UpdateTableInput
.
Implementations§
Source§impl UpdateTableInputBuilder
impl UpdateTableInputBuilder
Sourcepub fn catalog_id(self, input: impl Into<String>) -> Self
pub fn catalog_id(self, input: impl Into<String>) -> Self
The ID of the Data Catalog where the table resides. If none is provided, the Amazon Web Services account ID is used by default.
Sourcepub fn set_catalog_id(self, input: Option<String>) -> Self
pub fn set_catalog_id(self, input: Option<String>) -> Self
The ID of the Data Catalog where the table resides. If none is provided, the Amazon Web Services account ID is used by default.
Sourcepub fn get_catalog_id(&self) -> &Option<String>
pub fn get_catalog_id(&self) -> &Option<String>
The ID of the Data Catalog where the table resides. If none is provided, the Amazon Web Services account ID is used by default.
Sourcepub fn database_name(self, input: impl Into<String>) -> Self
pub fn database_name(self, input: impl Into<String>) -> Self
The name of the catalog database in which the table resides. For Hive compatibility, this name is entirely lowercase.
This field is required.Sourcepub fn set_database_name(self, input: Option<String>) -> Self
pub fn set_database_name(self, input: Option<String>) -> Self
The name of the catalog database in which the table resides. For Hive compatibility, this name is entirely lowercase.
Sourcepub fn get_database_name(&self) -> &Option<String>
pub fn get_database_name(&self) -> &Option<String>
The name of the catalog database in which the table resides. For Hive compatibility, this name is entirely lowercase.
Sourcepub fn name(self, input: impl Into<String>) -> Self
pub fn name(self, input: impl Into<String>) -> Self
The unique identifier for the table within the specified database that will be created in the Glue Data Catalog.
Sourcepub fn set_name(self, input: Option<String>) -> Self
pub fn set_name(self, input: Option<String>) -> Self
The unique identifier for the table within the specified database that will be created in the Glue Data Catalog.
Sourcepub fn get_name(&self) -> &Option<String>
pub fn get_name(&self) -> &Option<String>
The unique identifier for the table within the specified database that will be created in the Glue Data Catalog.
Sourcepub fn table_input(self, input: TableInput) -> Self
pub fn table_input(self, input: TableInput) -> Self
An updated TableInput
object to define the metadata table in the catalog.
Sourcepub fn set_table_input(self, input: Option<TableInput>) -> Self
pub fn set_table_input(self, input: Option<TableInput>) -> Self
An updated TableInput
object to define the metadata table in the catalog.
Sourcepub fn get_table_input(&self) -> &Option<TableInput>
pub fn get_table_input(&self) -> &Option<TableInput>
An updated TableInput
object to define the metadata table in the catalog.
Sourcepub fn skip_archive(self, input: bool) -> Self
pub fn skip_archive(self, input: bool) -> Self
By default, UpdateTable
always creates an archived version of the table before updating it. However, if skipArchive
is set to true, UpdateTable
does not create the archived version.
Sourcepub fn set_skip_archive(self, input: Option<bool>) -> Self
pub fn set_skip_archive(self, input: Option<bool>) -> Self
By default, UpdateTable
always creates an archived version of the table before updating it. However, if skipArchive
is set to true, UpdateTable
does not create the archived version.
Sourcepub fn get_skip_archive(&self) -> &Option<bool>
pub fn get_skip_archive(&self) -> &Option<bool>
By default, UpdateTable
always creates an archived version of the table before updating it. However, if skipArchive
is set to true, UpdateTable
does not create the archived version.
Sourcepub fn transaction_id(self, input: impl Into<String>) -> Self
pub fn transaction_id(self, input: impl Into<String>) -> Self
The transaction ID at which to update the table contents.
Sourcepub fn set_transaction_id(self, input: Option<String>) -> Self
pub fn set_transaction_id(self, input: Option<String>) -> Self
The transaction ID at which to update the table contents.
Sourcepub fn get_transaction_id(&self) -> &Option<String>
pub fn get_transaction_id(&self) -> &Option<String>
The transaction ID at which to update the table contents.
Sourcepub fn version_id(self, input: impl Into<String>) -> Self
pub fn version_id(self, input: impl Into<String>) -> Self
The version ID at which to update the table contents.
Sourcepub fn set_version_id(self, input: Option<String>) -> Self
pub fn set_version_id(self, input: Option<String>) -> Self
The version ID at which to update the table contents.
Sourcepub fn get_version_id(&self) -> &Option<String>
pub fn get_version_id(&self) -> &Option<String>
The version ID at which to update the table contents.
Sourcepub fn view_update_action(self, input: ViewUpdateAction) -> Self
pub fn view_update_action(self, input: ViewUpdateAction) -> Self
The operation to be performed when updating the view.
Sourcepub fn set_view_update_action(self, input: Option<ViewUpdateAction>) -> Self
pub fn set_view_update_action(self, input: Option<ViewUpdateAction>) -> Self
The operation to be performed when updating the view.
Sourcepub fn get_view_update_action(&self) -> &Option<ViewUpdateAction>
pub fn get_view_update_action(&self) -> &Option<ViewUpdateAction>
The operation to be performed when updating the view.
Sourcepub fn force(self, input: bool) -> Self
pub fn force(self, input: bool) -> Self
A flag that can be set to true to ignore matching storage descriptor and subobject matching requirements.
Sourcepub fn set_force(self, input: Option<bool>) -> Self
pub fn set_force(self, input: Option<bool>) -> Self
A flag that can be set to true to ignore matching storage descriptor and subobject matching requirements.
Sourcepub fn get_force(&self) -> &Option<bool>
pub fn get_force(&self) -> &Option<bool>
A flag that can be set to true to ignore matching storage descriptor and subobject matching requirements.
Sourcepub fn update_open_table_format_input(
self,
input: UpdateOpenTableFormatInput,
) -> Self
pub fn update_open_table_format_input( self, input: UpdateOpenTableFormatInput, ) -> Self
Input parameters for updating open table format tables in GlueData Catalog, serving as a wrapper for format-specific update operations such as Apache Iceberg.
Sourcepub fn set_update_open_table_format_input(
self,
input: Option<UpdateOpenTableFormatInput>,
) -> Self
pub fn set_update_open_table_format_input( self, input: Option<UpdateOpenTableFormatInput>, ) -> Self
Input parameters for updating open table format tables in GlueData Catalog, serving as a wrapper for format-specific update operations such as Apache Iceberg.
Sourcepub fn get_update_open_table_format_input(
&self,
) -> &Option<UpdateOpenTableFormatInput>
pub fn get_update_open_table_format_input( &self, ) -> &Option<UpdateOpenTableFormatInput>
Input parameters for updating open table format tables in GlueData Catalog, serving as a wrapper for format-specific update operations such as Apache Iceberg.
Sourcepub fn build(self) -> Result<UpdateTableInput, BuildError>
pub fn build(self) -> Result<UpdateTableInput, BuildError>
Consumes the builder and constructs a UpdateTableInput
.
Source§impl UpdateTableInputBuilder
impl UpdateTableInputBuilder
Sourcepub async fn send_with(
self,
client: &Client,
) -> Result<UpdateTableOutput, SdkError<UpdateTableError, HttpResponse>>
pub async fn send_with( self, client: &Client, ) -> Result<UpdateTableOutput, SdkError<UpdateTableError, HttpResponse>>
Sends a request with this input using the given client.
Trait Implementations§
Source§impl Clone for UpdateTableInputBuilder
impl Clone for UpdateTableInputBuilder
Source§fn clone(&self) -> UpdateTableInputBuilder
fn clone(&self) -> UpdateTableInputBuilder
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Debug for UpdateTableInputBuilder
impl Debug for UpdateTableInputBuilder
Source§impl Default for UpdateTableInputBuilder
impl Default for UpdateTableInputBuilder
Source§fn default() -> UpdateTableInputBuilder
fn default() -> UpdateTableInputBuilder
Source§impl PartialEq for UpdateTableInputBuilder
impl PartialEq for UpdateTableInputBuilder
impl StructuralPartialEq for UpdateTableInputBuilder
Auto Trait Implementations§
impl Freeze for UpdateTableInputBuilder
impl RefUnwindSafe for UpdateTableInputBuilder
impl Send for UpdateTableInputBuilder
impl Sync for UpdateTableInputBuilder
impl Unpin for UpdateTableInputBuilder
impl UnwindSafe for UpdateTableInputBuilder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);