#[non_exhaustive]pub struct UpdateDevEndpointInput {
pub endpoint_name: Option<String>,
pub public_key: Option<String>,
pub add_public_keys: Option<Vec<String>>,
pub delete_public_keys: Option<Vec<String>>,
pub custom_libraries: Option<DevEndpointCustomLibraries>,
pub update_etl_libraries: Option<bool>,
pub delete_arguments: Option<Vec<String>>,
pub add_arguments: Option<HashMap<String, String>>,
}
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.endpoint_name: Option<String>
The name of the DevEndpoint
to be updated.
public_key: Option<String>
The public key for the DevEndpoint
to use.
add_public_keys: Option<Vec<String>>
The list of public keys for the DevEndpoint
to use.
delete_public_keys: Option<Vec<String>>
The list of public keys to be deleted from the DevEndpoint
.
custom_libraries: Option<DevEndpointCustomLibraries>
Custom Python or Java libraries to be loaded in the DevEndpoint
.
update_etl_libraries: Option<bool>
True
if the list of custom libraries to be loaded in the development endpoint needs to be updated, or False
if otherwise.
delete_arguments: Option<Vec<String>>
The list of argument keys to be deleted from the map of arguments used to configure the DevEndpoint
.
add_arguments: Option<HashMap<String, String>>
The map of arguments to add the map of arguments used to configure the DevEndpoint
.
Valid arguments are:
-
"--enable-glue-datacatalog": ""
You can specify a version of Python support for development endpoints by using the Arguments
parameter in the CreateDevEndpoint
or UpdateDevEndpoint
APIs. If no arguments are provided, the version defaults to Python 2.
Implementations§
Source§impl UpdateDevEndpointInput
impl UpdateDevEndpointInput
Sourcepub fn endpoint_name(&self) -> Option<&str>
pub fn endpoint_name(&self) -> Option<&str>
The name of the DevEndpoint
to be updated.
Sourcepub fn public_key(&self) -> Option<&str>
pub fn public_key(&self) -> Option<&str>
The public key for the DevEndpoint
to use.
Sourcepub fn add_public_keys(&self) -> &[String]
pub fn add_public_keys(&self) -> &[String]
The list of public keys for the DevEndpoint
to use.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .add_public_keys.is_none()
.
Sourcepub fn delete_public_keys(&self) -> &[String]
pub fn delete_public_keys(&self) -> &[String]
The list of public keys to be deleted from the DevEndpoint
.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .delete_public_keys.is_none()
.
Sourcepub fn custom_libraries(&self) -> Option<&DevEndpointCustomLibraries>
pub fn custom_libraries(&self) -> Option<&DevEndpointCustomLibraries>
Custom Python or Java libraries to be loaded in the DevEndpoint
.
Sourcepub fn update_etl_libraries(&self) -> Option<bool>
pub fn update_etl_libraries(&self) -> Option<bool>
True
if the list of custom libraries to be loaded in the development endpoint needs to be updated, or False
if otherwise.
Sourcepub fn delete_arguments(&self) -> &[String]
pub fn delete_arguments(&self) -> &[String]
The list of argument keys to be deleted from the map of arguments used to configure the DevEndpoint
.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .delete_arguments.is_none()
.
Sourcepub fn add_arguments(&self) -> Option<&HashMap<String, String>>
pub fn add_arguments(&self) -> Option<&HashMap<String, String>>
The map of arguments to add the map of arguments used to configure the DevEndpoint
.
Valid arguments are:
-
"--enable-glue-datacatalog": ""
You can specify a version of Python support for development endpoints by using the Arguments
parameter in the CreateDevEndpoint
or UpdateDevEndpoint
APIs. If no arguments are provided, the version defaults to Python 2.
Source§impl UpdateDevEndpointInput
impl UpdateDevEndpointInput
Sourcepub fn builder() -> UpdateDevEndpointInputBuilder
pub fn builder() -> UpdateDevEndpointInputBuilder
Creates a new builder-style object to manufacture UpdateDevEndpointInput
.
Trait Implementations§
Source§impl Clone for UpdateDevEndpointInput
impl Clone for UpdateDevEndpointInput
Source§fn clone(&self) -> UpdateDevEndpointInput
fn clone(&self) -> UpdateDevEndpointInput
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Debug for UpdateDevEndpointInput
impl Debug for UpdateDevEndpointInput
Source§impl PartialEq for UpdateDevEndpointInput
impl PartialEq for UpdateDevEndpointInput
impl StructuralPartialEq for UpdateDevEndpointInput
Auto Trait Implementations§
impl Freeze for UpdateDevEndpointInput
impl RefUnwindSafe for UpdateDevEndpointInput
impl Send for UpdateDevEndpointInput
impl Sync for UpdateDevEndpointInput
impl Unpin for UpdateDevEndpointInput
impl UnwindSafe for UpdateDevEndpointInput
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);