CreateMlTransformInput

Struct CreateMlTransformInput 

Source
#[non_exhaustive]
pub struct CreateMlTransformInput {
Show 13 fields pub name: Option<String>, pub description: Option<String>, pub input_record_tables: Option<Vec<GlueTable>>, pub parameters: Option<TransformParameters>, pub role: Option<String>, pub glue_version: Option<String>, pub max_capacity: Option<f64>, pub worker_type: Option<WorkerType>, pub number_of_workers: Option<i32>, pub timeout: Option<i32>, pub max_retries: Option<i32>, pub tags: Option<HashMap<String, String>>, pub transform_encryption: Option<TransformEncryption>,
}

Fields (Non-exhaustive)§

This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.
§name: Option<String>

The unique name that you give the transform when you create it.

§description: Option<String>

A description of the machine learning transform that is being defined. The default is an empty string.

§input_record_tables: Option<Vec<GlueTable>>

A list of Glue table definitions used by the transform.

§parameters: Option<TransformParameters>

The algorithmic parameters that are specific to the transform type used. Conditionally dependent on the transform type.

§role: Option<String>

The name or Amazon Resource Name (ARN) of the IAM role with the required permissions. The required permissions include both Glue service role permissions to Glue resources, and Amazon S3 permissions required by the transform.

  • This role needs Glue service role permissions to allow access to resources in Glue. See Attach a Policy to IAM Users That Access Glue.

  • This role needs permission to your Amazon Simple Storage Service (Amazon S3) sources, targets, temporary directory, scripts, and any libraries used by the task run for this transform.

§glue_version: Option<String>

This value determines which version of Glue this machine learning transform is compatible with. Glue 1.0 is recommended for most customers. If the value is not set, the Glue compatibility defaults to Glue 0.9. For more information, see Glue Versions in the developer guide.

§max_capacity: Option<f64>

The number of Glue data processing units (DPUs) that are allocated to task runs for this transform. You can allocate from 2 to 100 DPUs; the default is 10. A DPU is a relative measure of processing power that consists of 4 vCPUs of compute capacity and 16 GB of memory. For more information, see the Glue pricing page.

MaxCapacity is a mutually exclusive option with NumberOfWorkers and WorkerType.

  • If either NumberOfWorkers or WorkerType is set, then MaxCapacity cannot be set.

  • If MaxCapacity is set then neither NumberOfWorkers or WorkerType can be set.

  • If WorkerType is set, then NumberOfWorkers is required (and vice versa).

  • MaxCapacity and NumberOfWorkers must both be at least 1.

When the WorkerType field is set to a value other than Standard, the MaxCapacity field is set automatically and becomes read-only.

When the WorkerType field is set to a value other than Standard, the MaxCapacity field is set automatically and becomes read-only.

§worker_type: Option<WorkerType>

The type of predefined worker that is allocated when this task runs. Accepts a value of Standard, G.1X, or G.2X.

  • For the Standard worker type, each worker provides 4 vCPU, 16 GB of memory and a 50GB disk, and 2 executors per worker.

  • For the G.1X worker type, each worker provides 4 vCPU, 16 GB of memory and a 64GB disk, and 1 executor per worker.

  • For the G.2X worker type, each worker provides 8 vCPU, 32 GB of memory and a 128GB disk, and 1 executor per worker.

MaxCapacity is a mutually exclusive option with NumberOfWorkers and WorkerType.

  • If either NumberOfWorkers or WorkerType is set, then MaxCapacity cannot be set.

  • If MaxCapacity is set then neither NumberOfWorkers or WorkerType can be set.

  • If WorkerType is set, then NumberOfWorkers is required (and vice versa).

  • MaxCapacity and NumberOfWorkers must both be at least 1.

§number_of_workers: Option<i32>

The number of workers of a defined workerType that are allocated when this task runs.

If WorkerType is set, then NumberOfWorkers is required (and vice versa).

§timeout: Option<i32>

The timeout of the task run for this transform in minutes. This is the maximum time that a task run for this transform can consume resources before it is terminated and enters TIMEOUT status. The default is 2,880 minutes (48 hours).

§max_retries: Option<i32>

The maximum number of times to retry a task for this transform after a task run fails.

§tags: Option<HashMap<String, String>>

The tags to use with this machine learning transform. You may use tags to limit access to the machine learning transform. For more information about tags in Glue, see Amazon Web Services Tags in Glue in the developer guide.

§transform_encryption: Option<TransformEncryption>

The encryption-at-rest settings of the transform that apply to accessing user data. Machine learning transforms can access user data encrypted in Amazon S3 using KMS.

Implementations§

Source§

impl CreateMlTransformInput

Source

pub fn name(&self) -> Option<&str>

The unique name that you give the transform when you create it.

Source

pub fn description(&self) -> Option<&str>

A description of the machine learning transform that is being defined. The default is an empty string.

Source

pub fn input_record_tables(&self) -> &[GlueTable]

A list of Glue table definitions used by the transform.

If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .input_record_tables.is_none().

Source

pub fn parameters(&self) -> Option<&TransformParameters>

The algorithmic parameters that are specific to the transform type used. Conditionally dependent on the transform type.

Source

pub fn role(&self) -> Option<&str>

The name or Amazon Resource Name (ARN) of the IAM role with the required permissions. The required permissions include both Glue service role permissions to Glue resources, and Amazon S3 permissions required by the transform.

  • This role needs Glue service role permissions to allow access to resources in Glue. See Attach a Policy to IAM Users That Access Glue.

  • This role needs permission to your Amazon Simple Storage Service (Amazon S3) sources, targets, temporary directory, scripts, and any libraries used by the task run for this transform.

Source

pub fn glue_version(&self) -> Option<&str>

This value determines which version of Glue this machine learning transform is compatible with. Glue 1.0 is recommended for most customers. If the value is not set, the Glue compatibility defaults to Glue 0.9. For more information, see Glue Versions in the developer guide.

Source

pub fn max_capacity(&self) -> Option<f64>

The number of Glue data processing units (DPUs) that are allocated to task runs for this transform. You can allocate from 2 to 100 DPUs; the default is 10. A DPU is a relative measure of processing power that consists of 4 vCPUs of compute capacity and 16 GB of memory. For more information, see the Glue pricing page.

MaxCapacity is a mutually exclusive option with NumberOfWorkers and WorkerType.

  • If either NumberOfWorkers or WorkerType is set, then MaxCapacity cannot be set.

  • If MaxCapacity is set then neither NumberOfWorkers or WorkerType can be set.

  • If WorkerType is set, then NumberOfWorkers is required (and vice versa).

  • MaxCapacity and NumberOfWorkers must both be at least 1.

When the WorkerType field is set to a value other than Standard, the MaxCapacity field is set automatically and becomes read-only.

When the WorkerType field is set to a value other than Standard, the MaxCapacity field is set automatically and becomes read-only.

Source

pub fn worker_type(&self) -> Option<&WorkerType>

The type of predefined worker that is allocated when this task runs. Accepts a value of Standard, G.1X, or G.2X.

  • For the Standard worker type, each worker provides 4 vCPU, 16 GB of memory and a 50GB disk, and 2 executors per worker.

  • For the G.1X worker type, each worker provides 4 vCPU, 16 GB of memory and a 64GB disk, and 1 executor per worker.

  • For the G.2X worker type, each worker provides 8 vCPU, 32 GB of memory and a 128GB disk, and 1 executor per worker.

MaxCapacity is a mutually exclusive option with NumberOfWorkers and WorkerType.

  • If either NumberOfWorkers or WorkerType is set, then MaxCapacity cannot be set.

  • If MaxCapacity is set then neither NumberOfWorkers or WorkerType can be set.

  • If WorkerType is set, then NumberOfWorkers is required (and vice versa).

  • MaxCapacity and NumberOfWorkers must both be at least 1.

Source

pub fn number_of_workers(&self) -> Option<i32>

The number of workers of a defined workerType that are allocated when this task runs.

If WorkerType is set, then NumberOfWorkers is required (and vice versa).

Source

pub fn timeout(&self) -> Option<i32>

The timeout of the task run for this transform in minutes. This is the maximum time that a task run for this transform can consume resources before it is terminated and enters TIMEOUT status. The default is 2,880 minutes (48 hours).

Source

pub fn max_retries(&self) -> Option<i32>

The maximum number of times to retry a task for this transform after a task run fails.

Source

pub fn tags(&self) -> Option<&HashMap<String, String>>

The tags to use with this machine learning transform. You may use tags to limit access to the machine learning transform. For more information about tags in Glue, see Amazon Web Services Tags in Glue in the developer guide.

Source

pub fn transform_encryption(&self) -> Option<&TransformEncryption>

The encryption-at-rest settings of the transform that apply to accessing user data. Machine learning transforms can access user data encrypted in Amazon S3 using KMS.

Source§

impl CreateMlTransformInput

Source

pub fn builder() -> CreateMlTransformInputBuilder

Creates a new builder-style object to manufacture CreateMlTransformInput.

Trait Implementations§

Source§

impl Clone for CreateMlTransformInput

Source§

fn clone(&self) -> CreateMlTransformInput

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl Debug for CreateMlTransformInput

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl PartialEq for CreateMlTransformInput

Source§

fn eq(&self, other: &CreateMlTransformInput) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
Source§

impl StructuralPartialEq for CreateMlTransformInput

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T> Instrument for T

Source§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
Source§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> IntoEither for T

Source§

fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

impl<Unshared, Shared> IntoShared<Shared> for Unshared
where Shared: FromUnshared<Unshared>,

Source§

fn into_shared(self) -> Shared

Creates a shared type from an unshared type.
Source§

impl<T> Paint for T
where T: ?Sized,

Source§

fn fg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the foreground set to value.

This method should be used rarely. Instead, prefer to use color-specific builder methods like red() and green(), which have the same functionality but are pithier.

§Example

Set foreground color to white using fg():

use yansi::{Paint, Color};

painted.fg(Color::White);

Set foreground color to white using white().

use yansi::Paint;

painted.white();
Source§

fn primary(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Primary].

§Example
println!("{}", value.primary());
Source§

fn fixed(&self, color: u8) -> Painted<&T>

Returns self with the fg() set to [Color :: Fixed].

§Example
println!("{}", value.fixed(color));
Source§

fn rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the fg() set to [Color :: Rgb].

§Example
println!("{}", value.rgb(r, g, b));
Source§

fn black(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Black].

§Example
println!("{}", value.black());
Source§

fn red(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Red].

§Example
println!("{}", value.red());
Source§

fn green(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Green].

§Example
println!("{}", value.green());
Source§

fn yellow(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Yellow].

§Example
println!("{}", value.yellow());
Source§

fn blue(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Blue].

§Example
println!("{}", value.blue());
Source§

fn magenta(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Magenta].

§Example
println!("{}", value.magenta());
Source§

fn cyan(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Cyan].

§Example
println!("{}", value.cyan());
Source§

fn white(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: White].

§Example
println!("{}", value.white());
Source§

fn bright_black(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightBlack].

§Example
println!("{}", value.bright_black());
Source§

fn bright_red(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightRed].

§Example
println!("{}", value.bright_red());
Source§

fn bright_green(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightGreen].

§Example
println!("{}", value.bright_green());
Source§

fn bright_yellow(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightYellow].

§Example
println!("{}", value.bright_yellow());
Source§

fn bright_blue(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightBlue].

§Example
println!("{}", value.bright_blue());
Source§

fn bright_magenta(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightMagenta].

§Example
println!("{}", value.bright_magenta());
Source§

fn bright_cyan(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightCyan].

§Example
println!("{}", value.bright_cyan());
Source§

fn bright_white(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightWhite].

§Example
println!("{}", value.bright_white());
Source§

fn bg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the background set to value.

This method should be used rarely. Instead, prefer to use color-specific builder methods like on_red() and on_green(), which have the same functionality but are pithier.

§Example

Set background color to red using fg():

use yansi::{Paint, Color};

painted.bg(Color::Red);

Set background color to red using on_red().

use yansi::Paint;

painted.on_red();
Source§

fn on_primary(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Primary].

§Example
println!("{}", value.on_primary());
Source§

fn on_fixed(&self, color: u8) -> Painted<&T>

Returns self with the bg() set to [Color :: Fixed].

§Example
println!("{}", value.on_fixed(color));
Source§

fn on_rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the bg() set to [Color :: Rgb].

§Example
println!("{}", value.on_rgb(r, g, b));
Source§

fn on_black(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Black].

§Example
println!("{}", value.on_black());
Source§

fn on_red(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Red].

§Example
println!("{}", value.on_red());
Source§

fn on_green(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Green].

§Example
println!("{}", value.on_green());
Source§

fn on_yellow(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Yellow].

§Example
println!("{}", value.on_yellow());
Source§

fn on_blue(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Blue].

§Example
println!("{}", value.on_blue());
Source§

fn on_magenta(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Magenta].

§Example
println!("{}", value.on_magenta());
Source§

fn on_cyan(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Cyan].

§Example
println!("{}", value.on_cyan());
Source§

fn on_white(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: White].

§Example
println!("{}", value.on_white());
Source§

fn on_bright_black(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightBlack].

§Example
println!("{}", value.on_bright_black());
Source§

fn on_bright_red(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightRed].

§Example
println!("{}", value.on_bright_red());
Source§

fn on_bright_green(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightGreen].

§Example
println!("{}", value.on_bright_green());
Source§

fn on_bright_yellow(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightYellow].

§Example
println!("{}", value.on_bright_yellow());
Source§

fn on_bright_blue(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightBlue].

§Example
println!("{}", value.on_bright_blue());
Source§

fn on_bright_magenta(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightMagenta].

§Example
println!("{}", value.on_bright_magenta());
Source§

fn on_bright_cyan(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightCyan].

§Example
println!("{}", value.on_bright_cyan());
Source§

fn on_bright_white(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightWhite].

§Example
println!("{}", value.on_bright_white());
Source§

fn attr(&self, value: Attribute) -> Painted<&T>

Enables the styling Attribute value.

This method should be used rarely. Instead, prefer to use attribute-specific builder methods like bold() and underline(), which have the same functionality but are pithier.

§Example

Make text bold using attr():

use yansi::{Paint, Attribute};

painted.attr(Attribute::Bold);

Make text bold using using bold().

use yansi::Paint;

painted.bold();
Source§

fn bold(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Bold].

§Example
println!("{}", value.bold());
Source§

fn dim(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Dim].

§Example
println!("{}", value.dim());
Source§

fn italic(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Italic].

§Example
println!("{}", value.italic());
Source§

fn underline(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Underline].

§Example
println!("{}", value.underline());

Returns self with the attr() set to [Attribute :: Blink].

§Example
println!("{}", value.blink());

Returns self with the attr() set to [Attribute :: RapidBlink].

§Example
println!("{}", value.rapid_blink());
Source§

fn invert(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Invert].

§Example
println!("{}", value.invert());
Source§

fn conceal(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Conceal].

§Example
println!("{}", value.conceal());
Source§

fn strike(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Strike].

§Example
println!("{}", value.strike());
Source§

fn quirk(&self, value: Quirk) -> Painted<&T>

Enables the yansi Quirk value.

This method should be used rarely. Instead, prefer to use quirk-specific builder methods like mask() and wrap(), which have the same functionality but are pithier.

§Example

Enable wrapping using .quirk():

use yansi::{Paint, Quirk};

painted.quirk(Quirk::Wrap);

Enable wrapping using wrap().

use yansi::Paint;

painted.wrap();
Source§

fn mask(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Mask].

§Example
println!("{}", value.mask());
Source§

fn wrap(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Wrap].

§Example
println!("{}", value.wrap());
Source§

fn linger(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Linger].

§Example
println!("{}", value.linger());
Source§

fn clear(&self) -> Painted<&T>

👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear(). The clear() method will be removed in a future release.

Returns self with the quirk() set to [Quirk :: Clear].

§Example
println!("{}", value.clear());
Source§

fn resetting(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Resetting].

§Example
println!("{}", value.resetting());
Source§

fn bright(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Bright].

§Example
println!("{}", value.bright());
Source§

fn on_bright(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: OnBright].

§Example
println!("{}", value.on_bright());
Source§

fn whenever(&self, value: Condition) -> Painted<&T>

Conditionally enable styling based on whether the Condition value applies. Replaces any previous condition.

See the crate level docs for more details.

§Example

Enable styling painted only when both stdout and stderr are TTYs:

use yansi::{Paint, Condition};

painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);
Source§

fn new(self) -> Painted<Self>
where Self: Sized,

Create a new Painted with a default Style. Read more
Source§

fn paint<S>(&self, style: S) -> Painted<&Self>
where S: Into<Style>,

Apply a style wholesale to self. Any previous style is replaced. Read more
Source§

impl<T> Same for T

Source§

type Output = T

Should always be Self
Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
Source§

impl<T> WithSubscriber for T

Source§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
Source§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
Source§

impl<T> ErasedDestructor for T
where T: 'static,