#[non_exhaustive]pub struct GeocodeQueryComponentsBuilder { /* private fields */ }Expand description
A builder for GeocodeQueryComponents.
Implementations§
Source§impl GeocodeQueryComponentsBuilder
 
impl GeocodeQueryComponentsBuilder
Sourcepub fn country(self, input: impl Into<String>) -> Self
 
pub fn country(self, input: impl Into<String>) -> Self
The alpha-2 or alpha-3 character code for the country that the results will be present in.
Sourcepub fn set_country(self, input: Option<String>) -> Self
 
pub fn set_country(self, input: Option<String>) -> Self
The alpha-2 or alpha-3 character code for the country that the results will be present in.
Sourcepub fn get_country(&self) -> &Option<String>
 
pub fn get_country(&self) -> &Option<String>
The alpha-2 or alpha-3 character code for the country that the results will be present in.
Sourcepub fn region(self, input: impl Into<String>) -> Self
 
pub fn region(self, input: impl Into<String>) -> Self
The region or state results should be to be present in.
Example: North Rhine-Westphalia.
Sourcepub fn set_region(self, input: Option<String>) -> Self
 
pub fn set_region(self, input: Option<String>) -> Self
The region or state results should be to be present in.
Example: North Rhine-Westphalia.
Sourcepub fn get_region(&self) -> &Option<String>
 
pub fn get_region(&self) -> &Option<String>
The region or state results should be to be present in.
Example: North Rhine-Westphalia.
Sourcepub fn sub_region(self, input: impl Into<String>) -> Self
 
pub fn sub_region(self, input: impl Into<String>) -> Self
The sub-region or county for which results should be present in.
Sourcepub fn set_sub_region(self, input: Option<String>) -> Self
 
pub fn set_sub_region(self, input: Option<String>) -> Self
The sub-region or county for which results should be present in.
Sourcepub fn get_sub_region(&self) -> &Option<String>
 
pub fn get_sub_region(&self) -> &Option<String>
The sub-region or county for which results should be present in.
Sourcepub fn locality(self, input: impl Into<String>) -> Self
 
pub fn locality(self, input: impl Into<String>) -> Self
The city or locality results should be present in.
Example: Vancouver.
Sourcepub fn set_locality(self, input: Option<String>) -> Self
 
pub fn set_locality(self, input: Option<String>) -> Self
The city or locality results should be present in.
Example: Vancouver.
Sourcepub fn get_locality(&self) -> &Option<String>
 
pub fn get_locality(&self) -> &Option<String>
The city or locality results should be present in.
Example: Vancouver.
Sourcepub fn district(self, input: impl Into<String>) -> Self
 
pub fn district(self, input: impl Into<String>) -> Self
The district or division of a city the results should be present in.
Sourcepub fn set_district(self, input: Option<String>) -> Self
 
pub fn set_district(self, input: Option<String>) -> Self
The district or division of a city the results should be present in.
Sourcepub fn get_district(&self) -> &Option<String>
 
pub fn get_district(&self) -> &Option<String>
The district or division of a city the results should be present in.
Sourcepub fn street(self, input: impl Into<String>) -> Self
 
pub fn street(self, input: impl Into<String>) -> Self
The name of the street results should be present in.
Sourcepub fn set_street(self, input: Option<String>) -> Self
 
pub fn set_street(self, input: Option<String>) -> Self
The name of the street results should be present in.
Sourcepub fn get_street(&self) -> &Option<String>
 
pub fn get_street(&self) -> &Option<String>
The name of the street results should be present in.
Sourcepub fn address_number(self, input: impl Into<String>) -> Self
 
pub fn address_number(self, input: impl Into<String>) -> Self
The house number or address results should have.
Sourcepub fn set_address_number(self, input: Option<String>) -> Self
 
pub fn set_address_number(self, input: Option<String>) -> Self
The house number or address results should have.
Sourcepub fn get_address_number(&self) -> &Option<String>
 
pub fn get_address_number(&self) -> &Option<String>
The house number or address results should have.
Sourcepub fn postal_code(self, input: impl Into<String>) -> Self
 
pub fn postal_code(self, input: impl Into<String>) -> Self
An alphanumeric string included in a postal address to facilitate mail sorting, such as post code, postcode, or ZIP code for which the result should possess.
Sourcepub fn set_postal_code(self, input: Option<String>) -> Self
 
pub fn set_postal_code(self, input: Option<String>) -> Self
An alphanumeric string included in a postal address to facilitate mail sorting, such as post code, postcode, or ZIP code for which the result should possess.
Sourcepub fn get_postal_code(&self) -> &Option<String>
 
pub fn get_postal_code(&self) -> &Option<String>
An alphanumeric string included in a postal address to facilitate mail sorting, such as post code, postcode, or ZIP code for which the result should possess.
Sourcepub fn build(self) -> GeocodeQueryComponents
 
pub fn build(self) -> GeocodeQueryComponents
Consumes the builder and constructs a GeocodeQueryComponents.
Trait Implementations§
Source§impl Clone for GeocodeQueryComponentsBuilder
 
impl Clone for GeocodeQueryComponentsBuilder
Source§fn clone(&self) -> GeocodeQueryComponentsBuilder
 
fn clone(&self) -> GeocodeQueryComponentsBuilder
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
 
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Default for GeocodeQueryComponentsBuilder
 
impl Default for GeocodeQueryComponentsBuilder
Source§fn default() -> GeocodeQueryComponentsBuilder
 
fn default() -> GeocodeQueryComponentsBuilder
Source§impl PartialEq for GeocodeQueryComponentsBuilder
 
impl PartialEq for GeocodeQueryComponentsBuilder
Source§fn eq(&self, other: &GeocodeQueryComponentsBuilder) -> bool
 
fn eq(&self, other: &GeocodeQueryComponentsBuilder) -> bool
self and other values to be equal, and is used by ==.impl StructuralPartialEq for GeocodeQueryComponentsBuilder
Auto Trait Implementations§
impl Freeze for GeocodeQueryComponentsBuilder
impl RefUnwindSafe for GeocodeQueryComponentsBuilder
impl Send for GeocodeQueryComponentsBuilder
impl Sync for GeocodeQueryComponentsBuilder
impl Unpin for GeocodeQueryComponentsBuilder
impl UnwindSafe for GeocodeQueryComponentsBuilder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
 
impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
 
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
    T: Clone,
 
impl<T> CloneToUninit for Twhere
    T: Clone,
Source§impl<T> Instrument for T
 
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
 
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
 
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
 
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
 
fn into_either(self, into_left: bool) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
 
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
    T: ?Sized,
 
impl<T> Paint for Twhere
    T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
 
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the foreground set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red() and
green(), which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg():
use yansi::{Paint, Color};
painted.fg(Color::White);Set foreground color to white using white().
use yansi::Paint;
painted.white();Source§fn bright_black(&self) -> Painted<&T>
 
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
 
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
 
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
 
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
 
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
 
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
 
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
 
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
 
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the background set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red() and
on_green(), which have the same functionality but
are pithier.
§Example
Set background color to red using fg():
use yansi::{Paint, Color};
painted.bg(Color::Red);Set background color to red using on_red().
use yansi::Paint;
painted.on_red();Source§fn on_primary(&self) -> Painted<&T>
 
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
 
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
 
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
 
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
 
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
 
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
 
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
 
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
 
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
 
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
 
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute value.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold() and
underline(), which have the same functionality
but are pithier.
§Example
Make text bold using attr():
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);Make text bold using using bold().
use yansi::Paint;
painted.bold();Source§fn rapid_blink(&self) -> Painted<&T>
 
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
 
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi Quirk value.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask() and
wrap(), which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk():
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);Enable wrapping using wrap().
use yansi::Paint;
painted.wrap();Source§fn clear(&self) -> Painted<&T>
 👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
 
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted only when both stdout and stderr are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);