#[non_exhaustive]pub struct UpdateApplicationOutput {Show 14 fields
pub arn: String,
pub description: Option<String>,
pub runtime_environment: Option<RuntimeEnvironment>,
pub executable_path: Option<String>,
pub application_log_paths: Option<Vec<String>>,
pub application_log_output_uri: Option<String>,
pub application_source_uri: Option<String>,
pub id: Option<String>,
pub status: Option<ApplicationStatus>,
pub status_reason: Option<ApplicationStatusReason>,
pub replication_statuses: Option<Vec<ReplicationStatus>>,
pub created_at: Option<DateTime>,
pub last_updated_at: Option<DateTime>,
pub associated_stream_groups: Option<Vec<String>>,
/* private fields */
}
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.arn: String
The Amazon Resource Name (ARN) that's assigned to an application resource and uniquely identifies it across all Amazon Web Services Regions. Format is arn:aws:gameliftstreams:\[AWS Region\]:\[AWS account\]:application/\[resource ID\]
.
description: Option<String>
A human-readable label for the application. You can edit this value.
runtime_environment: Option<RuntimeEnvironment>
Configuration settings that identify the operating system for an application resource. This can also include a compatibility layer and other drivers.
A runtime environment can be one of the following:
-
For Linux applications
-
Ubuntu 22.04 LTS (
Type=UBUNTU, Version=22_04_LTS
)
-
-
For Windows applications
-
Microsoft Windows Server 2022 Base (
Type=WINDOWS, Version=2022
) -
Proton 8.0-5 (
Type=PROTON, Version=20241007
) -
Proton 8.0-2c (
Type=PROTON, Version=20230704
)
-
executable_path: Option<String>
The path and file name of the executable file that launches the content for streaming.
application_log_paths: Option<Vec<String>>
Locations of log files that your content generates during a stream session. Amazon GameLift Streams uploads log files to the Amazon S3 bucket that you specify in ApplicationLogOutputUri
at the end of a stream session. To retrieve stored log files, call GetStreamSession and get the LogFileLocationUri
.
application_log_output_uri: Option<String>
An Amazon S3 URI to a bucket where you would like Amazon GameLift Streams to save application logs. Required if you specify one or more ApplicationLogPaths
.
application_source_uri: Option<String>
The original Amazon S3 location of uploaded stream content for the application.
id: Option<String>
A unique ID value that is assigned to the resource when it's created. Format example: a-9ZY8X7Wv6
.
status: Option<ApplicationStatus>
The current status of the application resource. Possible statuses include the following:
-
INITIALIZED
: Amazon GameLift Streams has received the request and is initiating the work flow to create an application. -
PROCESSING
: The create application work flow is in process. Amazon GameLift Streams is copying the content and caching for future deployment in a stream group. -
READY
: The application is ready to deploy in a stream group. -
ERROR
: An error occurred when setting up the application. SeeStatusReason
for more information. -
DELETING
: Amazon GameLift Streams is in the process of deleting the application.
status_reason: Option<ApplicationStatusReason>
A short description of the status reason when the application is in ERROR
status.
replication_statuses: Option<Vec<ReplicationStatus>>
A set of replication statuses for each location.
created_at: Option<DateTime>
A timestamp that indicates when this resource was created. Timestamps are expressed using in ISO8601 format, such as: 2022-12-27T22:29:40+00:00
(UTC).
last_updated_at: Option<DateTime>
A timestamp that indicates when this resource was last updated. Timestamps are expressed using in ISO8601 format, such as: 2022-12-27T22:29:40+00:00
(UTC).
associated_stream_groups: Option<Vec<String>>
A set of stream groups that this application is associated with. You can use any of these stream groups to stream your application.
This value is a set of Amazon Resource Names (ARNs) that uniquely identify stream group resources. Example ARN: arn:aws:gameliftstreams:us-west-2:111122223333:streamgroup/sg-1AB2C3De4
.
Implementations§
Source§impl UpdateApplicationOutput
impl UpdateApplicationOutput
Sourcepub fn arn(&self) -> &str
pub fn arn(&self) -> &str
The Amazon Resource Name (ARN) that's assigned to an application resource and uniquely identifies it across all Amazon Web Services Regions. Format is arn:aws:gameliftstreams:\[AWS Region\]:\[AWS account\]:application/\[resource ID\]
.
Sourcepub fn description(&self) -> Option<&str>
pub fn description(&self) -> Option<&str>
A human-readable label for the application. You can edit this value.
Sourcepub fn runtime_environment(&self) -> Option<&RuntimeEnvironment>
pub fn runtime_environment(&self) -> Option<&RuntimeEnvironment>
Configuration settings that identify the operating system for an application resource. This can also include a compatibility layer and other drivers.
A runtime environment can be one of the following:
-
For Linux applications
-
Ubuntu 22.04 LTS (
Type=UBUNTU, Version=22_04_LTS
)
-
-
For Windows applications
-
Microsoft Windows Server 2022 Base (
Type=WINDOWS, Version=2022
) -
Proton 8.0-5 (
Type=PROTON, Version=20241007
) -
Proton 8.0-2c (
Type=PROTON, Version=20230704
)
-
Sourcepub fn executable_path(&self) -> Option<&str>
pub fn executable_path(&self) -> Option<&str>
The path and file name of the executable file that launches the content for streaming.
Sourcepub fn application_log_paths(&self) -> &[String]
pub fn application_log_paths(&self) -> &[String]
Locations of log files that your content generates during a stream session. Amazon GameLift Streams uploads log files to the Amazon S3 bucket that you specify in ApplicationLogOutputUri
at the end of a stream session. To retrieve stored log files, call GetStreamSession and get the LogFileLocationUri
.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .application_log_paths.is_none()
.
Sourcepub fn application_log_output_uri(&self) -> Option<&str>
pub fn application_log_output_uri(&self) -> Option<&str>
An Amazon S3 URI to a bucket where you would like Amazon GameLift Streams to save application logs. Required if you specify one or more ApplicationLogPaths
.
Sourcepub fn application_source_uri(&self) -> Option<&str>
pub fn application_source_uri(&self) -> Option<&str>
The original Amazon S3 location of uploaded stream content for the application.
Sourcepub fn id(&self) -> Option<&str>
pub fn id(&self) -> Option<&str>
A unique ID value that is assigned to the resource when it's created. Format example: a-9ZY8X7Wv6
.
Sourcepub fn status(&self) -> Option<&ApplicationStatus>
pub fn status(&self) -> Option<&ApplicationStatus>
The current status of the application resource. Possible statuses include the following:
-
INITIALIZED
: Amazon GameLift Streams has received the request and is initiating the work flow to create an application. -
PROCESSING
: The create application work flow is in process. Amazon GameLift Streams is copying the content and caching for future deployment in a stream group. -
READY
: The application is ready to deploy in a stream group. -
ERROR
: An error occurred when setting up the application. SeeStatusReason
for more information. -
DELETING
: Amazon GameLift Streams is in the process of deleting the application.
Sourcepub fn status_reason(&self) -> Option<&ApplicationStatusReason>
pub fn status_reason(&self) -> Option<&ApplicationStatusReason>
A short description of the status reason when the application is in ERROR
status.
Sourcepub fn replication_statuses(&self) -> &[ReplicationStatus]
pub fn replication_statuses(&self) -> &[ReplicationStatus]
A set of replication statuses for each location.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .replication_statuses.is_none()
.
Sourcepub fn created_at(&self) -> Option<&DateTime>
pub fn created_at(&self) -> Option<&DateTime>
A timestamp that indicates when this resource was created. Timestamps are expressed using in ISO8601 format, such as: 2022-12-27T22:29:40+00:00
(UTC).
Sourcepub fn last_updated_at(&self) -> Option<&DateTime>
pub fn last_updated_at(&self) -> Option<&DateTime>
A timestamp that indicates when this resource was last updated. Timestamps are expressed using in ISO8601 format, such as: 2022-12-27T22:29:40+00:00
(UTC).
Sourcepub fn associated_stream_groups(&self) -> &[String]
pub fn associated_stream_groups(&self) -> &[String]
A set of stream groups that this application is associated with. You can use any of these stream groups to stream your application.
This value is a set of Amazon Resource Names (ARNs) that uniquely identify stream group resources. Example ARN: arn:aws:gameliftstreams:us-west-2:111122223333:streamgroup/sg-1AB2C3De4
.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .associated_stream_groups.is_none()
.
Source§impl UpdateApplicationOutput
impl UpdateApplicationOutput
Sourcepub fn builder() -> UpdateApplicationOutputBuilder
pub fn builder() -> UpdateApplicationOutputBuilder
Creates a new builder-style object to manufacture UpdateApplicationOutput
.
Trait Implementations§
Source§impl Clone for UpdateApplicationOutput
impl Clone for UpdateApplicationOutput
Source§fn clone(&self) -> UpdateApplicationOutput
fn clone(&self) -> UpdateApplicationOutput
1.0.0 · Source§const fn clone_from(&mut self, source: &Self)
const fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Debug for UpdateApplicationOutput
impl Debug for UpdateApplicationOutput
Source§impl PartialEq for UpdateApplicationOutput
impl PartialEq for UpdateApplicationOutput
Source§fn eq(&self, other: &UpdateApplicationOutput) -> bool
fn eq(&self, other: &UpdateApplicationOutput) -> bool
self
and other
values to be equal, and is used by ==
.Source§impl RequestId for UpdateApplicationOutput
impl RequestId for UpdateApplicationOutput
Source§fn request_id(&self) -> Option<&str>
fn request_id(&self) -> Option<&str>
None
if the service could not be reached.impl StructuralPartialEq for UpdateApplicationOutput
Auto Trait Implementations§
impl Freeze for UpdateApplicationOutput
impl RefUnwindSafe for UpdateApplicationOutput
impl Send for UpdateApplicationOutput
impl Sync for UpdateApplicationOutput
impl Unpin for UpdateApplicationOutput
impl UnwindSafe for UpdateApplicationOutput
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