pub struct DeleteApplicationFluentBuilder { /* private fields */ }
Expand description
Fluent builder constructing a request to DeleteApplication
.
Permanently deletes an Amazon GameLift Streams application resource. This also deletes the application content files stored with Amazon GameLift Streams. However, this does not delete the original files that you uploaded to your Amazon S3 bucket; you can delete these any time after Amazon GameLift Streams creates an application, which is the only time Amazon GameLift Streams accesses your Amazon S3 bucket.
You can only delete an application that meets the following conditions:
-
The application is in
READY
orERROR
status. You cannot delete an application that's inPROCESSING
orINITIALIZED
status. -
The application is not the default application of any stream groups. You must first delete the stream group by using DeleteStreamGroup.
-
The application is not linked to any stream groups. You must first unlink the stream group by using DisassociateApplications.
-
An application is not streaming in any ongoing stream session. You must wait until the client ends the stream session or call TerminateStreamSession to end the stream.
If any active stream groups exist for this application, this request returns a ValidationException
.
Implementations§
Source§impl DeleteApplicationFluentBuilder
impl DeleteApplicationFluentBuilder
Sourcepub fn as_input(&self) -> &DeleteApplicationInputBuilder
pub fn as_input(&self) -> &DeleteApplicationInputBuilder
Access the DeleteApplication as a reference.
Sourcepub async fn send(
self,
) -> Result<DeleteApplicationOutput, SdkError<DeleteApplicationError, HttpResponse>>
pub async fn send( self, ) -> Result<DeleteApplicationOutput, SdkError<DeleteApplicationError, HttpResponse>>
Sends the request and returns the response.
If an error occurs, an SdkError
will be returned with additional details that
can be matched against.
By default, any retryable failures will be retried twice. Retry behavior is configurable with the RetryConfig, which can be set when configuring the client.
Sourcepub fn customize(
self,
) -> CustomizableOperation<DeleteApplicationOutput, DeleteApplicationError, Self>
pub fn customize( self, ) -> CustomizableOperation<DeleteApplicationOutput, DeleteApplicationError, Self>
Consumes this builder, creating a customizable operation that can be modified before being sent.
Sourcepub fn identifier(self, input: impl Into<String>) -> Self
pub fn identifier(self, input: impl Into<String>) -> Self
An Amazon Resource Name (ARN) or ID that uniquely identifies the application resource. Example ARN: arn:aws:gameliftstreams:us-west-2:111122223333:application/a-9ZY8X7Wv6
. Example ID: a-9ZY8X7Wv6
.
Sourcepub fn set_identifier(self, input: Option<String>) -> Self
pub fn set_identifier(self, input: Option<String>) -> Self
An Amazon Resource Name (ARN) or ID that uniquely identifies the application resource. Example ARN: arn:aws:gameliftstreams:us-west-2:111122223333:application/a-9ZY8X7Wv6
. Example ID: a-9ZY8X7Wv6
.
Sourcepub fn get_identifier(&self) -> &Option<String>
pub fn get_identifier(&self) -> &Option<String>
An Amazon Resource Name (ARN) or ID that uniquely identifies the application resource. Example ARN: arn:aws:gameliftstreams:us-west-2:111122223333:application/a-9ZY8X7Wv6
. Example ID: a-9ZY8X7Wv6
.
Trait Implementations§
Source§impl Clone for DeleteApplicationFluentBuilder
impl Clone for DeleteApplicationFluentBuilder
Source§fn clone(&self) -> DeleteApplicationFluentBuilder
fn clone(&self) -> DeleteApplicationFluentBuilder
1.0.0 · Source§const fn clone_from(&mut self, source: &Self)
const fn clone_from(&mut self, source: &Self)
source
. Read moreAuto Trait Implementations§
impl Freeze for DeleteApplicationFluentBuilder
impl !RefUnwindSafe for DeleteApplicationFluentBuilder
impl Send for DeleteApplicationFluentBuilder
impl Sync for DeleteApplicationFluentBuilder
impl Unpin for DeleteApplicationFluentBuilder
impl !UnwindSafe for DeleteApplicationFluentBuilder
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