pub struct ExportStreamSessionFilesFluentBuilder { /* private fields */ }
Expand description
Fluent builder constructing a request to ExportStreamSessionFiles
.
Export the files that your application modifies or generates in a stream session, which can help you debug or verify your application. When your application runs, it generates output files such as logs, diagnostic information, crash dumps, save files, user data, screenshots, and so on. The files can be defined by the engine or frameworks that your application uses, or information that you've programmed your application to output.
You can only call this action on a stream session that is in progress, specifically in one of the following statuses ACTIVE
, CONNECTED
, PENDING_CLIENT_RECONNECTION
, and RECONNECTING
. You must provide an Amazon Simple Storage Service (Amazon S3) bucket to store the files in. When the session ends, Amazon GameLift Streams produces a compressed folder that contains all of the files and directories that were modified or created by the application during the stream session. AWS uses your security credentials to authenticate and authorize access to your Amazon S3 bucket.
Amazon GameLift Streams collects the following generated and modified files. Find them in the corresponding folders in the .zip
archive.
-
application/
: The folder where your application or game is stored.
-
profile/
: The user profile folder. -
temp/
: The system temp folder.
To verify the status of the exported files, use GetStreamSession.
To delete the files, delete the object in the S3 bucket.
Implementations§
Source§impl ExportStreamSessionFilesFluentBuilder
impl ExportStreamSessionFilesFluentBuilder
Sourcepub fn as_input(&self) -> &ExportStreamSessionFilesInputBuilder
pub fn as_input(&self) -> &ExportStreamSessionFilesInputBuilder
Access the ExportStreamSessionFiles as a reference.
Sourcepub async fn send(
self,
) -> Result<ExportStreamSessionFilesOutput, SdkError<ExportStreamSessionFilesError, HttpResponse>>
pub async fn send( self, ) -> Result<ExportStreamSessionFilesOutput, SdkError<ExportStreamSessionFilesError, HttpResponse>>
Sends the request and returns the response.
If an error occurs, an SdkError
will be returned with additional details that
can be matched against.
By default, any retryable failures will be retried twice. Retry behavior is configurable with the RetryConfig, which can be set when configuring the client.
Sourcepub fn customize(
self,
) -> CustomizableOperation<ExportStreamSessionFilesOutput, ExportStreamSessionFilesError, Self>
pub fn customize( self, ) -> CustomizableOperation<ExportStreamSessionFilesOutput, ExportStreamSessionFilesError, Self>
Consumes this builder, creating a customizable operation that can be modified before being sent.
Sourcepub fn identifier(self, input: impl Into<String>) -> Self
pub fn identifier(self, input: impl Into<String>) -> Self
An Amazon Resource Name (ARN) or ID that uniquely identifies the stream group resource. Example ARN: arn:aws:gameliftstreams:us-west-2:111122223333:streamgroup/sg-1AB2C3De4
. Example ID: sg-1AB2C3De4
.
Sourcepub fn set_identifier(self, input: Option<String>) -> Self
pub fn set_identifier(self, input: Option<String>) -> Self
An Amazon Resource Name (ARN) or ID that uniquely identifies the stream group resource. Example ARN: arn:aws:gameliftstreams:us-west-2:111122223333:streamgroup/sg-1AB2C3De4
. Example ID: sg-1AB2C3De4
.
Sourcepub fn get_identifier(&self) -> &Option<String>
pub fn get_identifier(&self) -> &Option<String>
An Amazon Resource Name (ARN) or ID that uniquely identifies the stream group resource. Example ARN: arn:aws:gameliftstreams:us-west-2:111122223333:streamgroup/sg-1AB2C3De4
. Example ID: sg-1AB2C3De4
.
Sourcepub fn stream_session_identifier(self, input: impl Into<String>) -> Self
pub fn stream_session_identifier(self, input: impl Into<String>) -> Self
An Amazon Resource Name (ARN) or ID that uniquely identifies the stream session resource. Example ARN: arn:aws:gameliftstreams:us-west-2:111122223333:streamsession/sg-1AB2C3De4/ABC123def4567
. Example ID: ABC123def4567
.
Sourcepub fn set_stream_session_identifier(self, input: Option<String>) -> Self
pub fn set_stream_session_identifier(self, input: Option<String>) -> Self
An Amazon Resource Name (ARN) or ID that uniquely identifies the stream session resource. Example ARN: arn:aws:gameliftstreams:us-west-2:111122223333:streamsession/sg-1AB2C3De4/ABC123def4567
. Example ID: ABC123def4567
.
Sourcepub fn get_stream_session_identifier(&self) -> &Option<String>
pub fn get_stream_session_identifier(&self) -> &Option<String>
An Amazon Resource Name (ARN) or ID that uniquely identifies the stream session resource. Example ARN: arn:aws:gameliftstreams:us-west-2:111122223333:streamsession/sg-1AB2C3De4/ABC123def4567
. Example ID: ABC123def4567
.
Sourcepub fn output_uri(self, input: impl Into<String>) -> Self
pub fn output_uri(self, input: impl Into<String>) -> Self
The S3 bucket URI where Amazon GameLift Streams uploads the set of compressed exported files for this stream session. Amazon GameLift Streams generates a ZIP file name based on the stream session metadata. Alternatively, you can provide a custom file name with a .zip
file extension.
Example 1: If you provide an S3 URI called s3://amzn-s3-demo-destination-bucket/MyGame_Session1.zip
, then Amazon GameLift Streams will save the files at that location.
Example 2: If you provide an S3 URI called s3://amzn-s3-demo-destination-bucket/MyGameSessions_ExportedFiles/
, then Amazon GameLift Streams will save the files at s3://amzn-s3-demo-destination-bucket/MyGameSessions_ExportedFiles/YYYYMMDD-HHMMSS-appId-sg-Id-sessionId.zip
or another similar name.
Sourcepub fn set_output_uri(self, input: Option<String>) -> Self
pub fn set_output_uri(self, input: Option<String>) -> Self
The S3 bucket URI where Amazon GameLift Streams uploads the set of compressed exported files for this stream session. Amazon GameLift Streams generates a ZIP file name based on the stream session metadata. Alternatively, you can provide a custom file name with a .zip
file extension.
Example 1: If you provide an S3 URI called s3://amzn-s3-demo-destination-bucket/MyGame_Session1.zip
, then Amazon GameLift Streams will save the files at that location.
Example 2: If you provide an S3 URI called s3://amzn-s3-demo-destination-bucket/MyGameSessions_ExportedFiles/
, then Amazon GameLift Streams will save the files at s3://amzn-s3-demo-destination-bucket/MyGameSessions_ExportedFiles/YYYYMMDD-HHMMSS-appId-sg-Id-sessionId.zip
or another similar name.
Sourcepub fn get_output_uri(&self) -> &Option<String>
pub fn get_output_uri(&self) -> &Option<String>
The S3 bucket URI where Amazon GameLift Streams uploads the set of compressed exported files for this stream session. Amazon GameLift Streams generates a ZIP file name based on the stream session metadata. Alternatively, you can provide a custom file name with a .zip
file extension.
Example 1: If you provide an S3 URI called s3://amzn-s3-demo-destination-bucket/MyGame_Session1.zip
, then Amazon GameLift Streams will save the files at that location.
Example 2: If you provide an S3 URI called s3://amzn-s3-demo-destination-bucket/MyGameSessions_ExportedFiles/
, then Amazon GameLift Streams will save the files at s3://amzn-s3-demo-destination-bucket/MyGameSessions_ExportedFiles/YYYYMMDD-HHMMSS-appId-sg-Id-sessionId.zip
or another similar name.
Trait Implementations§
Source§impl Clone for ExportStreamSessionFilesFluentBuilder
impl Clone for ExportStreamSessionFilesFluentBuilder
Source§fn clone(&self) -> ExportStreamSessionFilesFluentBuilder
fn clone(&self) -> ExportStreamSessionFilesFluentBuilder
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreAuto Trait Implementations§
impl Freeze for ExportStreamSessionFilesFluentBuilder
impl !RefUnwindSafe for ExportStreamSessionFilesFluentBuilder
impl Send for ExportStreamSessionFilesFluentBuilder
impl Sync for ExportStreamSessionFilesFluentBuilder
impl Unpin for ExportStreamSessionFilesFluentBuilder
impl !UnwindSafe for ExportStreamSessionFilesFluentBuilder
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