#[non_exhaustive]pub struct PriorityConfigurationOverride {
pub placement_fallback_strategy: Option<PlacementFallbackStrategy>,
pub location_order: Option<Vec<String>>,
}
Expand description
An alternate list of prioritized locations for use with a game session queue. When this property is included in a StartGameSessionPlacement request, the alternate list overrides the queue's default location priorities, as defined in the queue's PriorityConfiguration setting (LocationOrder). The override is valid for an individual placement request only. Use this property only with queues that have a PriorityConfiguration
setting that prioritizes LOCATION
first.
A priority configuration override list does not override a queue's FilterConfiguration setting, if the queue has one. Filter configurations are used to limit placements to a subset of the locations in a queue's destinations. If the override list includes a location that's not on in the FilterConfiguration
allowed list, Amazon GameLift Servers won't attempt to place a game session there.
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.placement_fallback_strategy: Option<PlacementFallbackStrategy>
Instructions for how to proceed if placement fails in every location on the priority override list. Valid strategies include:
-
DEFAULT_AFTER_SINGLE_PASS
-- After attempting to place a new game session in every location on the priority override list, try to place a game session in queue's other locations. This is the default behavior. -
NONE
-- Limit placements to locations on the priority override list only.
location_order: Option<Vec<String>>
A prioritized list of hosting locations. The list can include Amazon Web Services Regions (such as us-west-2
), local zones, and custom locations (for Anywhere fleets). Each location must be listed only once. For details, see Amazon GameLift Servers service locations.
Implementations§
Source§impl PriorityConfigurationOverride
impl PriorityConfigurationOverride
Sourcepub fn placement_fallback_strategy(&self) -> Option<&PlacementFallbackStrategy>
pub fn placement_fallback_strategy(&self) -> Option<&PlacementFallbackStrategy>
Instructions for how to proceed if placement fails in every location on the priority override list. Valid strategies include:
-
DEFAULT_AFTER_SINGLE_PASS
-- After attempting to place a new game session in every location on the priority override list, try to place a game session in queue's other locations. This is the default behavior. -
NONE
-- Limit placements to locations on the priority override list only.
Sourcepub fn location_order(&self) -> &[String]
pub fn location_order(&self) -> &[String]
A prioritized list of hosting locations. The list can include Amazon Web Services Regions (such as us-west-2
), local zones, and custom locations (for Anywhere fleets). Each location must be listed only once. For details, see Amazon GameLift Servers service locations.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .location_order.is_none()
.
Source§impl PriorityConfigurationOverride
impl PriorityConfigurationOverride
Sourcepub fn builder() -> PriorityConfigurationOverrideBuilder
pub fn builder() -> PriorityConfigurationOverrideBuilder
Creates a new builder-style object to manufacture PriorityConfigurationOverride
.
Trait Implementations§
Source§impl Clone for PriorityConfigurationOverride
impl Clone for PriorityConfigurationOverride
Source§fn clone(&self) -> PriorityConfigurationOverride
fn clone(&self) -> PriorityConfigurationOverride
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl PartialEq for PriorityConfigurationOverride
impl PartialEq for PriorityConfigurationOverride
Source§fn eq(&self, other: &PriorityConfigurationOverride) -> bool
fn eq(&self, other: &PriorityConfigurationOverride) -> bool
self
and other
values to be equal, and is used by ==
.impl StructuralPartialEq for PriorityConfigurationOverride
Auto Trait Implementations§
impl Freeze for PriorityConfigurationOverride
impl RefUnwindSafe for PriorityConfigurationOverride
impl Send for PriorityConfigurationOverride
impl Sync for PriorityConfigurationOverride
impl Unpin for PriorityConfigurationOverride
impl UnwindSafe for PriorityConfigurationOverride
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