#[non_exhaustive]pub struct FleetDeployment {
pub deployment_id: Option<String>,
pub fleet_id: Option<String>,
pub game_server_binary_arn: Option<String>,
pub rollback_game_server_binary_arn: Option<String>,
pub per_instance_binary_arn: Option<String>,
pub rollback_per_instance_binary_arn: Option<String>,
pub deployment_status: Option<DeploymentStatus>,
pub deployment_configuration: Option<DeploymentConfiguration>,
pub creation_time: Option<DateTime>,
}
Expand description
Describes a container fleet deployment with updates to the fleet.
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.deployment_id: Option<String>
A unique identifier for the deployment.
fleet_id: Option<String>
A unique identifier for the container fleet.
game_server_binary_arn: Option<String>
The unique identifier for the version of the game server container group definition that is being deployed.
rollback_game_server_binary_arn: Option<String>
The unique identifier for the version of the game server container group definition to roll back to if deployment fails. Amazon GameLift Servers sets this property to the container group definition version that the fleet used when it was last active.
per_instance_binary_arn: Option<String>
The unique identifier for the version of the per-instance container group definition that is being deployed.
rollback_per_instance_binary_arn: Option<String>
The unique identifier for the version of the per-instance container group definition to roll back to if deployment fails. Amazon GameLift Servers sets this property to the container group definition version that the fleet used when it was last active.
deployment_status: Option<DeploymentStatus>
The status of fleet deployment activity in the location.
-
IN_PROGRESS
-- The deployment is in progress. -
IMPAIRED
-- The deployment failed and the fleet has some impaired containers. -
COMPLETE
-- The deployment has completed successfully. -
ROLLBACK_IN_PROGRESS
-- The deployment failed and rollback has been initiated. -
ROLLBACK_IN_COMPLETE
-- The deployment failed and rollback has been completed. -
CANCELLED
-- The deployment was cancelled.
deployment_configuration: Option<DeploymentConfiguration>
Instructions for how to deploy updates to a container fleet and what actions to take if the deployment fails.
creation_time: Option<DateTime>
A time stamp indicating when this data object was created. Format is a number expressed in Unix time as milliseconds (for example "1469498468.057"
).
Implementations§
Source§impl FleetDeployment
impl FleetDeployment
Sourcepub fn deployment_id(&self) -> Option<&str>
pub fn deployment_id(&self) -> Option<&str>
A unique identifier for the deployment.
Sourcepub fn game_server_binary_arn(&self) -> Option<&str>
pub fn game_server_binary_arn(&self) -> Option<&str>
The unique identifier for the version of the game server container group definition that is being deployed.
Sourcepub fn rollback_game_server_binary_arn(&self) -> Option<&str>
pub fn rollback_game_server_binary_arn(&self) -> Option<&str>
The unique identifier for the version of the game server container group definition to roll back to if deployment fails. Amazon GameLift Servers sets this property to the container group definition version that the fleet used when it was last active.
Sourcepub fn per_instance_binary_arn(&self) -> Option<&str>
pub fn per_instance_binary_arn(&self) -> Option<&str>
The unique identifier for the version of the per-instance container group definition that is being deployed.
Sourcepub fn rollback_per_instance_binary_arn(&self) -> Option<&str>
pub fn rollback_per_instance_binary_arn(&self) -> Option<&str>
The unique identifier for the version of the per-instance container group definition to roll back to if deployment fails. Amazon GameLift Servers sets this property to the container group definition version that the fleet used when it was last active.
Sourcepub fn deployment_status(&self) -> Option<&DeploymentStatus>
pub fn deployment_status(&self) -> Option<&DeploymentStatus>
The status of fleet deployment activity in the location.
-
IN_PROGRESS
-- The deployment is in progress. -
IMPAIRED
-- The deployment failed and the fleet has some impaired containers. -
COMPLETE
-- The deployment has completed successfully. -
ROLLBACK_IN_PROGRESS
-- The deployment failed and rollback has been initiated. -
ROLLBACK_IN_COMPLETE
-- The deployment failed and rollback has been completed. -
CANCELLED
-- The deployment was cancelled.
Sourcepub fn deployment_configuration(&self) -> Option<&DeploymentConfiguration>
pub fn deployment_configuration(&self) -> Option<&DeploymentConfiguration>
Instructions for how to deploy updates to a container fleet and what actions to take if the deployment fails.
Sourcepub fn creation_time(&self) -> Option<&DateTime>
pub fn creation_time(&self) -> Option<&DateTime>
A time stamp indicating when this data object was created. Format is a number expressed in Unix time as milliseconds (for example "1469498468.057"
).
Source§impl FleetDeployment
impl FleetDeployment
Sourcepub fn builder() -> FleetDeploymentBuilder
pub fn builder() -> FleetDeploymentBuilder
Creates a new builder-style object to manufacture FleetDeployment
.
Trait Implementations§
Source§impl Clone for FleetDeployment
impl Clone for FleetDeployment
Source§fn clone(&self) -> FleetDeployment
fn clone(&self) -> FleetDeployment
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Debug for FleetDeployment
impl Debug for FleetDeployment
Source§impl PartialEq for FleetDeployment
impl PartialEq for FleetDeployment
impl StructuralPartialEq for FleetDeployment
Auto Trait Implementations§
impl Freeze for FleetDeployment
impl RefUnwindSafe for FleetDeployment
impl Send for FleetDeployment
impl Sync for FleetDeployment
impl Unpin for FleetDeployment
impl UnwindSafe for FleetDeployment
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