#[non_exhaustive]pub enum GameServerClaimStatus {
Claimed,
Unknown(UnknownVariantValue),
}
Expand description
When writing a match expression against GameServerClaimStatus
, it is important to ensure
your code is forward-compatible. That is, if a match arm handles a case for a
feature that is supported by the service but has not been represented as an enum
variant in a current version of SDK, your code should continue to work when you
upgrade SDK to a future version in which the enum does include a variant for that
feature.
Here is an example of how you can make a match expression forward-compatible:
# let gameserverclaimstatus = unimplemented!();
match gameserverclaimstatus {
GameServerClaimStatus::Claimed => { /* ... */ },
other @ _ if other.as_str() == "NewFeature" => { /* handles a case for `NewFeature` */ },
_ => { /* ... */ },
}
The above code demonstrates that when gameserverclaimstatus
represents
NewFeature
, the execution path will lead to the second last match arm,
even though the enum does not contain a variant GameServerClaimStatus::NewFeature
in the current version of SDK. The reason is that the variable other
,
created by the @
operator, is bound to
GameServerClaimStatus::Unknown(UnknownVariantValue("NewFeature".to_owned()))
and calling as_str
on it yields "NewFeature"
.
This match expression is forward-compatible when executed with a newer
version of SDK where the variant GameServerClaimStatus::NewFeature
is defined.
Specifically, when gameserverclaimstatus
represents NewFeature
,
the execution path will hit the second last match arm as before by virtue of
calling as_str
on GameServerClaimStatus::NewFeature
also yielding "NewFeature"
.
Explicitly matching on the Unknown
variant should
be avoided for two reasons:
- The inner data
UnknownVariantValue
is opaque, and no further information can be extracted. - It might inadvertently shadow other intended match arms.
Variants (Non-exhaustive)§
This enum is marked as non-exhaustive
Claimed
Unknown(UnknownVariantValue)
Unknown
. See the docs on this enum for the correct way to handle unknown variants.Unknown
contains new variants that have been added since this code was generated.
Implementations§
Source§impl GameServerClaimStatus
impl GameServerClaimStatus
Sourcepub fn try_parse(value: &str) -> Result<Self, UnknownVariantError>
pub fn try_parse(value: &str) -> Result<Self, UnknownVariantError>
Parses the enum value while disallowing unknown variants.
Unknown variants will result in an error.
Trait Implementations§
Source§impl AsRef<str> for GameServerClaimStatus
impl AsRef<str> for GameServerClaimStatus
Source§impl Clone for GameServerClaimStatus
impl Clone for GameServerClaimStatus
Source§fn clone(&self) -> GameServerClaimStatus
fn clone(&self) -> GameServerClaimStatus
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Debug for GameServerClaimStatus
impl Debug for GameServerClaimStatus
Source§impl Display for GameServerClaimStatus
impl Display for GameServerClaimStatus
Source§impl From<&str> for GameServerClaimStatus
impl From<&str> for GameServerClaimStatus
Source§impl FromStr for GameServerClaimStatus
impl FromStr for GameServerClaimStatus
Source§impl Hash for GameServerClaimStatus
impl Hash for GameServerClaimStatus
Source§impl Ord for GameServerClaimStatus
impl Ord for GameServerClaimStatus
Source§fn cmp(&self, other: &GameServerClaimStatus) -> Ordering
fn cmp(&self, other: &GameServerClaimStatus) -> Ordering
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Source§impl PartialEq for GameServerClaimStatus
impl PartialEq for GameServerClaimStatus
Source§impl PartialOrd for GameServerClaimStatus
impl PartialOrd for GameServerClaimStatus
impl Eq for GameServerClaimStatus
impl StructuralPartialEq for GameServerClaimStatus
Auto Trait Implementations§
impl Freeze for GameServerClaimStatus
impl RefUnwindSafe for GameServerClaimStatus
impl Send for GameServerClaimStatus
impl Sync for GameServerClaimStatus
impl Unpin for GameServerClaimStatus
impl UnwindSafe for GameServerClaimStatus
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