#[non_exhaustive]pub struct AttributeValueBuilder { /* private fields */ }
Expand description
A builder for AttributeValue
.
Implementations§
Source§impl AttributeValueBuilder
impl AttributeValueBuilder
Sourcepub fn s(self, input: impl Into<String>) -> Self
pub fn s(self, input: impl Into<String>) -> Self
For single string values. Maximum string length is 100 characters.
Sourcepub fn set_s(self, input: Option<String>) -> Self
pub fn set_s(self, input: Option<String>) -> Self
For single string values. Maximum string length is 100 characters.
Sourcepub fn get_s(&self) -> &Option<String>
pub fn get_s(&self) -> &Option<String>
For single string values. Maximum string length is 100 characters.
Sourcepub fn sl(self, input: impl Into<String>) -> Self
pub fn sl(self, input: impl Into<String>) -> Self
Appends an item to sl
.
To override the contents of this collection use set_sl
.
For a list of up to 100 strings. Maximum length for each string is 100 characters. Duplicate values are not recognized; all occurrences of the repeated value after the first of a repeated value are ignored.
Sourcepub fn set_sl(self, input: Option<Vec<String>>) -> Self
pub fn set_sl(self, input: Option<Vec<String>>) -> Self
For a list of up to 100 strings. Maximum length for each string is 100 characters. Duplicate values are not recognized; all occurrences of the repeated value after the first of a repeated value are ignored.
Sourcepub fn get_sl(&self) -> &Option<Vec<String>>
pub fn get_sl(&self) -> &Option<Vec<String>>
For a list of up to 100 strings. Maximum length for each string is 100 characters. Duplicate values are not recognized; all occurrences of the repeated value after the first of a repeated value are ignored.
Sourcepub fn sdm(self, k: impl Into<String>, v: f64) -> Self
pub fn sdm(self, k: impl Into<String>, v: f64) -> Self
Adds a key-value pair to sdm
.
To override the contents of this collection use set_sdm
.
For a map of up to 10 data type:value pairs. Maximum length for each string value is 100 characters.
Sourcepub fn set_sdm(self, input: Option<HashMap<String, f64>>) -> Self
pub fn set_sdm(self, input: Option<HashMap<String, f64>>) -> Self
For a map of up to 10 data type:value pairs. Maximum length for each string value is 100 characters.
Sourcepub fn get_sdm(&self) -> &Option<HashMap<String, f64>>
pub fn get_sdm(&self) -> &Option<HashMap<String, f64>>
For a map of up to 10 data type:value pairs. Maximum length for each string value is 100 characters.
Sourcepub fn build(self) -> AttributeValue
pub fn build(self) -> AttributeValue
Consumes the builder and constructs a AttributeValue
.
Trait Implementations§
Source§impl Clone for AttributeValueBuilder
impl Clone for AttributeValueBuilder
Source§fn clone(&self) -> AttributeValueBuilder
fn clone(&self) -> AttributeValueBuilder
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Debug for AttributeValueBuilder
impl Debug for AttributeValueBuilder
Source§impl Default for AttributeValueBuilder
impl Default for AttributeValueBuilder
Source§fn default() -> AttributeValueBuilder
fn default() -> AttributeValueBuilder
Source§impl PartialEq for AttributeValueBuilder
impl PartialEq for AttributeValueBuilder
impl StructuralPartialEq for AttributeValueBuilder
Auto Trait Implementations§
impl Freeze for AttributeValueBuilder
impl RefUnwindSafe for AttributeValueBuilder
impl Send for AttributeValueBuilder
impl Sync for AttributeValueBuilder
impl Unpin for AttributeValueBuilder
impl UnwindSafe for AttributeValueBuilder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);