GetComputeAccessFluentBuilder

Struct GetComputeAccessFluentBuilder 

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pub struct GetComputeAccessFluentBuilder { /* private fields */ }
Expand description

Fluent builder constructing a request to GetComputeAccess.

Requests authorization to remotely connect to a hosting resource in a Amazon GameLift Servers managed fleet. This operation is not used with Amazon GameLift Servers Anywhere fleets.

Request options

Provide the fleet ID and compute name. The compute name varies depending on the type of fleet.

  • For a compute in a managed EC2 fleet, provide an instance ID. Each instance in the fleet is a compute.

  • For a compute in a managed container fleet, provide a compute name. In a container fleet, each game server container group on a fleet instance is assigned a compute name.

Results

If successful, this operation returns a set of temporary Amazon Web Services credentials, including a two-part access key and a session token.

  • With a managed EC2 fleet (where compute type is EC2), use these credentials with Amazon EC2 Systems Manager (SSM) to start a session with the compute. For more details, see Starting a session (CLI) in the Amazon EC2 Systems Manager User Guide.

Implementations§

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impl GetComputeAccessFluentBuilder

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pub fn as_input(&self) -> &GetComputeAccessInputBuilder

Access the GetComputeAccess as a reference.

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pub async fn send( self, ) -> Result<GetComputeAccessOutput, SdkError<GetComputeAccessError, HttpResponse>>

Sends the request and returns the response.

If an error occurs, an SdkError will be returned with additional details that can be matched against.

By default, any retryable failures will be retried twice. Retry behavior is configurable with the RetryConfig, which can be set when configuring the client.

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pub fn customize( self, ) -> CustomizableOperation<GetComputeAccessOutput, GetComputeAccessError, Self>

Consumes this builder, creating a customizable operation that can be modified before being sent.

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pub fn fleet_id(self, input: impl Into<String>) -> Self

A unique identifier for the fleet that holds the compute resource that you want to connect to. You can use either the fleet ID or ARN value.

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pub fn set_fleet_id(self, input: Option<String>) -> Self

A unique identifier for the fleet that holds the compute resource that you want to connect to. You can use either the fleet ID or ARN value.

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pub fn get_fleet_id(&self) -> &Option<String>

A unique identifier for the fleet that holds the compute resource that you want to connect to. You can use either the fleet ID or ARN value.

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pub fn compute_name(self, input: impl Into<String>) -> Self

A unique identifier for the compute resource that you want to connect to. For an EC2 fleet, use an instance ID. For a managed container fleet, use a compute name. You can retrieve a fleet's compute names by calling ListCompute.

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pub fn set_compute_name(self, input: Option<String>) -> Self

A unique identifier for the compute resource that you want to connect to. For an EC2 fleet, use an instance ID. For a managed container fleet, use a compute name. You can retrieve a fleet's compute names by calling ListCompute.

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pub fn get_compute_name(&self) -> &Option<String>

A unique identifier for the compute resource that you want to connect to. For an EC2 fleet, use an instance ID. For a managed container fleet, use a compute name. You can retrieve a fleet's compute names by calling ListCompute.

Trait Implementations§

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impl Clone for GetComputeAccessFluentBuilder

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fn clone(&self) -> GetComputeAccessFluentBuilder

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for GetComputeAccessFluentBuilder

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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