#[non_exhaustive]pub struct DescribeGameSessionsInput {
pub fleet_id: Option<String>,
pub game_session_id: Option<String>,
pub alias_id: Option<String>,
pub location: Option<String>,
pub status_filter: Option<String>,
pub limit: Option<i32>,
pub next_token: Option<String>,
}Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.fleet_id: Option<String>A unique identifier for the fleet to retrieve game sessions for. You can use either the fleet ID or ARN value.
game_session_id: Option<String>A unique identifier for the game session to retrieve.
alias_id: Option<String>A unique identifier for the alias associated with the fleet to retrieve game sessions for. You can use either the alias ID or ARN value.
location: Option<String>A fleet location to get game sessions for. You can specify a fleet's home Region or a remote location. Use the Amazon Web Services Region code format, such as us-west-2.
status_filter: Option<String>Game session status to filter results on. You can filter on the following states: ACTIVE, TERMINATED, ACTIVATING, and TERMINATING. The last two are transitory and used for only very brief periods of time.
limit: Option<i32>The maximum number of results to return. Use this parameter with NextToken to get results as a set of sequential pages.
next_token: Option<String>A token that indicates the start of the next sequential page of results. Use the token that is returned with a previous call to this operation. To start at the beginning of the result set, do not specify a value.
Implementations§
Source§impl DescribeGameSessionsInput
impl DescribeGameSessionsInput
Sourcepub fn fleet_id(&self) -> Option<&str>
pub fn fleet_id(&self) -> Option<&str>
A unique identifier for the fleet to retrieve game sessions for. You can use either the fleet ID or ARN value.
Sourcepub fn game_session_id(&self) -> Option<&str>
pub fn game_session_id(&self) -> Option<&str>
A unique identifier for the game session to retrieve.
Sourcepub fn alias_id(&self) -> Option<&str>
pub fn alias_id(&self) -> Option<&str>
A unique identifier for the alias associated with the fleet to retrieve game sessions for. You can use either the alias ID or ARN value.
Sourcepub fn location(&self) -> Option<&str>
pub fn location(&self) -> Option<&str>
A fleet location to get game sessions for. You can specify a fleet's home Region or a remote location. Use the Amazon Web Services Region code format, such as us-west-2.
Sourcepub fn status_filter(&self) -> Option<&str>
pub fn status_filter(&self) -> Option<&str>
Game session status to filter results on. You can filter on the following states: ACTIVE, TERMINATED, ACTIVATING, and TERMINATING. The last two are transitory and used for only very brief periods of time.
Sourcepub fn limit(&self) -> Option<i32>
pub fn limit(&self) -> Option<i32>
The maximum number of results to return. Use this parameter with NextToken to get results as a set of sequential pages.
Sourcepub fn next_token(&self) -> Option<&str>
pub fn next_token(&self) -> Option<&str>
A token that indicates the start of the next sequential page of results. Use the token that is returned with a previous call to this operation. To start at the beginning of the result set, do not specify a value.
Source§impl DescribeGameSessionsInput
impl DescribeGameSessionsInput
Sourcepub fn builder() -> DescribeGameSessionsInputBuilder
pub fn builder() -> DescribeGameSessionsInputBuilder
Creates a new builder-style object to manufacture DescribeGameSessionsInput.
Trait Implementations§
Source§impl Clone for DescribeGameSessionsInput
impl Clone for DescribeGameSessionsInput
Source§fn clone(&self) -> DescribeGameSessionsInput
fn clone(&self) -> DescribeGameSessionsInput
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Debug for DescribeGameSessionsInput
impl Debug for DescribeGameSessionsInput
impl StructuralPartialEq for DescribeGameSessionsInput
Auto Trait Implementations§
impl Freeze for DescribeGameSessionsInput
impl RefUnwindSafe for DescribeGameSessionsInput
impl Send for DescribeGameSessionsInput
impl Sync for DescribeGameSessionsInput
impl Unpin for DescribeGameSessionsInput
impl UnwindSafe for DescribeGameSessionsInput
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