#[non_exhaustive]pub struct DeleteGameServerGroupOutput {
pub game_server_group: Option<GameServerGroup>,
/* private fields */
}
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.game_server_group: Option<GameServerGroup>
An object that describes the deleted game server group resource, with status updated to DELETE_SCHEDULED
.
Implementations§
source§impl DeleteGameServerGroupOutput
impl DeleteGameServerGroupOutput
sourcepub fn game_server_group(&self) -> Option<&GameServerGroup>
pub fn game_server_group(&self) -> Option<&GameServerGroup>
An object that describes the deleted game server group resource, with status updated to DELETE_SCHEDULED
.
source§impl DeleteGameServerGroupOutput
impl DeleteGameServerGroupOutput
sourcepub fn builder() -> DeleteGameServerGroupOutputBuilder
pub fn builder() -> DeleteGameServerGroupOutputBuilder
Creates a new builder-style object to manufacture DeleteGameServerGroupOutput
.
Trait Implementations§
source§impl Clone for DeleteGameServerGroupOutput
impl Clone for DeleteGameServerGroupOutput
source§fn clone(&self) -> DeleteGameServerGroupOutput
fn clone(&self) -> DeleteGameServerGroupOutput
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for DeleteGameServerGroupOutput
impl Debug for DeleteGameServerGroupOutput
source§impl PartialEq for DeleteGameServerGroupOutput
impl PartialEq for DeleteGameServerGroupOutput
source§fn eq(&self, other: &DeleteGameServerGroupOutput) -> bool
fn eq(&self, other: &DeleteGameServerGroupOutput) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl RequestId for DeleteGameServerGroupOutput
impl RequestId for DeleteGameServerGroupOutput
source§fn request_id(&self) -> Option<&str>
fn request_id(&self) -> Option<&str>
Returns the request ID, or
None
if the service could not be reached.impl StructuralPartialEq for DeleteGameServerGroupOutput
Auto Trait Implementations§
impl Freeze for DeleteGameServerGroupOutput
impl RefUnwindSafe for DeleteGameServerGroupOutput
impl Send for DeleteGameServerGroupOutput
impl Sync for DeleteGameServerGroupOutput
impl Unpin for DeleteGameServerGroupOutput
impl UnwindSafe for DeleteGameServerGroupOutput
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreCreates a shared type from an unshared type.