#[non_exhaustive]pub enum CreateGameServerGroupError {
ConflictException(ConflictException),
InternalServiceException(InternalServiceException),
InvalidRequestException(InvalidRequestException),
LimitExceededException(LimitExceededException),
UnauthorizedException(UnauthorizedException),
Unhandled(Unhandled),
}
Expand description
Error type for the CreateGameServerGroupError
operation.
Variants (Non-exhaustive)§
This enum is marked as non-exhaustive
ConflictException(ConflictException)
The requested operation would cause a conflict with the current state of a service resource associated with the request. Resolve the conflict before retrying this request.
InternalServiceException(InternalServiceException)
The service encountered an unrecoverable internal failure while processing the request. Clients can retry such requests immediately or after a waiting period.
InvalidRequestException(InvalidRequestException)
One or more parameter values in the request are invalid. Correct the invalid parameter values before retrying.
LimitExceededException(LimitExceededException)
The requested operation would cause the resource to exceed the allowed service limit. Resolve the issue before retrying.
The client failed authentication. Clients should not retry such requests.
Unhandled(Unhandled)
Unhandled
directly is not forwards compatible. Instead, match using a variable wildcard pattern and check .code()
:
err if err.code() == Some("SpecificExceptionCode") => { /* handle the error */ }
See ProvideErrorMetadata
for what information is available for the error.An unexpected error occurred (e.g., invalid JSON returned by the service or an unknown error code).
Implementations§
source§impl CreateGameServerGroupError
impl CreateGameServerGroupError
sourcepub fn unhandled(err: impl Into<Box<dyn Error + Send + Sync + 'static>>) -> Self
pub fn unhandled(err: impl Into<Box<dyn Error + Send + Sync + 'static>>) -> Self
Creates the CreateGameServerGroupError::Unhandled
variant from any error type.
sourcepub fn generic(err: ErrorMetadata) -> Self
pub fn generic(err: ErrorMetadata) -> Self
Creates the CreateGameServerGroupError::Unhandled
variant from an ErrorMetadata
.
sourcepub fn meta(&self) -> &ErrorMetadata
pub fn meta(&self) -> &ErrorMetadata
Returns error metadata, which includes the error code, message, request ID, and potentially additional information.
sourcepub fn is_conflict_exception(&self) -> bool
pub fn is_conflict_exception(&self) -> bool
Returns true
if the error kind is CreateGameServerGroupError::ConflictException
.
sourcepub fn is_internal_service_exception(&self) -> bool
pub fn is_internal_service_exception(&self) -> bool
Returns true
if the error kind is CreateGameServerGroupError::InternalServiceException
.
sourcepub fn is_invalid_request_exception(&self) -> bool
pub fn is_invalid_request_exception(&self) -> bool
Returns true
if the error kind is CreateGameServerGroupError::InvalidRequestException
.
sourcepub fn is_limit_exceeded_exception(&self) -> bool
pub fn is_limit_exceeded_exception(&self) -> bool
Returns true
if the error kind is CreateGameServerGroupError::LimitExceededException
.
Returns true
if the error kind is CreateGameServerGroupError::UnauthorizedException
.
Trait Implementations§
source§impl CreateUnhandledError for CreateGameServerGroupError
impl CreateUnhandledError for CreateGameServerGroupError
source§fn create_unhandled_error(
source: Box<dyn Error + Send + Sync + 'static>,
meta: Option<ErrorMetadata>
) -> Self
fn create_unhandled_error( source: Box<dyn Error + Send + Sync + 'static>, meta: Option<ErrorMetadata> ) -> Self
source
and error metadata.source§impl Debug for CreateGameServerGroupError
impl Debug for CreateGameServerGroupError
source§impl Display for CreateGameServerGroupError
impl Display for CreateGameServerGroupError
source§impl Error for CreateGameServerGroupError
impl Error for CreateGameServerGroupError
source§fn source(&self) -> Option<&(dyn Error + 'static)>
fn source(&self) -> Option<&(dyn Error + 'static)>
1.0.0 · source§fn description(&self) -> &str
fn description(&self) -> &str
source§impl From<CreateGameServerGroupError> for Error
impl From<CreateGameServerGroupError> for Error
source§fn from(err: CreateGameServerGroupError) -> Self
fn from(err: CreateGameServerGroupError) -> Self
source§impl ProvideErrorMetadata for CreateGameServerGroupError
impl ProvideErrorMetadata for CreateGameServerGroupError
source§fn meta(&self) -> &ErrorMetadata
fn meta(&self) -> &ErrorMetadata
source§impl RequestId for CreateGameServerGroupError
impl RequestId for CreateGameServerGroupError
source§fn request_id(&self) -> Option<&str>
fn request_id(&self) -> Option<&str>
None
if the service could not be reached.Auto Trait Implementations§
impl Freeze for CreateGameServerGroupError
impl !RefUnwindSafe for CreateGameServerGroupError
impl Send for CreateGameServerGroupError
impl Sync for CreateGameServerGroupError
impl Unpin for CreateGameServerGroupError
impl !UnwindSafe for CreateGameServerGroupError
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more