#[non_exhaustive]pub struct CreateFleetLocationsInputBuilder { /* private fields */ }Expand description
A builder for CreateFleetLocationsInput.
Implementations§
Source§impl CreateFleetLocationsInputBuilder
impl CreateFleetLocationsInputBuilder
Sourcepub fn fleet_id(self, input: impl Into<String>) -> Self
pub fn fleet_id(self, input: impl Into<String>) -> Self
A unique identifier for the fleet to add locations to. You can use either the fleet ID or ARN value.
This field is required.Sourcepub fn set_fleet_id(self, input: Option<String>) -> Self
pub fn set_fleet_id(self, input: Option<String>) -> Self
A unique identifier for the fleet to add locations to. You can use either the fleet ID or ARN value.
Sourcepub fn get_fleet_id(&self) -> &Option<String>
pub fn get_fleet_id(&self) -> &Option<String>
A unique identifier for the fleet to add locations to. You can use either the fleet ID or ARN value.
Sourcepub fn locations(self, input: LocationConfiguration) -> Self
pub fn locations(self, input: LocationConfiguration) -> Self
Appends an item to locations.
To override the contents of this collection use set_locations.
A list of locations to deploy additional instances to and manage as part of the fleet. You can add any Amazon GameLift Servers-supported Amazon Web Services Region as a remote location, in the form of an Amazon Web Services Region code such as us-west-2.
Sourcepub fn set_locations(self, input: Option<Vec<LocationConfiguration>>) -> Self
pub fn set_locations(self, input: Option<Vec<LocationConfiguration>>) -> Self
A list of locations to deploy additional instances to and manage as part of the fleet. You can add any Amazon GameLift Servers-supported Amazon Web Services Region as a remote location, in the form of an Amazon Web Services Region code such as us-west-2.
Sourcepub fn get_locations(&self) -> &Option<Vec<LocationConfiguration>>
pub fn get_locations(&self) -> &Option<Vec<LocationConfiguration>>
A list of locations to deploy additional instances to and manage as part of the fleet. You can add any Amazon GameLift Servers-supported Amazon Web Services Region as a remote location, in the form of an Amazon Web Services Region code such as us-west-2.
Sourcepub fn build(self) -> Result<CreateFleetLocationsInput, BuildError>
pub fn build(self) -> Result<CreateFleetLocationsInput, BuildError>
Consumes the builder and constructs a CreateFleetLocationsInput.
Source§impl CreateFleetLocationsInputBuilder
impl CreateFleetLocationsInputBuilder
Sourcepub async fn send_with(
self,
client: &Client,
) -> Result<CreateFleetLocationsOutput, SdkError<CreateFleetLocationsError, HttpResponse>>
pub async fn send_with( self, client: &Client, ) -> Result<CreateFleetLocationsOutput, SdkError<CreateFleetLocationsError, HttpResponse>>
Sends a request with this input using the given client.
Trait Implementations§
Source§impl Clone for CreateFleetLocationsInputBuilder
impl Clone for CreateFleetLocationsInputBuilder
Source§fn clone(&self) -> CreateFleetLocationsInputBuilder
fn clone(&self) -> CreateFleetLocationsInputBuilder
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Default for CreateFleetLocationsInputBuilder
impl Default for CreateFleetLocationsInputBuilder
Source§fn default() -> CreateFleetLocationsInputBuilder
fn default() -> CreateFleetLocationsInputBuilder
Source§impl PartialEq for CreateFleetLocationsInputBuilder
impl PartialEq for CreateFleetLocationsInputBuilder
Source§fn eq(&self, other: &CreateFleetLocationsInputBuilder) -> bool
fn eq(&self, other: &CreateFleetLocationsInputBuilder) -> bool
self and other values to be equal, and is used by ==.impl StructuralPartialEq for CreateFleetLocationsInputBuilder
Auto Trait Implementations§
impl Freeze for CreateFleetLocationsInputBuilder
impl RefUnwindSafe for CreateFleetLocationsInputBuilder
impl Send for CreateFleetLocationsInputBuilder
impl Sync for CreateFleetLocationsInputBuilder
impl Unpin for CreateFleetLocationsInputBuilder
impl UnwindSafe for CreateFleetLocationsInputBuilder
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