#[non_exhaustive]pub struct Ec2InstanceCountsBuilder { /* private fields */ }Expand description
A builder for Ec2InstanceCounts.
Implementations§
Source§impl Ec2InstanceCountsBuilder
impl Ec2InstanceCountsBuilder
Sourcepub fn desired(self, input: i32) -> Self
pub fn desired(self, input: i32) -> Self
Requested number of active instances. Amazon GameLift Servers takes action as needed to maintain the desired number of instances. Capacity is scaled up or down by changing the desired instances. A change in the desired instances value can take up to 1 minute to be reflected when viewing a fleet's capacity settings.
Sourcepub fn set_desired(self, input: Option<i32>) -> Self
pub fn set_desired(self, input: Option<i32>) -> Self
Requested number of active instances. Amazon GameLift Servers takes action as needed to maintain the desired number of instances. Capacity is scaled up or down by changing the desired instances. A change in the desired instances value can take up to 1 minute to be reflected when viewing a fleet's capacity settings.
Sourcepub fn get_desired(&self) -> &Option<i32>
pub fn get_desired(&self) -> &Option<i32>
Requested number of active instances. Amazon GameLift Servers takes action as needed to maintain the desired number of instances. Capacity is scaled up or down by changing the desired instances. A change in the desired instances value can take up to 1 minute to be reflected when viewing a fleet's capacity settings.
Sourcepub fn set_minimum(self, input: Option<i32>) -> Self
pub fn set_minimum(self, input: Option<i32>) -> Self
The minimum instance count value allowed.
Sourcepub fn get_minimum(&self) -> &Option<i32>
pub fn get_minimum(&self) -> &Option<i32>
The minimum instance count value allowed.
Sourcepub fn set_maximum(self, input: Option<i32>) -> Self
pub fn set_maximum(self, input: Option<i32>) -> Self
The maximum instance count value allowed.
Sourcepub fn get_maximum(&self) -> &Option<i32>
pub fn get_maximum(&self) -> &Option<i32>
The maximum instance count value allowed.
Sourcepub fn pending(self, input: i32) -> Self
pub fn pending(self, input: i32) -> Self
Number of instances that are starting but not yet active.
Sourcepub fn set_pending(self, input: Option<i32>) -> Self
pub fn set_pending(self, input: Option<i32>) -> Self
Number of instances that are starting but not yet active.
Sourcepub fn get_pending(&self) -> &Option<i32>
pub fn get_pending(&self) -> &Option<i32>
Number of instances that are starting but not yet active.
Sourcepub fn active(self, input: i32) -> Self
pub fn active(self, input: i32) -> Self
Actual number of instances that are ready to host game sessions.
Sourcepub fn set_active(self, input: Option<i32>) -> Self
pub fn set_active(self, input: Option<i32>) -> Self
Actual number of instances that are ready to host game sessions.
Sourcepub fn get_active(&self) -> &Option<i32>
pub fn get_active(&self) -> &Option<i32>
Actual number of instances that are ready to host game sessions.
Sourcepub fn idle(self, input: i32) -> Self
pub fn idle(self, input: i32) -> Self
Number of active instances that are not currently hosting a game session.
Sourcepub fn set_idle(self, input: Option<i32>) -> Self
pub fn set_idle(self, input: Option<i32>) -> Self
Number of active instances that are not currently hosting a game session.
Sourcepub fn get_idle(&self) -> &Option<i32>
pub fn get_idle(&self) -> &Option<i32>
Number of active instances that are not currently hosting a game session.
Sourcepub fn terminating(self, input: i32) -> Self
pub fn terminating(self, input: i32) -> Self
Number of instances that are no longer active but haven't yet been terminated.
Sourcepub fn set_terminating(self, input: Option<i32>) -> Self
pub fn set_terminating(self, input: Option<i32>) -> Self
Number of instances that are no longer active but haven't yet been terminated.
Sourcepub fn get_terminating(&self) -> &Option<i32>
pub fn get_terminating(&self) -> &Option<i32>
Number of instances that are no longer active but haven't yet been terminated.
Sourcepub fn build(self) -> Ec2InstanceCounts
pub fn build(self) -> Ec2InstanceCounts
Consumes the builder and constructs a Ec2InstanceCounts.
Trait Implementations§
Source§impl Clone for Ec2InstanceCountsBuilder
impl Clone for Ec2InstanceCountsBuilder
Source§fn clone(&self) -> Ec2InstanceCountsBuilder
fn clone(&self) -> Ec2InstanceCountsBuilder
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Debug for Ec2InstanceCountsBuilder
impl Debug for Ec2InstanceCountsBuilder
Source§impl Default for Ec2InstanceCountsBuilder
impl Default for Ec2InstanceCountsBuilder
Source§fn default() -> Ec2InstanceCountsBuilder
fn default() -> Ec2InstanceCountsBuilder
Source§impl PartialEq for Ec2InstanceCountsBuilder
impl PartialEq for Ec2InstanceCountsBuilder
impl StructuralPartialEq for Ec2InstanceCountsBuilder
Auto Trait Implementations§
impl Freeze for Ec2InstanceCountsBuilder
impl RefUnwindSafe for Ec2InstanceCountsBuilder
impl Send for Ec2InstanceCountsBuilder
impl Sync for Ec2InstanceCountsBuilder
impl Unpin for Ec2InstanceCountsBuilder
impl UnwindSafe for Ec2InstanceCountsBuilder
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