#[non_exhaustive]pub struct UpdateGameServer;Expand description
Orchestration and serialization glue logic for UpdateGameServer.
Implementations§
Trait Implementations§
source§impl Clone for UpdateGameServer
 
impl Clone for UpdateGameServer
source§fn clone(&self) -> UpdateGameServer
 
fn clone(&self) -> UpdateGameServer
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
 
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from 
source. Read moresource§impl Debug for UpdateGameServer
 
impl Debug for UpdateGameServer
source§impl Default for UpdateGameServer
 
impl Default for UpdateGameServer
source§fn default() -> UpdateGameServer
 
fn default() -> UpdateGameServer
Returns the “default value” for a type. Read more
source§impl RuntimePlugin for UpdateGameServer
 
impl RuntimePlugin for UpdateGameServer
source§fn config(&self) -> Option<FrozenLayer>
 
fn config(&self) -> Option<FrozenLayer>
source§fn runtime_components(
    &self,
    _: &RuntimeComponentsBuilder,
) -> Cow<'_, RuntimeComponentsBuilder>
 
fn runtime_components( &self, _: &RuntimeComponentsBuilder, ) -> Cow<'_, RuntimeComponentsBuilder>
Returns a 
RuntimeComponentsBuilder to incorporate into the final runtime components. Read moreAuto Trait Implementations§
impl Freeze for UpdateGameServer
impl RefUnwindSafe for UpdateGameServer
impl Send for UpdateGameServer
impl Sync for UpdateGameServer
impl Unpin for UpdateGameServer
impl UnwindSafe for UpdateGameServer
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
 
impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
 
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
    T: Clone,
 
impl<T> CloneToUninit for Twhere
    T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
 
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit)source§impl<T> Instrument for T
 
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
 
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
 
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
 
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
 
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts 
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
 
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts 
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreCreates a shared type from an unshared type.