#[non_exhaustive]pub struct StartGameSessionPlacement;Expand description
Orchestration and serialization glue logic for StartGameSessionPlacement.
Implementations§
Trait Implementations§
source§impl Clone for StartGameSessionPlacement
impl Clone for StartGameSessionPlacement
source§fn clone(&self) -> StartGameSessionPlacement
fn clone(&self) -> StartGameSessionPlacement
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moresource§impl Debug for StartGameSessionPlacement
impl Debug for StartGameSessionPlacement
source§impl Default for StartGameSessionPlacement
impl Default for StartGameSessionPlacement
source§fn default() -> StartGameSessionPlacement
fn default() -> StartGameSessionPlacement
Returns the “default value” for a type. Read more
source§impl RuntimePlugin for StartGameSessionPlacement
impl RuntimePlugin for StartGameSessionPlacement
source§fn config(&self) -> Option<FrozenLayer>
fn config(&self) -> Option<FrozenLayer>
source§fn runtime_components(
&self,
_: &RuntimeComponentsBuilder
) -> Cow<'_, RuntimeComponentsBuilder>
fn runtime_components( &self, _: &RuntimeComponentsBuilder ) -> Cow<'_, RuntimeComponentsBuilder>
Returns a
RuntimeComponentsBuilder to incorporate into the final runtime components. Read moreAuto Trait Implementations§
impl RefUnwindSafe for StartGameSessionPlacement
impl Send for StartGameSessionPlacement
impl Sync for StartGameSessionPlacement
impl Unpin for StartGameSessionPlacement
impl UnwindSafe for StartGameSessionPlacement
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Creates a shared type from an unshared type.