Struct aws_sdk_gamelift::operation::start_game_session_placement::builders::StartGameSessionPlacementOutputBuilder
source · #[non_exhaustive]pub struct StartGameSessionPlacementOutputBuilder { /* private fields */ }Expand description
A builder for StartGameSessionPlacementOutput.
Implementations§
source§impl StartGameSessionPlacementOutputBuilder
impl StartGameSessionPlacementOutputBuilder
sourcepub fn game_session_placement(self, input: GameSessionPlacement) -> Self
pub fn game_session_placement(self, input: GameSessionPlacement) -> Self
Object that describes the newly created game session placement. This object includes all the information provided in the request, as well as start/end time stamps and placement status.
sourcepub fn set_game_session_placement(
self,
input: Option<GameSessionPlacement>
) -> Self
pub fn set_game_session_placement( self, input: Option<GameSessionPlacement> ) -> Self
Object that describes the newly created game session placement. This object includes all the information provided in the request, as well as start/end time stamps and placement status.
sourcepub fn get_game_session_placement(&self) -> &Option<GameSessionPlacement>
pub fn get_game_session_placement(&self) -> &Option<GameSessionPlacement>
Object that describes the newly created game session placement. This object includes all the information provided in the request, as well as start/end time stamps and placement status.
sourcepub fn build(self) -> StartGameSessionPlacementOutput
pub fn build(self) -> StartGameSessionPlacementOutput
Consumes the builder and constructs a StartGameSessionPlacementOutput.
Trait Implementations§
source§impl Clone for StartGameSessionPlacementOutputBuilder
impl Clone for StartGameSessionPlacementOutputBuilder
source§fn clone(&self) -> StartGameSessionPlacementOutputBuilder
fn clone(&self) -> StartGameSessionPlacementOutputBuilder
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moresource§impl Default for StartGameSessionPlacementOutputBuilder
impl Default for StartGameSessionPlacementOutputBuilder
source§fn default() -> StartGameSessionPlacementOutputBuilder
fn default() -> StartGameSessionPlacementOutputBuilder
Returns the “default value” for a type. Read more
source§impl PartialEq for StartGameSessionPlacementOutputBuilder
impl PartialEq for StartGameSessionPlacementOutputBuilder
source§fn eq(&self, other: &StartGameSessionPlacementOutputBuilder) -> bool
fn eq(&self, other: &StartGameSessionPlacementOutputBuilder) -> bool
This method tests for
self and other values to be equal, and is used
by ==.impl StructuralPartialEq for StartGameSessionPlacementOutputBuilder
Auto Trait Implementations§
impl RefUnwindSafe for StartGameSessionPlacementOutputBuilder
impl Send for StartGameSessionPlacementOutputBuilder
impl Sync for StartGameSessionPlacementOutputBuilder
impl Unpin for StartGameSessionPlacementOutputBuilder
impl UnwindSafe for StartGameSessionPlacementOutputBuilder
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Creates a shared type from an unshared type.