#[non_exhaustive]pub struct DeleteGameSessionQueue;Expand description
Orchestration and serialization glue logic for DeleteGameSessionQueue.
Implementations§
Trait Implementations§
source§impl Clone for DeleteGameSessionQueue
impl Clone for DeleteGameSessionQueue
source§fn clone(&self) -> DeleteGameSessionQueue
fn clone(&self) -> DeleteGameSessionQueue
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moresource§impl Debug for DeleteGameSessionQueue
impl Debug for DeleteGameSessionQueue
source§impl Default for DeleteGameSessionQueue
impl Default for DeleteGameSessionQueue
source§fn default() -> DeleteGameSessionQueue
fn default() -> DeleteGameSessionQueue
Returns the “default value” for a type. Read more
source§impl RuntimePlugin for DeleteGameSessionQueue
impl RuntimePlugin for DeleteGameSessionQueue
source§fn config(&self) -> Option<FrozenLayer>
fn config(&self) -> Option<FrozenLayer>
source§fn runtime_components(
&self,
_: &RuntimeComponentsBuilder
) -> Cow<'_, RuntimeComponentsBuilder>
fn runtime_components( &self, _: &RuntimeComponentsBuilder ) -> Cow<'_, RuntimeComponentsBuilder>
Returns a
RuntimeComponentsBuilder to incorporate into the final runtime components. Read moreAuto Trait Implementations§
impl RefUnwindSafe for DeleteGameSessionQueue
impl Send for DeleteGameSessionQueue
impl Sync for DeleteGameSessionQueue
impl Unpin for DeleteGameSessionQueue
impl UnwindSafe for DeleteGameSessionQueue
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Creates a shared type from an unshared type.