Struct aws_sdk_gamelift::operation::create_location::CreateLocation
source · #[non_exhaustive]pub struct CreateLocation;Expand description
Orchestration and serialization glue logic for CreateLocation.
Implementations§
Trait Implementations§
source§impl Clone for CreateLocation
impl Clone for CreateLocation
source§fn clone(&self) -> CreateLocation
fn clone(&self) -> CreateLocation
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moresource§impl Debug for CreateLocation
impl Debug for CreateLocation
source§impl Default for CreateLocation
impl Default for CreateLocation
source§fn default() -> CreateLocation
fn default() -> CreateLocation
Returns the “default value” for a type. Read more
source§impl RuntimePlugin for CreateLocation
impl RuntimePlugin for CreateLocation
source§fn config(&self) -> Option<FrozenLayer>
fn config(&self) -> Option<FrozenLayer>
source§fn runtime_components(
&self,
_: &RuntimeComponentsBuilder
) -> Cow<'_, RuntimeComponentsBuilder>
fn runtime_components( &self, _: &RuntimeComponentsBuilder ) -> Cow<'_, RuntimeComponentsBuilder>
Returns a
RuntimeComponentsBuilder to incorporate into the final runtime components. Read moreAuto Trait Implementations§
impl RefUnwindSafe for CreateLocation
impl Send for CreateLocation
impl Sync for CreateLocation
impl Unpin for CreateLocation
impl UnwindSafe for CreateLocation
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Creates a shared type from an unshared type.