#[non_exhaustive]pub struct ClaimGameServer;Expand description
Orchestration and serialization glue logic for ClaimGameServer.
Implementations§
Trait Implementations§
source§impl Clone for ClaimGameServer
impl Clone for ClaimGameServer
source§fn clone(&self) -> ClaimGameServer
fn clone(&self) -> ClaimGameServer
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moresource§impl Debug for ClaimGameServer
impl Debug for ClaimGameServer
source§impl Default for ClaimGameServer
impl Default for ClaimGameServer
source§fn default() -> ClaimGameServer
fn default() -> ClaimGameServer
Returns the “default value” for a type. Read more
source§impl RuntimePlugin for ClaimGameServer
impl RuntimePlugin for ClaimGameServer
source§fn config(&self) -> Option<FrozenLayer>
fn config(&self) -> Option<FrozenLayer>
source§fn runtime_components(
&self,
_: &RuntimeComponentsBuilder
) -> Cow<'_, RuntimeComponentsBuilder>
fn runtime_components( &self, _: &RuntimeComponentsBuilder ) -> Cow<'_, RuntimeComponentsBuilder>
Returns a
RuntimeComponentsBuilder to incorporate into the final runtime components. Read moreAuto Trait Implementations§
impl RefUnwindSafe for ClaimGameServer
impl Send for ClaimGameServer
impl Sync for ClaimGameServer
impl Unpin for ClaimGameServer
impl UnwindSafe for ClaimGameServer
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Creates a shared type from an unshared type.