#[non_exhaustive]pub struct UpdateScriptOutput {
pub script: Option<Script>,
/* private fields */
}
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.script: Option<Script>
The newly created script record with a unique script ID. The new script's storage location reflects an Amazon S3 location: (1) If the script was uploaded from an S3 bucket under your account, the storage location reflects the information that was provided in the CreateScript request; (2) If the script file was uploaded from a local zip file, the storage location reflects an S3 location controls by the Amazon GameLift service.
Implementations§
source§impl UpdateScriptOutput
impl UpdateScriptOutput
sourcepub fn script(&self) -> Option<&Script>
pub fn script(&self) -> Option<&Script>
The newly created script record with a unique script ID. The new script's storage location reflects an Amazon S3 location: (1) If the script was uploaded from an S3 bucket under your account, the storage location reflects the information that was provided in the CreateScript request; (2) If the script file was uploaded from a local zip file, the storage location reflects an S3 location controls by the Amazon GameLift service.
source§impl UpdateScriptOutput
impl UpdateScriptOutput
sourcepub fn builder() -> UpdateScriptOutputBuilder
pub fn builder() -> UpdateScriptOutputBuilder
Creates a new builder-style object to manufacture UpdateScriptOutput
.
Trait Implementations§
source§impl Clone for UpdateScriptOutput
impl Clone for UpdateScriptOutput
source§fn clone(&self) -> UpdateScriptOutput
fn clone(&self) -> UpdateScriptOutput
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moresource§impl Debug for UpdateScriptOutput
impl Debug for UpdateScriptOutput
source§impl PartialEq for UpdateScriptOutput
impl PartialEq for UpdateScriptOutput
source§fn eq(&self, other: &UpdateScriptOutput) -> bool
fn eq(&self, other: &UpdateScriptOutput) -> bool
self
and other
values to be equal, and is used
by ==
.source§impl RequestId for UpdateScriptOutput
impl RequestId for UpdateScriptOutput
source§fn request_id(&self) -> Option<&str>
fn request_id(&self) -> Option<&str>
None
if the service could not be reached.impl StructuralPartialEq for UpdateScriptOutput
Auto Trait Implementations§
impl Freeze for UpdateScriptOutput
impl RefUnwindSafe for UpdateScriptOutput
impl Send for UpdateScriptOutput
impl Sync for UpdateScriptOutput
impl Unpin for UpdateScriptOutput
impl UnwindSafe for UpdateScriptOutput
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more