#[non_exhaustive]pub struct GetInstanceAccessInput {
pub fleet_id: Option<String>,
pub instance_id: Option<String>,
}Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.fleet_id: Option<String>A unique identifier for the fleet that contains the instance you want to access. You can request access to instances in EC2 fleets with the following statuses: ACTIVATING, ACTIVE, or ERROR. Use either a fleet ID or an ARN value.
You can access fleets in ERROR status for a short period of time before Amazon GameLift deletes them.
instance_id: Option<String>A unique identifier for the instance you want to access. You can access an instance in any status.
Implementations§
source§impl GetInstanceAccessInput
impl GetInstanceAccessInput
sourcepub fn fleet_id(&self) -> Option<&str>
pub fn fleet_id(&self) -> Option<&str>
A unique identifier for the fleet that contains the instance you want to access. You can request access to instances in EC2 fleets with the following statuses: ACTIVATING, ACTIVE, or ERROR. Use either a fleet ID or an ARN value.
You can access fleets in ERROR status for a short period of time before Amazon GameLift deletes them.
sourcepub fn instance_id(&self) -> Option<&str>
pub fn instance_id(&self) -> Option<&str>
A unique identifier for the instance you want to access. You can access an instance in any status.
source§impl GetInstanceAccessInput
impl GetInstanceAccessInput
sourcepub fn builder() -> GetInstanceAccessInputBuilder
pub fn builder() -> GetInstanceAccessInputBuilder
Creates a new builder-style object to manufacture GetInstanceAccessInput.
Trait Implementations§
source§impl Clone for GetInstanceAccessInput
impl Clone for GetInstanceAccessInput
source§fn clone(&self) -> GetInstanceAccessInput
fn clone(&self) -> GetInstanceAccessInput
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moresource§impl Debug for GetInstanceAccessInput
impl Debug for GetInstanceAccessInput
source§impl PartialEq for GetInstanceAccessInput
impl PartialEq for GetInstanceAccessInput
source§fn eq(&self, other: &GetInstanceAccessInput) -> bool
fn eq(&self, other: &GetInstanceAccessInput) -> bool
self and other values to be equal, and is used
by ==.impl StructuralPartialEq for GetInstanceAccessInput
Auto Trait Implementations§
impl Freeze for GetInstanceAccessInput
impl RefUnwindSafe for GetInstanceAccessInput
impl Send for GetInstanceAccessInput
impl Sync for GetInstanceAccessInput
impl Unpin for GetInstanceAccessInput
impl UnwindSafe for GetInstanceAccessInput
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more