#[non_exhaustive]pub struct CreatePlayerSessionOutput {
pub player_session: Option<PlayerSession>,
/* private fields */
}
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.player_session: Option<PlayerSession>
Object that describes the newly created player session record.
Implementations§
source§impl CreatePlayerSessionOutput
impl CreatePlayerSessionOutput
sourcepub fn player_session(&self) -> Option<&PlayerSession>
pub fn player_session(&self) -> Option<&PlayerSession>
Object that describes the newly created player session record.
source§impl CreatePlayerSessionOutput
impl CreatePlayerSessionOutput
sourcepub fn builder() -> CreatePlayerSessionOutputBuilder
pub fn builder() -> CreatePlayerSessionOutputBuilder
Creates a new builder-style object to manufacture CreatePlayerSessionOutput
.
Trait Implementations§
source§impl Clone for CreatePlayerSessionOutput
impl Clone for CreatePlayerSessionOutput
source§fn clone(&self) -> CreatePlayerSessionOutput
fn clone(&self) -> CreatePlayerSessionOutput
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for CreatePlayerSessionOutput
impl Debug for CreatePlayerSessionOutput
source§impl PartialEq for CreatePlayerSessionOutput
impl PartialEq for CreatePlayerSessionOutput
source§fn eq(&self, other: &CreatePlayerSessionOutput) -> bool
fn eq(&self, other: &CreatePlayerSessionOutput) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl RequestId for CreatePlayerSessionOutput
impl RequestId for CreatePlayerSessionOutput
source§fn request_id(&self) -> Option<&str>
fn request_id(&self) -> Option<&str>
Returns the request ID, or
None
if the service could not be reached.impl StructuralPartialEq for CreatePlayerSessionOutput
Auto Trait Implementations§
impl Freeze for CreatePlayerSessionOutput
impl RefUnwindSafe for CreatePlayerSessionOutput
impl Send for CreatePlayerSessionOutput
impl Sync for CreatePlayerSessionOutput
impl Unpin for CreatePlayerSessionOutput
impl UnwindSafe for CreatePlayerSessionOutput
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreCreates a shared type from an unshared type.