Struct aws_sdk_gamelift::operation::create_build::CreateBuildOutput
source · #[non_exhaustive]pub struct CreateBuildOutput {
pub build_value: Option<Build>,
pub upload_credentials: Option<AwsCredentials>,
pub storage_location: Option<S3Location>,
/* private fields */
}
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.build_value: Option<Build>
The newly created build resource, including a unique build IDs and status.
Note: This member has been renamed from build
.
upload_credentials: Option<AwsCredentials>
This element is returned only when the operation is called without a storage location. It contains credentials to use when you are uploading a build file to an Amazon S3 bucket that is owned by Amazon GameLift. Credentials have a limited life span. To refresh these credentials, call RequestUploadCredentials.
storage_location: Option<S3Location>
Amazon S3 location for your game build file, including bucket name and key.
Implementations§
source§impl CreateBuildOutput
impl CreateBuildOutput
sourcepub fn build_value(&self) -> Option<&Build>
pub fn build_value(&self) -> Option<&Build>
The newly created build resource, including a unique build IDs and status.
Note: This member has been renamed from build
.
sourcepub fn upload_credentials(&self) -> Option<&AwsCredentials>
pub fn upload_credentials(&self) -> Option<&AwsCredentials>
This element is returned only when the operation is called without a storage location. It contains credentials to use when you are uploading a build file to an Amazon S3 bucket that is owned by Amazon GameLift. Credentials have a limited life span. To refresh these credentials, call RequestUploadCredentials.
sourcepub fn storage_location(&self) -> Option<&S3Location>
pub fn storage_location(&self) -> Option<&S3Location>
Amazon S3 location for your game build file, including bucket name and key.
source§impl CreateBuildOutput
impl CreateBuildOutput
sourcepub fn builder() -> CreateBuildOutputBuilder
pub fn builder() -> CreateBuildOutputBuilder
Creates a new builder-style object to manufacture CreateBuildOutput
.
Trait Implementations§
source§impl Clone for CreateBuildOutput
impl Clone for CreateBuildOutput
source§fn clone(&self) -> CreateBuildOutput
fn clone(&self) -> CreateBuildOutput
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moresource§impl Debug for CreateBuildOutput
impl Debug for CreateBuildOutput
source§impl PartialEq for CreateBuildOutput
impl PartialEq for CreateBuildOutput
source§fn eq(&self, other: &CreateBuildOutput) -> bool
fn eq(&self, other: &CreateBuildOutput) -> bool
self
and other
values to be equal, and is used
by ==
.source§impl RequestId for CreateBuildOutput
impl RequestId for CreateBuildOutput
source§fn request_id(&self) -> Option<&str>
fn request_id(&self) -> Option<&str>
None
if the service could not be reached.impl StructuralPartialEq for CreateBuildOutput
Auto Trait Implementations§
impl Freeze for CreateBuildOutput
impl RefUnwindSafe for CreateBuildOutput
impl Send for CreateBuildOutput
impl Sync for CreateBuildOutput
impl Unpin for CreateBuildOutput
impl UnwindSafe for CreateBuildOutput
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more