Struct aws_sdk_gamelift::operation::update_game_session_queue::builders::UpdateGameSessionQueueOutputBuilder
source · #[non_exhaustive]pub struct UpdateGameSessionQueueOutputBuilder { /* private fields */ }Expand description
A builder for UpdateGameSessionQueueOutput.
Implementations§
source§impl UpdateGameSessionQueueOutputBuilder
impl UpdateGameSessionQueueOutputBuilder
sourcepub fn game_session_queue(self, input: GameSessionQueue) -> Self
pub fn game_session_queue(self, input: GameSessionQueue) -> Self
An object that describes the newly updated game session queue.
sourcepub fn set_game_session_queue(self, input: Option<GameSessionQueue>) -> Self
pub fn set_game_session_queue(self, input: Option<GameSessionQueue>) -> Self
An object that describes the newly updated game session queue.
sourcepub fn get_game_session_queue(&self) -> &Option<GameSessionQueue>
pub fn get_game_session_queue(&self) -> &Option<GameSessionQueue>
An object that describes the newly updated game session queue.
sourcepub fn build(self) -> UpdateGameSessionQueueOutput
pub fn build(self) -> UpdateGameSessionQueueOutput
Consumes the builder and constructs a UpdateGameSessionQueueOutput.
Trait Implementations§
source§impl Clone for UpdateGameSessionQueueOutputBuilder
impl Clone for UpdateGameSessionQueueOutputBuilder
source§fn clone(&self) -> UpdateGameSessionQueueOutputBuilder
fn clone(&self) -> UpdateGameSessionQueueOutputBuilder
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moresource§impl Default for UpdateGameSessionQueueOutputBuilder
impl Default for UpdateGameSessionQueueOutputBuilder
source§fn default() -> UpdateGameSessionQueueOutputBuilder
fn default() -> UpdateGameSessionQueueOutputBuilder
Returns the “default value” for a type. Read more
source§impl PartialEq for UpdateGameSessionQueueOutputBuilder
impl PartialEq for UpdateGameSessionQueueOutputBuilder
source§fn eq(&self, other: &UpdateGameSessionQueueOutputBuilder) -> bool
fn eq(&self, other: &UpdateGameSessionQueueOutputBuilder) -> bool
This method tests for
self and other values to be equal, and is used
by ==.impl StructuralPartialEq for UpdateGameSessionQueueOutputBuilder
Auto Trait Implementations§
impl Freeze for UpdateGameSessionQueueOutputBuilder
impl RefUnwindSafe for UpdateGameSessionQueueOutputBuilder
impl Send for UpdateGameSessionQueueOutputBuilder
impl Sync for UpdateGameSessionQueueOutputBuilder
impl Unpin for UpdateGameSessionQueueOutputBuilder
impl UnwindSafe for UpdateGameSessionQueueOutputBuilder
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreCreates a shared type from an unshared type.