Struct aws_sdk_gamelift::operation::get_instance_access::builders::GetInstanceAccessInputBuilder
source · #[non_exhaustive]pub struct GetInstanceAccessInputBuilder { /* private fields */ }
Expand description
A builder for GetInstanceAccessInput
.
Implementations§
source§impl GetInstanceAccessInputBuilder
impl GetInstanceAccessInputBuilder
sourcepub fn fleet_id(self, input: impl Into<String>) -> Self
pub fn fleet_id(self, input: impl Into<String>) -> Self
A unique identifier for the fleet that contains the instance you want to access. You can request access to instances in EC2 fleets with the following statuses: ACTIVATING
, ACTIVE
, or ERROR
. Use either a fleet ID or an ARN value.
You can access fleets in ERROR
status for a short period of time before Amazon GameLift deletes them.
sourcepub fn set_fleet_id(self, input: Option<String>) -> Self
pub fn set_fleet_id(self, input: Option<String>) -> Self
A unique identifier for the fleet that contains the instance you want to access. You can request access to instances in EC2 fleets with the following statuses: ACTIVATING
, ACTIVE
, or ERROR
. Use either a fleet ID or an ARN value.
You can access fleets in ERROR
status for a short period of time before Amazon GameLift deletes them.
sourcepub fn get_fleet_id(&self) -> &Option<String>
pub fn get_fleet_id(&self) -> &Option<String>
A unique identifier for the fleet that contains the instance you want to access. You can request access to instances in EC2 fleets with the following statuses: ACTIVATING
, ACTIVE
, or ERROR
. Use either a fleet ID or an ARN value.
You can access fleets in ERROR
status for a short period of time before Amazon GameLift deletes them.
sourcepub fn instance_id(self, input: impl Into<String>) -> Self
pub fn instance_id(self, input: impl Into<String>) -> Self
A unique identifier for the instance you want to access. You can access an instance in any status.
This field is required.sourcepub fn set_instance_id(self, input: Option<String>) -> Self
pub fn set_instance_id(self, input: Option<String>) -> Self
A unique identifier for the instance you want to access. You can access an instance in any status.
sourcepub fn get_instance_id(&self) -> &Option<String>
pub fn get_instance_id(&self) -> &Option<String>
A unique identifier for the instance you want to access. You can access an instance in any status.
sourcepub fn build(self) -> Result<GetInstanceAccessInput, BuildError>
pub fn build(self) -> Result<GetInstanceAccessInput, BuildError>
Consumes the builder and constructs a GetInstanceAccessInput
.
source§impl GetInstanceAccessInputBuilder
impl GetInstanceAccessInputBuilder
sourcepub async fn send_with(
self,
client: &Client
) -> Result<GetInstanceAccessOutput, SdkError<GetInstanceAccessError, HttpResponse>>
pub async fn send_with( self, client: &Client ) -> Result<GetInstanceAccessOutput, SdkError<GetInstanceAccessError, HttpResponse>>
Sends a request with this input using the given client.
Trait Implementations§
source§impl Clone for GetInstanceAccessInputBuilder
impl Clone for GetInstanceAccessInputBuilder
source§fn clone(&self) -> GetInstanceAccessInputBuilder
fn clone(&self) -> GetInstanceAccessInputBuilder
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moresource§impl Default for GetInstanceAccessInputBuilder
impl Default for GetInstanceAccessInputBuilder
source§fn default() -> GetInstanceAccessInputBuilder
fn default() -> GetInstanceAccessInputBuilder
source§impl PartialEq for GetInstanceAccessInputBuilder
impl PartialEq for GetInstanceAccessInputBuilder
source§fn eq(&self, other: &GetInstanceAccessInputBuilder) -> bool
fn eq(&self, other: &GetInstanceAccessInputBuilder) -> bool
self
and other
values to be equal, and is used
by ==
.