Struct aws_sdk_gamelift::operation::update_runtime_configuration::UpdateRuntimeConfigurationInput
source · #[non_exhaustive]pub struct UpdateRuntimeConfigurationInput {
pub fleet_id: Option<String>,
pub runtime_configuration: Option<RuntimeConfiguration>,
}
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.fleet_id: Option<String>
A unique identifier for the fleet to update runtime configuration for. You can use either the fleet ID or ARN value.
runtime_configuration: Option<RuntimeConfiguration>
Instructions for launching server processes on each instance in the fleet. Server processes run either a custom game build executable or a Realtime Servers script. The runtime configuration lists the types of server processes to run on an instance, how to launch them, and the number of processes to run concurrently.
Implementations§
source§impl UpdateRuntimeConfigurationInput
impl UpdateRuntimeConfigurationInput
sourcepub fn fleet_id(&self) -> Option<&str>
pub fn fleet_id(&self) -> Option<&str>
A unique identifier for the fleet to update runtime configuration for. You can use either the fleet ID or ARN value.
sourcepub fn runtime_configuration(&self) -> Option<&RuntimeConfiguration>
pub fn runtime_configuration(&self) -> Option<&RuntimeConfiguration>
Instructions for launching server processes on each instance in the fleet. Server processes run either a custom game build executable or a Realtime Servers script. The runtime configuration lists the types of server processes to run on an instance, how to launch them, and the number of processes to run concurrently.
source§impl UpdateRuntimeConfigurationInput
impl UpdateRuntimeConfigurationInput
sourcepub fn builder() -> UpdateRuntimeConfigurationInputBuilder
pub fn builder() -> UpdateRuntimeConfigurationInputBuilder
Creates a new builder-style object to manufacture UpdateRuntimeConfigurationInput
.
Trait Implementations§
source§impl Clone for UpdateRuntimeConfigurationInput
impl Clone for UpdateRuntimeConfigurationInput
source§fn clone(&self) -> UpdateRuntimeConfigurationInput
fn clone(&self) -> UpdateRuntimeConfigurationInput
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moresource§impl PartialEq for UpdateRuntimeConfigurationInput
impl PartialEq for UpdateRuntimeConfigurationInput
source§fn eq(&self, other: &UpdateRuntimeConfigurationInput) -> bool
fn eq(&self, other: &UpdateRuntimeConfigurationInput) -> bool
self
and other
values to be equal, and is used
by ==
.