Struct aws_sdk_gamelift::operation::update_game_server::builders::UpdateGameServerOutputBuilder
source · #[non_exhaustive]pub struct UpdateGameServerOutputBuilder { /* private fields */ }Expand description
A builder for UpdateGameServerOutput.
Implementations§
source§impl UpdateGameServerOutputBuilder
impl UpdateGameServerOutputBuilder
sourcepub fn game_server(self, input: GameServer) -> Self
pub fn game_server(self, input: GameServer) -> Self
Object that describes the newly updated game server.
sourcepub fn set_game_server(self, input: Option<GameServer>) -> Self
pub fn set_game_server(self, input: Option<GameServer>) -> Self
Object that describes the newly updated game server.
sourcepub fn get_game_server(&self) -> &Option<GameServer>
pub fn get_game_server(&self) -> &Option<GameServer>
Object that describes the newly updated game server.
sourcepub fn build(self) -> UpdateGameServerOutput
pub fn build(self) -> UpdateGameServerOutput
Consumes the builder and constructs a UpdateGameServerOutput.
Trait Implementations§
source§impl Clone for UpdateGameServerOutputBuilder
impl Clone for UpdateGameServerOutputBuilder
source§fn clone(&self) -> UpdateGameServerOutputBuilder
fn clone(&self) -> UpdateGameServerOutputBuilder
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moresource§impl Default for UpdateGameServerOutputBuilder
impl Default for UpdateGameServerOutputBuilder
source§fn default() -> UpdateGameServerOutputBuilder
fn default() -> UpdateGameServerOutputBuilder
Returns the “default value” for a type. Read more
source§impl PartialEq for UpdateGameServerOutputBuilder
impl PartialEq for UpdateGameServerOutputBuilder
source§fn eq(&self, other: &UpdateGameServerOutputBuilder) -> bool
fn eq(&self, other: &UpdateGameServerOutputBuilder) -> bool
This method tests for
self and other values to be equal, and is used
by ==.impl StructuralPartialEq for UpdateGameServerOutputBuilder
Auto Trait Implementations§
impl RefUnwindSafe for UpdateGameServerOutputBuilder
impl Send for UpdateGameServerOutputBuilder
impl Sync for UpdateGameServerOutputBuilder
impl Unpin for UpdateGameServerOutputBuilder
impl UnwindSafe for UpdateGameServerOutputBuilder
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Creates a shared type from an unshared type.