#[non_exhaustive]pub struct GetComputeAuthTokenOutput {
pub fleet_id: Option<String>,
pub fleet_arn: Option<String>,
pub compute_name: Option<String>,
pub compute_arn: Option<String>,
pub auth_token: Option<String>,
pub expiration_timestamp: Option<DateTime>,
/* private fields */
}Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.fleet_id: Option<String>A unique identifier for the fleet that the compute is registered to.
fleet_arn: Option<String>The Amazon Resource Name (ARN) that is assigned to a Amazon GameLift fleet resource and uniquely identifies it. ARNs are unique across all Regions. Format is arn:aws:gamelift:
.
compute_name: Option<String>The name of the compute resource that the authentication token is issued to.
compute_arn: Option<String>The Amazon Resource Name (ARN) that is assigned to an Amazon GameLift compute resource and uniquely identifies it. ARNs are unique across all Regions. Format is arn:aws:gamelift:
.
auth_token: Option<String>A valid temporary authentication token.
expiration_timestamp: Option<DateTime>The amount of time until the authentication token is no longer valid.
Implementations§
source§impl GetComputeAuthTokenOutput
impl GetComputeAuthTokenOutput
sourcepub fn fleet_id(&self) -> Option<&str>
pub fn fleet_id(&self) -> Option<&str>
A unique identifier for the fleet that the compute is registered to.
sourcepub fn fleet_arn(&self) -> Option<&str>
pub fn fleet_arn(&self) -> Option<&str>
The Amazon Resource Name (ARN) that is assigned to a Amazon GameLift fleet resource and uniquely identifies it. ARNs are unique across all Regions. Format is arn:aws:gamelift:
.
sourcepub fn compute_name(&self) -> Option<&str>
pub fn compute_name(&self) -> Option<&str>
The name of the compute resource that the authentication token is issued to.
sourcepub fn compute_arn(&self) -> Option<&str>
pub fn compute_arn(&self) -> Option<&str>
The Amazon Resource Name (ARN) that is assigned to an Amazon GameLift compute resource and uniquely identifies it. ARNs are unique across all Regions. Format is arn:aws:gamelift:
.
sourcepub fn auth_token(&self) -> Option<&str>
pub fn auth_token(&self) -> Option<&str>
A valid temporary authentication token.
sourcepub fn expiration_timestamp(&self) -> Option<&DateTime>
pub fn expiration_timestamp(&self) -> Option<&DateTime>
The amount of time until the authentication token is no longer valid.
source§impl GetComputeAuthTokenOutput
impl GetComputeAuthTokenOutput
sourcepub fn builder() -> GetComputeAuthTokenOutputBuilder
pub fn builder() -> GetComputeAuthTokenOutputBuilder
Creates a new builder-style object to manufacture GetComputeAuthTokenOutput.
Trait Implementations§
source§impl Clone for GetComputeAuthTokenOutput
impl Clone for GetComputeAuthTokenOutput
source§fn clone(&self) -> GetComputeAuthTokenOutput
fn clone(&self) -> GetComputeAuthTokenOutput
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moresource§impl Debug for GetComputeAuthTokenOutput
impl Debug for GetComputeAuthTokenOutput
source§impl PartialEq for GetComputeAuthTokenOutput
impl PartialEq for GetComputeAuthTokenOutput
source§fn eq(&self, other: &GetComputeAuthTokenOutput) -> bool
fn eq(&self, other: &GetComputeAuthTokenOutput) -> bool
self and other values to be equal, and is used
by ==.source§impl RequestId for GetComputeAuthTokenOutput
impl RequestId for GetComputeAuthTokenOutput
source§fn request_id(&self) -> Option<&str>
fn request_id(&self) -> Option<&str>
None if the service could not be reached.