#[non_exhaustive]pub struct GetComputeAccessOutput {
pub fleet_id: Option<String>,
pub fleet_arn: Option<String>,
pub compute_name: Option<String>,
pub compute_arn: Option<String>,
pub credentials: Option<AwsCredentials>,
/* private fields */
}
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.fleet_id: Option<String>
The ID of the fleet that contains the compute resource to be accessed.
fleet_arn: Option<String>
The Amazon Resource Name (ARN) that is assigned to a Amazon GameLift fleet resource and uniquely identifies it. ARNs are unique across all Regions. Format is arn:aws:gamelift:
.
compute_name: Option<String>
The identifier of the compute resource to be accessed. This value might be either a compute name or an instance ID.
compute_arn: Option<String>
The Amazon Resource Name (ARN) that is assigned to an Amazon GameLift compute resource and uniquely identifies it. ARNs are unique across all Regions. Format is arn:aws:gamelift:
.
credentials: Option<AwsCredentials>
A set of temporary Amazon Web Services credentials for use when connecting to the compute resource with Amazon EC2 Systems Manager (SSM).
Implementations§
source§impl GetComputeAccessOutput
impl GetComputeAccessOutput
sourcepub fn fleet_id(&self) -> Option<&str>
pub fn fleet_id(&self) -> Option<&str>
The ID of the fleet that contains the compute resource to be accessed.
sourcepub fn fleet_arn(&self) -> Option<&str>
pub fn fleet_arn(&self) -> Option<&str>
The Amazon Resource Name (ARN) that is assigned to a Amazon GameLift fleet resource and uniquely identifies it. ARNs are unique across all Regions. Format is arn:aws:gamelift:
.
sourcepub fn compute_name(&self) -> Option<&str>
pub fn compute_name(&self) -> Option<&str>
The identifier of the compute resource to be accessed. This value might be either a compute name or an instance ID.
sourcepub fn compute_arn(&self) -> Option<&str>
pub fn compute_arn(&self) -> Option<&str>
The Amazon Resource Name (ARN) that is assigned to an Amazon GameLift compute resource and uniquely identifies it. ARNs are unique across all Regions. Format is arn:aws:gamelift:
.
sourcepub fn credentials(&self) -> Option<&AwsCredentials>
pub fn credentials(&self) -> Option<&AwsCredentials>
A set of temporary Amazon Web Services credentials for use when connecting to the compute resource with Amazon EC2 Systems Manager (SSM).
source§impl GetComputeAccessOutput
impl GetComputeAccessOutput
sourcepub fn builder() -> GetComputeAccessOutputBuilder
pub fn builder() -> GetComputeAccessOutputBuilder
Creates a new builder-style object to manufacture GetComputeAccessOutput
.
Trait Implementations§
source§impl Clone for GetComputeAccessOutput
impl Clone for GetComputeAccessOutput
source§fn clone(&self) -> GetComputeAccessOutput
fn clone(&self) -> GetComputeAccessOutput
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moresource§impl Debug for GetComputeAccessOutput
impl Debug for GetComputeAccessOutput
source§impl PartialEq for GetComputeAccessOutput
impl PartialEq for GetComputeAccessOutput
source§fn eq(&self, other: &GetComputeAccessOutput) -> bool
fn eq(&self, other: &GetComputeAccessOutput) -> bool
self
and other
values to be equal, and is used
by ==
.source§impl RequestId for GetComputeAccessOutput
impl RequestId for GetComputeAccessOutput
source§fn request_id(&self) -> Option<&str>
fn request_id(&self) -> Option<&str>
None
if the service could not be reached.