#[non_exhaustive]pub struct ClaimGameServerOutput {
pub game_server: Option<GameServer>,
/* private fields */
}
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.game_server: Option<GameServer>
Object that describes the newly claimed game server.
Implementations§
source§impl ClaimGameServerOutput
impl ClaimGameServerOutput
sourcepub fn game_server(&self) -> Option<&GameServer>
pub fn game_server(&self) -> Option<&GameServer>
Object that describes the newly claimed game server.
source§impl ClaimGameServerOutput
impl ClaimGameServerOutput
sourcepub fn builder() -> ClaimGameServerOutputBuilder
pub fn builder() -> ClaimGameServerOutputBuilder
Creates a new builder-style object to manufacture ClaimGameServerOutput
.
Trait Implementations§
source§impl Clone for ClaimGameServerOutput
impl Clone for ClaimGameServerOutput
source§fn clone(&self) -> ClaimGameServerOutput
fn clone(&self) -> ClaimGameServerOutput
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for ClaimGameServerOutput
impl Debug for ClaimGameServerOutput
source§impl PartialEq for ClaimGameServerOutput
impl PartialEq for ClaimGameServerOutput
source§fn eq(&self, other: &ClaimGameServerOutput) -> bool
fn eq(&self, other: &ClaimGameServerOutput) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl RequestId for ClaimGameServerOutput
impl RequestId for ClaimGameServerOutput
source§fn request_id(&self) -> Option<&str>
fn request_id(&self) -> Option<&str>
Returns the request ID, or
None
if the service could not be reached.impl StructuralPartialEq for ClaimGameServerOutput
Auto Trait Implementations§
impl RefUnwindSafe for ClaimGameServerOutput
impl Send for ClaimGameServerOutput
impl Sync for ClaimGameServerOutput
impl Unpin for ClaimGameServerOutput
impl UnwindSafe for ClaimGameServerOutput
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Creates a shared type from an unshared type.