Struct aws_sdk_gamelift::types::builders::GamePropertyBuilder
source · #[non_exhaustive]pub struct GamePropertyBuilder { /* private fields */ }Expand description
A builder for GameProperty.
Implementations§
source§impl GamePropertyBuilder
impl GamePropertyBuilder
sourcepub fn build(self) -> GameProperty
pub fn build(self) -> GameProperty
Consumes the builder and constructs a GameProperty.
Trait Implementations§
source§impl Clone for GamePropertyBuilder
impl Clone for GamePropertyBuilder
source§fn clone(&self) -> GamePropertyBuilder
fn clone(&self) -> GamePropertyBuilder
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moresource§impl Debug for GamePropertyBuilder
impl Debug for GamePropertyBuilder
source§impl Default for GamePropertyBuilder
impl Default for GamePropertyBuilder
source§fn default() -> GamePropertyBuilder
fn default() -> GamePropertyBuilder
Returns the “default value” for a type. Read more
source§impl PartialEq<GamePropertyBuilder> for GamePropertyBuilder
impl PartialEq<GamePropertyBuilder> for GamePropertyBuilder
source§fn eq(&self, other: &GamePropertyBuilder) -> bool
fn eq(&self, other: &GamePropertyBuilder) -> bool
This method tests for
self and other values to be equal, and is used
by ==.impl StructuralPartialEq for GamePropertyBuilder
Auto Trait Implementations§
impl RefUnwindSafe for GamePropertyBuilder
impl Send for GamePropertyBuilder
impl Sync for GamePropertyBuilder
impl Unpin for GamePropertyBuilder
impl UnwindSafe for GamePropertyBuilder
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more