#[non_exhaustive]
pub struct GetComputeAuthTokenOutputBuilder { /* private fields */ }
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impl GetComputeAuthTokenOutputBuilder

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pub fn fleet_id(self, input: impl Into<String>) -> Self

A unique identifier for the fleet that the compute is registered to.

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pub fn set_fleet_id(self, input: Option<String>) -> Self

A unique identifier for the fleet that the compute is registered to.

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pub fn get_fleet_id(&self) -> &Option<String>

A unique identifier for the fleet that the compute is registered to.

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pub fn fleet_arn(self, input: impl Into<String>) -> Self

The Amazon Resource Name (ARN) that is assigned to a Amazon GameLift fleet resource and uniquely identifies it. ARNs are unique across all Regions. Format is arn:aws:gamelift: ::fleet/fleet-a1234567-b8c9-0d1e-2fa3-b45c6d7e8912 .

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pub fn set_fleet_arn(self, input: Option<String>) -> Self

The Amazon Resource Name (ARN) that is assigned to a Amazon GameLift fleet resource and uniquely identifies it. ARNs are unique across all Regions. Format is arn:aws:gamelift: ::fleet/fleet-a1234567-b8c9-0d1e-2fa3-b45c6d7e8912 .

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pub fn get_fleet_arn(&self) -> &Option<String>

The Amazon Resource Name (ARN) that is assigned to a Amazon GameLift fleet resource and uniquely identifies it. ARNs are unique across all Regions. Format is arn:aws:gamelift: ::fleet/fleet-a1234567-b8c9-0d1e-2fa3-b45c6d7e8912 .

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pub fn compute_name(self, input: impl Into<String>) -> Self

The name of the compute resource you are requesting the authentication token for.

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pub fn set_compute_name(self, input: Option<String>) -> Self

The name of the compute resource you are requesting the authentication token for.

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pub fn get_compute_name(&self) -> &Option<String>

The name of the compute resource you are requesting the authentication token for.

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pub fn compute_arn(self, input: impl Into<String>) -> Self

The Amazon Resource Name (ARN) that is assigned to a Amazon GameLift compute resource and uniquely identifies it. ARNs are unique across all Regions. Format is arn:aws:gamelift: ::compute/compute-a1234567-b8c9-0d1e-2fa3-b45c6d7e8912

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pub fn set_compute_arn(self, input: Option<String>) -> Self

The Amazon Resource Name (ARN) that is assigned to a Amazon GameLift compute resource and uniquely identifies it. ARNs are unique across all Regions. Format is arn:aws:gamelift: ::compute/compute-a1234567-b8c9-0d1e-2fa3-b45c6d7e8912

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pub fn get_compute_arn(&self) -> &Option<String>

The Amazon Resource Name (ARN) that is assigned to a Amazon GameLift compute resource and uniquely identifies it. ARNs are unique across all Regions. Format is arn:aws:gamelift: ::compute/compute-a1234567-b8c9-0d1e-2fa3-b45c6d7e8912

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pub fn auth_token(self, input: impl Into<String>) -> Self

The authentication token that your game server uses to authenticate with Amazon GameLift.

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pub fn set_auth_token(self, input: Option<String>) -> Self

The authentication token that your game server uses to authenticate with Amazon GameLift.

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pub fn get_auth_token(&self) -> &Option<String>

The authentication token that your game server uses to authenticate with Amazon GameLift.

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pub fn expiration_timestamp(self, input: DateTime) -> Self

The amount of time until the authentication token is no longer valid. To continue using the compute resource for game server hosting, renew the authentication token by using this operation again.

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pub fn set_expiration_timestamp(self, input: Option<DateTime>) -> Self

The amount of time until the authentication token is no longer valid. To continue using the compute resource for game server hosting, renew the authentication token by using this operation again.

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pub fn get_expiration_timestamp(&self) -> &Option<DateTime>

The amount of time until the authentication token is no longer valid. To continue using the compute resource for game server hosting, renew the authentication token by using this operation again.

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pub fn build(self) -> GetComputeAuthTokenOutput

Consumes the builder and constructs a GetComputeAuthTokenOutput.

Trait Implementations§

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impl Clone for GetComputeAuthTokenOutputBuilder

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fn clone(&self) -> GetComputeAuthTokenOutputBuilder

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for GetComputeAuthTokenOutputBuilder

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for GetComputeAuthTokenOutputBuilder

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fn default() -> GetComputeAuthTokenOutputBuilder

Returns the “default value” for a type. Read more
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impl PartialEq<GetComputeAuthTokenOutputBuilder> for GetComputeAuthTokenOutputBuilder

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fn eq(&self, other: &GetComputeAuthTokenOutputBuilder) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for GetComputeAuthTokenOutputBuilder

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Gets the TypeId of self. Read more
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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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fn borrow_mut(&mut self) -> &mut T

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impl<T> From<T> for T

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fn from(t: T) -> T

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fn instrument(self, span: Span) -> Instrumented<Self>

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fn into(self) -> U

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type Output = T

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type Owned = T

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fn clone_into(&self, target: &mut T)

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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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type Error = <U as TryFrom<T>>::Error

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